Player Matchup

Ao Kuang
Ao Kuang
CodexC
Ao Kuang
Level 23
God Stats
17W - 8L
1,679 SR
Queue Stats
72W - 79L
1,449 Elo+
Party 1
Olorun
Olorun
MilestonePeak
Olorun
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 88L
1,232 Elo+
Party 1
Charybdis
Charybdis
R3AP3R0V3RL0RD
Charybdis
Level 12
God Stats
7W - 5L
1,500 SR
Queue Stats
20W - 22L
1,466 Elo+
Solo
Odin
Odin
damian956
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,390 Elo+
Solo
Terra
Terra
ehsan_eflat
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,405 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,388 Elo+

VS

Team Averages
Level 15
1,513 SR
1,371 Elo+
Hades
Hades
BRAVE-_-FIGHTER_
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kali
Kali
Lowcash Pato
Kali
Level 27
God Stats
5W - 8L
1,485 SR
Queue Stats
99W - 105L
1,382 Elo+
Solo
Bastet
Bastet
Mariomoreli1
Bastet
Level 14
God Stats
3W - 12L
1,247 SR
Queue Stats
93W - 134L
1,392 Elo+
Solo
Zeus
Zeus
marc43215677890
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Solo
Aphrodite
Aphrodite
mercywazhere
Aphrodite
Level 7
God Stats
0W - 1L
1,835 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CodexC
Ao Kuang
11
13 / 1 / 1
7,958
663
7,287
7,129
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 10
6,602
550
4,681
4,521
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
R3AP3R0V3RL0RD
Charybdis
9
1 / 2 / 0
6,061
505
1,114
4,795
1,097
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
9
1 / 0 / 3
5,755
480
2,872
3,254
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
6,378
532
1,840
8,460
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,257
521
2,788
8,369
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 0
6,000
500
3,996
6,003
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
6
1 / 3 / 0
4,631
386
3,926
6,713
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 8 / 0
4,120
343
839
5,306
1,326
Aphrodite
mercywazhere
Aphrodite
7
0 / 6 / 1
4,642
387
2,134
6,254
2,414
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
3
4
Deaths
24
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ao Kuang
CodexC
Ao Kuang
13
1
1
13.5
L
0
2
0
0
L
Bastet
1
3
0
0.33
W
3
1
10
8
W
Charybdis
R3AP3R0V3RL0RD
Charybdis
1
2
0
0.5
W
Odin
1
0
3
2.5
W
2
0
4
4
L
0
8
0
0
L
Aphrodite
mercywazhere
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
13,683
28,159
Taken
32,645
12,071
Mitigated
11,012
7,016
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,788
671
0
2,312
8,369
3,211
84
4,805
3,520
26,764
0
W
Ao Kuang
CodexC
Ao Kuang
7,287
3,689
0
1,048
7,129
2,052
240
1,916
5,213
35,806
0
L
3,996
2,432
0
1,592
6,003
2,402
676
1,077
4,926
0
36,995
L
Bastet
3,926
1,562
0
0
6,713
1,659
0
2,340
4,292
0
14,193
W
4,681
2,903
99
1,186
4,521
1,303
1,654
765
3,756
23,474
0
W
Charybdis
R3AP3R0V3RL0RD
Charybdis
1,114
865
0
125
4,795
1,097
1,801
911
3,884
0
25,574
W
Odin
2,872
619
0
533
3,254
1,698
673
351
2,903
0
10,864
W
1,840
1,165
602
3,423
8,460
5,921
92
1,818
6,642
12,096
0
L
839
475
0
151
5,306
1,326
56
2,553
2,753
4,327
0
L
Aphrodite
mercywazhere
Aphrodite
2,134
473
385
1,300
6,254
2,414
219
3,095
3,004
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
25,650
189
Minions Killed
180
0
Camps Cleared
0
1,032,498
Distance Traveled
952,227
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,257
521
53
4
0
195,480
0
W
Ao Kuang
7,958
663
49
4
0
216,546
1
L
Kali
6,000
500
82
7
0
202,914
0
L
Bastet
4,631
386
19
2
0
226,868
0
W
Olorun
6,602
550
35
3
0
186,077
0
W
Charybdis
6,061
505
59
5
0
212,157
0
W
Odin
5,755
480
25
2
0
209,160
0
W
Terra
6,378
532
21
2
0
208,558
1
L
Zeus
4,120
343
7
1
0
145,248
8
L
Aphrodite
4,642
387
19
2
0
181,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role