Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Nessitaa_12
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 350L
1,450 Elo+
Party 2
Hel
Hel
Shindonevic
Hel
Level 129
God Stats
67W - 74L
1,419 SR
Queue Stats
675W - 789L
1,368 Elo+
Solo
Bellona
Bellona
VaguestFilly741
Bellona
Level 27
God Stats
37W - 55L
1,395 SR
Queue Stats
79W - 115L
1,325 Elo+
Party 2
Athena
Athena
specific-gust7
Athena
Level 68
God Stats
242W - 214L
1,475 SR
Queue Stats
571W - 642L
1,357 Elo+
Solo
Team Averages
Level 68
1,458 SR
1,400 Elo+

VS

Team Averages
Level 76
1,406 SR
1,432 Elo+
Cerberus
Cerberus
Psybration
Cerberus
Level 68
God Stats
4W - 4L
1,578 SR
Queue Stats
373W - 386L
1,382 Elo+
Solo
Neith
Neith
ThePOOPStainer
Neith
Level 17
God Stats
5W - 4L
1,583 SR
Queue Stats
11W - 13L
1,394 Elo+
Party 1
Vulcan
Vulcan
Val Nylo
Vulcan
Level 144
God Stats
1W - 3L
1,162 SR
Queue Stats
181W - 184L
1,490 Elo+
Party 1
Cliodhna
Cliodhna
Whipskeez
Cliodhna
Level 85
God Stats
12W - 8L
1,644 SR
Queue Stats
259W - 280L
1,466 Elo+
Party 1
Bellona
Bellona
Zerrkoh
Bellona
Level 65
God Stats
3W - 5L
1,062 SR
Queue Stats
184W - 184L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 3 / 0
5,550
555
4,214
7,569
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
8
0 / 5 / 1
4,654
465
4,632
7,633
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,395
540
3,020
6,111
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 2
5,258
526
2,682
8,809
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 2 / 1
5,539
554
3,454
8,298
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Psybration
Cerberus
10
5 / 1 / 4
6,280
628
7,294
9,480
5,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 1 / 3
5,096
510
1,838
3,690
750
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Val Nylo
Vulcan
11
4 / 0 / 3
6,583
658
5,644
4,179
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Whipskeez
Cliodhna
10
4 / 1 / 4
6,240
624
4,827
6,107
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zerrkoh
Bellona
10
4 / 2 / 0
6,420
642
4,552
7,693
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Medusa
0
5
1
0.1
W
Cerberus
Psybration
Cerberus
5
1
4
7
L
1
4
1
0.38
W
1
1
3
2.5
L
0
4
2
0.25
W
Vulcan
Val Nylo
Vulcan
4
0
3
5.5
W
Cliodhna
Whipskeez
Cliodhna
4
1
4
6
W
Bellona
Zerrkoh
Bellona
4
2
0
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
24,155
38,420
Taken
31,149
14,291
Mitigated
16,029
10,677
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,214
1,518
0
571
7,569
2,010
13
3,790
3,779
26,578
0
L
Medusa
4,632
2,395
0
1,873
7,633
1,567
0
4,789
2,844
0
19,790
W
Cerberus
Psybration
Cerberus
7,294
722
0
2,704
9,480
5,635
0
3,021
6,353
29,168
0
L
3,020
0
1,259
1,928
6,111
1,585
0
969
5,142
25,857
0
W
1,838
1,013
0
796
3,690
750
0
929
2,671
0
13,123
L
2,682
380
0
2,118
8,809
3,985
112
0
8,809
0
18,502
W
Vulcan
Val Nylo
Vulcan
5,644
3,322
0
1,440
4,179
1,276
0
1,678
2,387
39,251
0
W
Cliodhna
Whipskeez
Cliodhna
4,827
113
0
2,740
6,107
1,852
0
1,973
4,060
0
27,938
W
Bellona
Zerrkoh
Bellona
4,552
1,114
0
1,133
7,693
6,516
200
2,641
4,990
0
28,416
L
3,454
1,121
223
2,705
8,298
5,144
0
3,390
4,908
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
30,619
232
Minions Killed
291
0
Camps Cleared
0
978,436
Distance Traveled
993,039
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,550
555
63
6
0
171,130
1
L
Medusa
4,654
465
35
4
0
186,136
3
W
Cerberus
6,280
628
68
7
0
211,389
0
L
Hel
5,395
540
56
6
0
199,100
0
W
Neith
5,096
510
22
2
0
158,676
0
L
Bellona
5,258
526
45
5
0
220,879
4
W
Vulcan
6,583
658
82
8
0
219,251
1
W
Cliodhna
6,240
624
61
6
0
209,968
0
W
Bellona
6,420
642
58
6
0
193,755
3
L
Athena
5,539
554
33
3
0
201,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role