Player Matchup

Chang'e
Chang'e
OmneeSlash
Chang'e
Level 28
God Stats
3W - 0L
1,820 SR
Queue Stats
66W - 32L
1,596 Elo+
Solo
Medusa
Medusa
PixelKnight971
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ullr
Ullr
josmile59242
Ullr
Level 34
God Stats
3W - 1L
1,655 SR
Queue Stats
127W - 106L
1,536 Elo+
Party 2
Ymir
Ymir
raphiki11
Ymir
Level 10
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 2
Merlin
Merlin
titipat06
Merlin
Level 29
God Stats
20W - 23L
1,455 SR
Queue Stats
155W - 155L
1,402 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,480 Elo+

VS

Team Averages
Level 18
1,544 SR
1,530 Elo+
Ra
Ra
CauseIGotBanned1
Ra
Level 25
God Stats
1W - 1L
1,770 SR
Queue Stats
49W - 27L
1,639 Elo+
Solo
Cernunnos
Cernunnos
JarekCz12
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Fenrir
Fenrir
Rayaan06_-
Fenrir
Level 17
God Stats
14W - 19L
1,369 SR
Queue Stats
146W - 162L
1,433 Elo+
Party 1
Cerberus
Cerberus
RevenGfull86
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,574 Elo+
Solo
Anubis
Anubis
ghilessss
Anubis
Level 34
God Stats
5W - 2L
1,583 SR
Queue Stats
209W - 196L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OmneeSlash
Chang'e
19
11 / 1 / 6
13,147
657
18,469
19,242
9,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 8 / 7
11,397
570
8,252
13,415
4,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
16 / 2 / 6
12,430
622
20,951
14,747
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
3 / 2 / 17
10,737
537
8,146
18,408
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
titipat06
Merlin
19
4 / 4 / 6
12,370
619
10,703
13,210
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 0
11,900
595
19,829
17,128
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
JarekCz12
Cernunnos
12
1 / 13 / 2
7,697
385
8,062
17,230
4,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rayaan06_-
Fenrir
9
0 / 6 / 0
6,760
338
1,525
15,838
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
RevenGfull86
Cerberus
10
0 / 9 / 2
6,530
327
4,110
19,880
13,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ghilessss
Anubis
16
3 / 7 / 3
9,702
485
8,140
17,144
8,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
38
Kills
15
17
Deaths
38
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
11
3
0
3.67
L
Cernunnos
JarekCz12
Cernunnos
1
13
2
0.15
W
Chang'e
OmneeSlash
Chang'e
11
1
6
14
W
4
8
7
0.94
L
Fenrir
Rayaan06_-
Fenrir
0
6
0
0
L
Cerberus
RevenGfull86
Cerberus
0
9
2
0.11
L
Anubis
ghilessss
Anubis
3
7
3
0.64
W
16
2
6
9.5
W
Ymir
3
2
17
5.75
W
Merlin
titipat06
Merlin
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,521
Damage
41,666
79,022
Taken
87,220
45,618
Mitigated
40,100
31,223
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,829
675
519
4,986
17,128
6,371
0
10,008
6,682
89,162
0
L
Cernunnos
JarekCz12
Cernunnos
8,062
4,183
0
1,499
17,230
4,244
0
5,287
11,817
0
40,198
W
Chang'e
OmneeSlash
Chang'e
18,469
1,084
3,568
13,510
19,242
9,682
6,237
8,407
10,541
91,371
0
W
8,252
4,206
0
1,759
13,415
4,398
1,636
5,267
8,021
0
63,090
L
Fenrir
Rayaan06_-
Fenrir
1,525
84
0
1,052
15,838
7,248
0
4,193
11,621
0
24,224
L
Cerberus
RevenGfull86
Cerberus
4,110
627
0
3,097
19,880
13,793
0
6,918
12,864
15,497
0
L
Anubis
ghilessss
Anubis
8,140
357
0
6,347
17,144
8,444
126
10,124
6,918
63,672
0
W
20,951
12,179
0
4,152
14,747
5,988
4,799
5,291
9,294
0
93,857
W
Ymir
8,146
1,419
0
5,068
18,408
20,161
780
6,657
11,438
20,936
0
W
Merlin
titipat06
Merlin
10,703
559
174
2,992
13,210
5,389
2,500
5,297
7,649
81,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
42,589
581
Minions Killed
413
0
Camps Cleared
0
1,868,591
Distance Traveled
1,642,461
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,900
595
163
8
0
431,987
0
L
Cernunnos
7,697
385
77
4
0
305,257
4
W
Chang'e
13,147
657
178
9
0
380,743
0
W
Medusa
11,397
570
91
5
0
356,685
0
L
Fenrir
6,760
338
40
2
0
273,836
1
L
Cerberus
6,530
327
20
1
0
316,467
0
L
Anubis
9,702
485
113
6
0
314,914
2
W
Ullr
12,430
622
142
7
0
375,990
0
W
Ymir
10,737
537
27
1
0
406,132
0
W
Merlin
12,370
619
143
7
0
349,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role