Player Matchup

Fenrir
Fenrir
SLAWTER_267
Fenrir
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 16L
1,022 Elo+
Solo
Zeus
Zeus
SoyWu3r0
Zeus
Level 8
God Stats
4W - 2L
1,628 SR
Queue Stats
7W - 8L
1,435 Elo+
Solo
Thor
Thor
ToPoR2735
Thor
Level 15
God Stats
14W - 21L
1,342 SR
Queue Stats
49W - 78L
1,218 Elo+
Solo
Guan Yu
Guan Yu
crashedjp
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
996 Elo+
Solo
Kukulkan
Kukulkan
schwtlawrd
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,312 Elo+
Solo
Team Averages
Level 9
1,494 SR
1,197 Elo+

VS

Team Averages
Level 14
1,368 SR
1,269 Elo+
Apollo
Apollo
Jos18081
Apollo
Level 9
God Stats
18W - 14L
1,104 SR
Queue Stats
136W - 156L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
MaTeSiv
Baron Samedi
Level 23
God Stats
7W - 5L
1,541 SR
Queue Stats
107W - 115L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
PlatinumSeal935
Sun Wukong
Level 16
God Stats
2W - 3L
1,126 SR
Queue Stats
2W - 3L
986 Elo+
Solo
Fenrir
Fenrir
Villa6617
Fenrir
Level 16
God Stats
2W - 0L
1,567 SR
Queue Stats
2W - 1L
1,399 Elo+
Solo
Ganesha
Ganesha
gigantic_chorus0
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 13 / 3
10,846
986
9,875
24,928
13,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
1 / 2 / 2
9,446
859
3,804
3,123
887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
14
0 / 2 / 0
8,727
793
0
2,153
662
Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
crashedjp
Guan Yu
14
0 / 8 / 0
8,841
804
647
10,888
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
schwtlawrd
Kukulkan
17
2 / 2 / 3
10,772
979
18,782
10,250
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jos18081
Apollo
18
8 / 0 / 10
12,975
1,180
9,008
7,718
3,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MaTeSiv
Baron Samedi
17
6 / 2 / 10
11,070
1,006
14,280
9,311
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PlatinumSeal935
Sun Wukong
17
9 / 0 / 9
12,202
1,109
11,989
6,966
6,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Villa6617
Fenrir
17
4 / 4 / 6
10,381
944
3,444
7,951
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 1 / 21
11,969
1,088
7,755
7,030
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
7
Kills
27
27
Deaths
7
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Apollo
Jos18081
Apollo
8
0
10
13
W
Baron Samedi
MaTeSiv
Baron Samedi
6
2
10
5.5
W
Sun Wukong
PlatinumSeal935
Sun Wukong
9
0
9
13.5
L
Fenrir
4
13
3
0.42
L
Zeus
1
2
2
1
L
Thor
0
2
0
0
W
Fenrir
Villa6617
Fenrir
4
4
6
1.75
L
Guan Yu
crashedjp
Guan Yu
0
8
0
0
W
0
1
21
10.5
L
Kukulkan
schwtlawrd
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,108
Damage
46,476
51,342
Taken
38,976
27,253
Mitigated
24,664
866
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Jos18081
Apollo
9,008
7,039
0
794
7,718
3,059
0
6,533
1,185
0
56,945
W
Baron Samedi
MaTeSiv
Baron Samedi
14,280
2,985
2,034
3,292
9,311
4,622
0
3,483
5,828
30,105
0
W
Sun Wukong
PlatinumSeal935
Sun Wukong
11,989
2,321
0
402
6,966
6,288
0
3,718
3,248
3,887
13,959
L
Fenrir
9,875
2,980
0
801
24,928
13,076
0
12,168
12,760
0
15,995
L
Zeus
3,804
1,660
0
0
3,123
887
0
1,400
1,723
10,750
0
L
Thor
0
0
0
0
2,153
662
0
1,288
865
0
1,170
W
Fenrir
Villa6617
Fenrir
3,444
560
0
419
7,951
5,243
0
4,953
2,998
0
12,117
L
Guan Yu
crashedjp
Guan Yu
647
647
0
65
10,888
8,324
0
5,269
5,619
0
2,314
W
7,755
1,689
0
804
7,030
5,452
0
3,899
3,131
14,620
0
L
Kukulkan
schwtlawrd
Kukulkan
18,782
2,258
0
0
10,250
4,304
0
4,245
6,005
44,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
58,597
83
Minions Killed
203
5
Camps Cleared
6
569,535
Distance Traveled
1,028,336
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,975
1,180
130
12
1
220,765
0
W
Baron Samedi
11,070
1,006
41
4
2
182,468
1
W
Sun Wukong
12,202
1,109
10
1
2
252,654
0
L
Fenrir
10,846
986
12
1
0
205,440
5
L
Zeus
9,446
859
9
1
1
56,902
0
L
Thor
8,727
793
2
0
2
32,389
0
W
Fenrir
10,381
944
21
2
1
160,727
0
L
Guan Yu
8,841
804
2
0
1
107,056
0
W
Ganesha
11,969
1,088
1
0
0
211,722
0
L
Kukulkan
10,772
979
58
5
1
167,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role