Player Matchup

Mulan
Mulan
LOLITO36
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,313 Elo+
Party 2
Hera
Hera
RushPablo
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,385 Elo+
Party 2
Horus
Horus
lsphinxl
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,420 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,373 Elo+

VS

Team Averages
Level 13
1,353 SR
1,205 Elo+
Neith
Neith
NotSoGoodAtSmite
Neith
Level 15
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1
Raijin
Raijin
ThatGuyRoach
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,212 Elo+
Party 1
Mulan
Mulan
memgon
Mulan
Level 5
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LOLITO36
Mulan
13
2 / 5 / 13
11,236
624
9,908
22,445
16,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
16
8 / 1 / 7
12,718
707
19,831
13,278
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
lsphinxl
Horus
16
9 / 3 / 7
12,495
694
10,172
20,741
23,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,193
622
19,245
10,210
4,073
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
2 / 7 / 2
10,181
566
13,339
15,559
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
memgon
Mulan
13
3 / 9 / 4
10,882
605
9,537
24,057
20,995
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
9
9
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
LOLITO36
Mulan
2
5
13
1.7
L
4
3
4
2
W
Hera
8
1
7
11.5
L
Raijin
2
7
2
0.43
W
Horus
lsphinxl
Horus
9
3
7
4.17
L
Mulan
memgon
Mulan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
42,121
56,464
Taken
49,826
45,363
Mitigated
30,776
25,716
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
LOLITO36
Mulan
9,908
2,734
831
5,370
22,445
16,873
420
4,101
17,184
0
23,944
L
19,245
11,189
0
1,875
10,210
4,073
0
4,450
5,760
0
40,712
W
Hera
19,831
4,143
875
6,031
13,278
5,249
1,539
4,159
8,791
74,369
0
L
Raijin
13,339
1,719
780
1,557
15,559
5,708
0
6,504
9,055
47,221
0
W
Horus
lsphinxl
Horus
10,172
5,442
3,795
8,814
20,741
23,241
824
4,422
15,869
0
22,670
L
Mulan
memgon
Mulan
9,537
3,033
288
4,290
24,057
20,995
0
9,812
14,245
0
27,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
32,256
159
Minions Killed
149
2
Camps Cleared
6
838,231
Distance Traveled
829,150
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,236
624
27
2
0
252,703
0
L
Neith
11,193
622
52
3
2
308,139
1
W
Hera
12,718
707
117
7
1
275,959
1
L
Raijin
10,181
566
62
3
2
244,258
1
W
Horus
12,495
694
15
1
1
309,569
2
L
Mulan
10,882
605
35
2
2
276,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role