Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GT9o6
Merlin
Level 160
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Charybdis
Charybdis
MortalSh0t
Charybdis
Level 80
God Stats
0W - 1L
1,033 SR
Queue Stats
4W - 4L
1,444 Elo+
Solo
Team Averages
Level 123
1,396 SR
1,518 Elo+

VS

Team Averages
Level 67
1,321 SR
1,456 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nordapokalypse
Charybdis
Level 115
God Stats
1W - 3L
1,067 SR
Queue Stats
104W - 112L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
natorvul
Baron Samedi
Level 7
God Stats
2W - 0L
1,396 SR
Queue Stats
3W - 1L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 7 / 2
8,006
616
8,560
13,132
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
GT9o6
Merlin
12
1 / 6 / 2
8,147
627
14,720
12,672
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MortalSh0t
Charybdis
11
1 / 9 / 2
7,720
594
7,064
11,699
3,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 0 / 16
10,428
802
6,798
17,945
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Nordapokalypse
Charybdis
14
11 / 3 / 7
10,550
812
12,391
13,052
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
natorvul
Baron Samedi
14
6 / 0 / 16
9,953
766
14,721
9,165
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
22
22
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
7
2
0.29
W
Amaterasu
 
Amaterasu
5
0
16
13
L
Merlin
GT9o6
Merlin
1
6
2
0.33
L
Charybdis
MortalSh0t
Charybdis
1
9
2
0.22
W
Charybdis
Nordapokalypse
Charybdis
11
3
7
4.83
W
Baron Samedi
natorvul
Baron Samedi
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
33,910
37,503
Taken
40,162
13,347
Mitigated
31,865
5,637
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,560
4,413
219
3,379
13,132
5,095
0
5,327
7,805
0
24,646
W
Amaterasu
 
Amaterasu
6,798
2,385
66
5,976
17,945
19,634
365
4,552
12,912
0
16,987
L
Merlin
GT9o6
Merlin
14,720
282
0
1,562
12,672
4,261
0
4,810
7,862
41,766
0
L
Charybdis
MortalSh0t
Charybdis
7,064
2,831
0
477
11,699
3,991
0
4,926
6,773
0
19,482
W
Charybdis
Nordapokalypse
Charybdis
12,391
4,091
158
2,352
13,052
5,224
1,889
4,033
8,725
0
39,052
W
Baron Samedi
natorvul
Baron Samedi
14,721
1,019
4,385
4,648
9,165
7,007
463
5,340
3,454
45,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
30,931
128
Minions Killed
152
5
Camps Cleared
6
613,695
Distance Traveled
715,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,006
616
37
3
1
220,565
3
W
Amaterasu
10,428
802
28
2
2
267,725
3
L
Merlin
8,147
627
58
4
4
199,647
3
L
Charybdis
7,720
594
33
3
0
193,483
1
W
Charybdis
10,550
812
74
6
3
213,413
1
W
Baron Samedi
9,953
766
50
4
1
234,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role