Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ChildHunter_
Cabrakan
Level 29
God Stats
3W - 1L
1,523 SR
Queue Stats
23W - 11L
1,604 Elo+
Party 2
Thor
Thor
KSIRecklessJonFB
Thor
Level 100
God Stats
1W - 0L
1,600 SR
Queue Stats
258W - 219L
1,656 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,587 Elo+

VS

Team Averages
Level 72
1,500 SR
1,487 Elo+
Thoth
Thoth
NightSkies-_-
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,639 Elo+
Party 1
Charybdis
Charybdis
TRexx12
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,276 Elo+
Solo
Thor
Thor
iUnknowwn-
Thor
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 102L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 0 / 20
10,270
734
8,007
10,498
11,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
ChildHunter_
Cabrakan
15
9 / 0 / 15
10,569
755
14,266
10,367
8,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 0 / 11
11,317
808
12,055
10,467
5,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
7,398
528
5,938
10,043
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TRexx12
Charybdis
10
0 / 10 / 0
7,552
539
5,619
12,915
4,005
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 10 / 0
7,440
531
4,558
14,781
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
0
28
Kills
0
0
Deaths
28
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
20
15
W
Cabrakan
ChildHunter_
Cabrakan
9
0
15
16.5
W
14
0
11
19.5
L
0
8
0
0
L
Charybdis
TRexx12
Charybdis
0
10
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
16,115
31,332
Taken
37,739
24,527
Mitigated
11,010
2,672
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,007
721
52
926
10,498
11,282
254
1,677
8,821
27,345
0
W
Cabrakan
ChildHunter_
Cabrakan
14,266
2,137
0
1,594
10,367
8,016
670
1,731
8,636
32,830
0
W
12,055
1,891
0
100
10,467
5,229
1,230
2,679
7,788
0
33,558
L
5,938
242
0
248
10,043
2,533
0
5,617
4,426
21,029
0
L
Charybdis
TRexx12
Charybdis
5,619
2,962
45
539
12,915
4,005
0
8,582
4,333
0
18,136
L
4,558
957
0
1,163
14,781
4,472
0
8,655
6,126
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
22,390
127
Minions Killed
98
8
Camps Cleared
3
800,920
Distance Traveled
619,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,270
734
38
3
2
269,379
1
W
Cabrakan
10,569
755
41
3
4
264,739
3
W
Thor
11,317
808
48
3
2
266,802
1
L
Thoth
7,398
528
30
2
0
229,947
0
L
Charybdis
7,552
539
27
2
0
201,572
0
L
Thor
7,440
531
41
3
3
188,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role