Player Matchup

Loki
Loki
 
Loki
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ArmoredParrot13
Bellona
Level 2
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 4L
1,176 Elo+
Solo
Neith
Neith
Fredo_V98
Neith
Level 24
God Stats
10W - 18L
1,258 SR
Queue Stats
36W - 52L
1,309 Elo+
Solo
Hel
Hel
Josemanuel0909
Hel
Level 22
God Stats
2W - 2L
1,294 SR
Queue Stats
2W - 2L
1,685 Elo+
Solo
Zeus
Zeus
SHARKO_NZ
Zeus
Level 7
God Stats
1W - 2L
1,187 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,295 SR
1,434 Elo+

VS

Team Averages
Level 8
1,523 SR
1,331 Elo+
Ra
Ra
CONFLUX_VOYEGER
Ra
Level 3
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FLY0 Fate
Morgan Le Fay
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,323 Elo+
Solo
Artio
Artio
PandasHaveRisen
Artio
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Loki
Loki
Royshkov10
Loki
Level 20
God Stats
4W - 10L
1,414 SR
Queue Stats
8W - 13L
1,344 Elo+
Solo
Thor
Thor
sparkle72
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 17 / 5
8,606
453
12,903
17,511
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

3
0 / 2 / 3
5,507
290
134
3,026
852
Neith
Fredo_V98
Neith
14
4 / 10 / 2
9,376
493
6,138
13,134
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 12 / 4
5,867
309
1,025
8,028
1,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
13
5 / 15 / 7
8,494
447
10,385
19,790
5,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 5 / 12
10,209
537
13,915
14,854
5,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
FLY0 Fate
Morgan Le Fay
13
5 / 8 / 16
9,208
485
6,934
12,525
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
18 / 0 / 10
12,157
640
13,567
17,665
16,054
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
13 / 5 / 10
10,606
558
11,433
11,495
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
17
5 / 2 / 11
10,797
568
4,619
12,853
4,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
113
16
Kills
54
56
Deaths
20
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
17
5
0.56
L
0
2
3
0.75
W
13
5
12
3.8
W
Morgan Le Fay
FLY0 Fate
Morgan Le Fay
5
8
16
1.63
L
Neith
Fredo_V98
Neith
4
10
2
0.5
L
0
12
4
0.17
W
18
0
10
23
W
13
5
10
3.6
L
Zeus
5
15
7
0.57
W
Thor
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
50,468
61,489
Taken
69,392
17,468
Mitigated
38,955
4,264
Healing
23,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,903
3,638
0
506
17,511
5,505
0
11,649
5,862
0
29,361
L
134
96
0
0
3,026
852
0
144
2,882
0
1,427
W
13,915
2,554
2,331
5,596
14,854
5,608
842
3,987
10,867
45,160
0
W
Morgan Le Fay
FLY0 Fate
Morgan Le Fay
6,934
934
0
522
12,525
3,979
2,185
3,858
8,667
29,255
0
L
Neith
Fredo_V98
Neith
6,138
2,657
0
909
13,134
3,793
778
4,582
8,473
0
45,084
L
1,025
64
98
135
8,028
1,978
0
4,605
3,423
2,796
0
W
13,567
1,766
794
7,944
17,665
16,054
3,574
2,055
15,610
77,670
0
W
11,433
5,103
0
892
11,495
8,391
914
1,076
10,207
0
42,713
L
Zeus
10,385
3,634
0
2,616
19,790
5,340
0
13,180
6,433
36,987
0
W
Thor
4,619
492
0
5,222
12,853
4,923
890
626
11,037
0
83,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
52,977
168
Minions Killed
424
0
Camps Cleared
0
945,236
Distance Traveled
1,675,687
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,606
453
35
2
0
272,504
0
L
Bellona
5,507
290
1
0
0
52,473
0
W
Ra
10,209
537
60
3
0
300,375
4
W
Morgan Le Fay
9,208
485
43
2
0
272,324
1
L
Neith
9,376
493
86
5
0
259,055
2
L
Hel
5,867
309
3
0
0
105,714
0
W
Artio
12,157
640
135
7
0
365,085
4
W
Loki
10,606
558
60
3
0
402,844
1
L
Zeus
8,494
447
43
2
0
255,490
0
W
Thor
10,797
568
126
7
0
335,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role