Player Matchup

Terra
Terra
 
Terra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ChaosMiner65
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 1
Scylla
Scylla
FutureHndrxxx
Scylla
Level 148
God Stats
6W - 6L
1,880 SR
Queue Stats
301W - 208L
1,681 Elo+
Party 1
Gilgamesh
Gilgamesh
Zeldamaxi2
Gilgamesh
Level 152
God Stats
3W - 1L
1,756 SR
Queue Stats
111W - 66L
1,679 Elo+
Party 1
Team Averages
Level 121
1,627 SR
1,549 Elo+

VS

Team Averages
Level 101
1,575 SR
1,506 Elo+
Fafnir
Fafnir
Belastung
Fafnir
Level 141
God Stats
11W - 9L
1,610 SR
Queue Stats
547W - 513L
1,547 Elo+
Solo
Heimdallr
Heimdallr
LightninX2V
Heimdallr
Level 47
God Stats
0W - 1L
1,391 SR
Queue Stats
12W - 14L
1,371 Elo+
Solo
Guan Yu
Guan Yu
SchnauZZe
Guan Yu
Level 149
God Stats
16W - 4L
1,876 SR
Queue Stats
505W - 523L
1,518 Elo+
Solo
Bacchus
Bacchus
So_phiie05
Bacchus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 111L
1,638 Elo+
Solo
Cliodhna
Cliodhna
VasilyZ
Cliodhna
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 209L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
4 / 2 / 15
9,147
915
8,155
14,566
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
 
Athena
14
2 / 1 / 17
8,911
891
6,072
14,173
12,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
7 / 4 / 9
8,854
885
16,877
8,965
4,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 19
9,295
930
18,660
8,987
4,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zeldamaxi2
Gilgamesh
15
7 / 2 / 14
10,321
1,032
16,307
15,067
19,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Belastung
Fafnir
14
1 / 4 / 8
8,385
839
6,270
17,307
21,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
LightninX2V
Heimdallr
14
3 / 5 / 5
7,707
771
13,098
14,649
7,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SchnauZZe
Guan Yu
12
3 / 4 / 3
7,443
744
10,326
19,820
21,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
So_phiie05
Bacchus
11
1 / 4 / 5
6,939
694
8,103
12,640
17,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VasilyZ
Cliodhna
10
1 / 7 / 5
6,496
650
7,612
11,828
5,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
24
Kills
9
10
Deaths
24
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
15
5.75
W
Athena
 
Athena
2
1
17
10.5
L
Fafnir
Belastung
Fafnir
1
4
8
1.25
W
Medusa
7
4
9
2.88
W
4
1
19
13.5
L
Heimdallr
LightninX2V
Heimdallr
3
5
5
1.1
L
Guan Yu
SchnauZZe
Guan Yu
3
4
3
1.13
L
Bacchus
So_phiie05
Bacchus
1
4
5
0.88
L
Cliodhna
VasilyZ
Cliodhna
1
7
5
0.5
W
Gilgamesh
Zeldamaxi2
Gilgamesh
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,071
Damage
45,409
61,758
Taken
76,244
54,762
Mitigated
73,992
27,810
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,155
1,936
8,738
5,646
14,566
13,863
609
2,677
11,672
13,001
0
W
Athena
 
Athena
6,072
1,175
1,215
2,446
14,173
12,812
271
5,812
7,869
10,435
0
L
Fafnir
Belastung
Fafnir
6,270
1,985
1,641
4,231
17,307
21,305
42
7,707
9,600
10,619
0
W
Medusa
16,877
7,161
0
17
8,965
4,160
2,130
2,392
6,402
0
31,904
W
18,660
3,614
522
1,105
8,987
4,670
2,019
2,351
6,636
35,478
0
L
Heimdallr
LightninX2V
Heimdallr
13,098
4,219
902
3,049
14,649
7,969
0
7,195
7,454
0
28,808
L
Guan Yu
SchnauZZe
Guan Yu
10,326
904
6,242
7,658
19,820
21,374
0
7,702
12,118
5,404
10,072
L
Bacchus
So_phiie05
Bacchus
8,103
1,279
1,152
621
12,640
17,768
0
5,076
7,564
13,878
0
L
Cliodhna
VasilyZ
Cliodhna
7,612
519
152
481
11,828
5,576
0
5,207
6,621
0
14,252
W
Gilgamesh
Zeldamaxi2
Gilgamesh
16,307
4,205
5,124
2,997
15,067
19,257
156
3,561
10,971
0
26,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
36,970
94
Minions Killed
75
0
Camps Cleared
0
963,840
Distance Traveled
792,583
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,147
915
7
1
0
203,850
3
W
Athena
8,911
891
7
1
0
174,852
0
L
Fafnir
8,385
839
8
1
0
159,841
0
W
Medusa
8,854
885
29
3
0
161,964
0
W
Scylla
9,295
930
38
4
0
192,093
0
L
Heimdallr
7,707
771
35
4
0
139,033
2
L
Guan Yu
7,443
744
13
1
0
177,627
0
L
Bacchus
6,939
694
9
1
0
167,512
0
L
Cliodhna
6,496
650
10
1
0
148,570
0
W
Gilgamesh
10,321
1,032
13
1
0
231,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role