Player Matchup

Guan Yu
Guan Yu
Cryptopast
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,147 Elo+
Solo
Anhur
Anhur
LordPotetoe
Anhur
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
59W - 60L
1,394 Elo+
Party 2
Fafnir
Fafnir
ShelbyContr0ller
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
cbend710
Kukulkan
Level 3
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo
Serqet
Serqet
sneakyghost_mfs
Serqet
Level 19
God Stats
0W - 2L
1,548 SR
Queue Stats
86W - 94L
1,272 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,257 Elo+

VS

Team Averages
Level 36
1,539 SR
1,439 Elo+
Ymir
Ymir
I FART HERD
Ymir
Level 23
God Stats
2W - 2L
1,401 SR
Queue Stats
55W - 62L
1,359 Elo+
Party 1
Cliodhna
Cliodhna
JigglyBubbleBut
Cliodhna
Level 109
God Stats
7W - 3L
1,656 SR
Queue Stats
175W - 190L
1,424 Elo+
Party 1
Thor
Thor
Lepratran
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
The Messenger B
Discordia
Level 27
God Stats
14W - 10L
1,441 SR
Queue Stats
47W - 67L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
iTS A TRAP YO
Hou Yi
Level 16
God Stats
13W - 7L
1,696 SR
Queue Stats
253W - 277L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cryptopast
Guan Yu
9
1 / 7 / 0
6,083
380
1,340
10,668
7,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
6,902
431
3,947
10,872
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
7,109
444
3,596
12,000
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
cbend710
Kukulkan
9
0 / 9 / 0
5,827
364
1,694
7,928
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 0
6,530
408
2,489
12,321
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,440
465
3,532
6,415
4,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
16
9 / 0 / 2
9,873
617
6,999
5,931
2,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
14
6 / 0 / 12
9,348
584
6,687
6,706
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
The Messenger B
Discordia
14
6 / 2 / 6
9,211
576
7,111
6,261
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 2 / 2
8,375
523
10,656
8,997
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
29
30
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cryptopast
Guan Yu
1
7
0
0.14
W
1
0
6
4
W
Cliodhna
9
0
2
10
W
Thor
6
0
12
12
L
1
5
2
0.4
L
1
2
1
0.75
W
Discordia
The Messenger B
Discordia
6
2
6
4.5
L
Kukulkan
cbend710
Kukulkan
0
9
0
0
W
7
2
2
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,066
Damage
34,985
53,789
Taken
34,310
29,284
Mitigated
15,041
10,440
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cryptopast
Guan Yu
1,340
641
521
1,021
10,668
7,878
250
1,926
8,616
0
14,027
W
3,532
920
0
638
6,415
4,284
655
1,385
4,990
21,233
0
W
Cliodhna
6,999
764
0
1,310
5,931
2,956
1,920
0
5,931
0
65,489
W
Thor
6,687
2,316
0
769
6,706
3,189
1,277
829
5,597
0
43,544
L
3,947
2,695
0
3,042
10,872
2,924
0
764
10,064
0
29,927
L
3,596
1,135
0
2,823
12,000
12,448
320
2,383
9,549
21,359
0
W
Discordia
The Messenger B
Discordia
7,111
495
0
2,024
6,261
1,968
1,851
600
5,269
41,531
0
L
Kukulkan
cbend710
Kukulkan
1,694
0
0
171
7,928
2,107
0
3,531
4,013
17,151
0
W
10,656
5,270
0
2,232
8,997
2,644
414
2,410
6,547
0
45,673
L
2,489
407
0
2,862
12,321
3,927
0
1,297
10,904
0
38,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
44,247
240
Minions Killed
367
0
Camps Cleared
0
1,245,239
Distance Traveled
1,500,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,083
380
37
2
0
237,497
1
W
Ymir
7,440
465
40
3
0
280,941
1
W
Cliodhna
9,873
617
105
7
0
290,936
2
W
Thor
9,348
584
83
5
0
355,646
1
L
Anhur
6,902
431
53
3
0
246,865
0
L
Fafnir
7,109
444
30
2
0
268,125
4
W
Discordia
9,211
576
78
5
0
297,316
0
L
Kukulkan
5,827
364
40
3
0
188,175
0
W
Hou Yi
8,375
523
61
4
0
275,852
3
L
Serqet
6,530
408
80
5
0
304,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role