Player Matchup

Cthulhu
Cthulhu
BraevHermit
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,119 Elo+
Party 1
Janus
Janus
Buccinator997
Janus
Level 18
God Stats
9W - 12L
1,498 SR
Queue Stats
273W - 316L
1,336 Elo+
Solo
Skadi
Skadi
Ivar66666
Skadi
Level 17
God Stats
22W - 28L
1,348 SR
Queue Stats
66W - 67L
1,420 Elo+
Solo
Chaac
Chaac
Warsonggultch
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,119 Elo+
Party 1
Hun Batz
Hun Batz
kurugotdesu
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,287 Elo+
Solo
Team Averages
Level 12
1,469 SR
1,256 Elo+

VS

Team Averages
Level 10
1,445 SR
1,446 Elo+
Geb
Geb
Baalbekk
Geb
Level 12
God Stats
1W - 5L
1,482 SR
Queue Stats
25W - 28L
1,525 Elo+
Solo
Tiamat
Tiamat
Hoguros
Tiamat
Level 17
God Stats
2W - 3L
1,183 SR
Queue Stats
17W - 26L
1,321 Elo+
Solo
Susano
Susano
JustLowen
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Strawberryiggy
Mulan
Level 7
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
XX_MacAttack_99
Hou Yi
Level 14
God Stats
16W - 13L
1,355 SR
Queue Stats
115W - 135L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BraevHermit
Cthulhu
1
0 / 0 / 0
4,976
276
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 2 / 0
8,450
469
5,136
8,307
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Ivar66666
Skadi
14
1 / 5 / 0
8,264
459
5,052
10,678
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 1
8,696
483
5,889
9,944
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
kurugotdesu
Hun Batz
14
1 / 3 / 0
8,214
456
4,815
11,881
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
9,135
508
5,554
12,528
14,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Hoguros
Tiamat
15
1 / 0 / 4
8,599
478
6,965
9,546
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
JustLowen
Susano
11
1 / 2 / 0
6,902
383
2,456
9,145
3,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 3 / 0
5,764
320
1,273
4,796
1,671
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 2 / 1
9,035
502
6,285
9,269
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
10
10
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Cthulhu
BraevHermit
Cthulhu
0
0
0
0
L
0
2
0
0
W
Tiamat
Hoguros
Tiamat
1
0
4
3
L
Skadi
Ivar66666
Skadi
1
5
0
0.2
W
Susano
JustLowen
Susano
1
2
0
0.5
W
0
3
0
0
L
4
0
1
4.5
W
4
2
1
2.25
L
Hun Batz
kurugotdesu
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
22,533
40,810
Taken
45,284
16,591
Mitigated
27,350
7,768
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
522
1,277
4,678
12,528
14,721
0
2,323
9,829
43,289
0
L
Cthulhu
BraevHermit
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
5,136
0
0
760
8,307
2,733
0
5,735
2,088
58,043
0
W
Tiamat
Hoguros
Tiamat
6,965
42
0
3,828
9,546
4,739
65
1,766
7,546
50,991
0
L
Skadi
Ivar66666
Skadi
5,052
2,021
0
1,166
10,678
2,983
0
1,589
9,043
0
59,314
W
Susano
JustLowen
Susano
2,456
655
0
1,420
9,145
3,154
0
0
9,014
0
32,984
W
1,273
212
0
240
4,796
1,671
0
461
3,915
0
11,101
L
5,889
1,572
0
4,050
9,944
6,306
544
916
8,998
0
37,450
W
6,285
3,216
0
1,110
9,269
3,065
145
0
9,083
0
50,124
L
Hun Batz
kurugotdesu
Hun Batz
4,815
1,324
0
1,792
11,881
4,569
0
3,782
7,879
0
57,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
39,435
398
Minions Killed
356
0
Camps Cleared
0
1,352,232
Distance Traveled
1,420,251
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,135
508
65
4
0
359,899
6
L
Cthulhu
4,976
276
0
0
0
14,607
0
L
Janus
8,450
469
129
7
0
361,824
9
W
Tiamat
8,599
478
106
6
0
342,617
8
L
Skadi
8,264
459
98
5
0
300,267
4
W
Susano
6,902
383
57
3
0
282,469
1
W
Mulan
5,764
320
29
2
0
143,815
3
L
Chaac
8,696
483
81
5
0
322,199
0
W
Hou Yi
9,035
502
99
6
0
291,451
0
L
Hun Batz
8,214
456
90
5
0
353,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role