Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bogododos
Awilix
Level 138
God Stats
8W - 3L
1,719 SR
Queue Stats
370W - 377L
1,407 Elo+
Solo
Neith
Neith
bboydx974
Neith
Level 40
God Stats
34W - 31L
1,487 SR
Queue Stats
91W - 98L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
nikita0809618
Ao Kuang
Level 109
God Stats
1W - 2L
1,581 SR
Queue Stats
12W - 13L
1,487 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,449 Elo+

VS

Team Averages
Level 83
1,454 SR
1,405 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Fennerator5000
Cliodhna
Level 84
God Stats
1W - 2L
1,312 SR
Queue Stats
105W - 154L
1,336 Elo+
Solo
Ares
Ares
JimP920
Ares
Level 63
God Stats
60W - 54L
1,488 SR
Queue Stats
240W - 258L
1,448 Elo+
Solo
Chang'e
Chang'e
Mizu_Xine99
Chang'e
Level 86
God Stats
5W - 4L
1,539 SR
Queue Stats
526W - 579L
1,378 Elo+
Solo
Cupid
Cupid
ian-il-gallo
Cupid
Level 119
God Stats
72W - 73L
1,431 SR
Queue Stats
343W - 393L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 3 / 1
5,481
548
3,997
7,609
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
7
1 / 5 / 2
4,928
493
2,494
9,102
3,074
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Bogododos
Awilix
9
1 / 1 / 2
5,303
530
3,477
6,655
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
bboydx974
Neith
7
1 / 2 / 1
4,586
459
2,257
5,328
1,551
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
nikita0809618
Ao Kuang
7
0 / 7 / 0
4,429
443
2,544
7,713
1,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
5 / 2 / 3
5,771
577
6,356
4,227
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
1 / 3 / 3
5,658
566
3,421
7,544
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
JimP920
Ares
9
1 / 0 / 9
5,227
523
2,971
4,534
2,697
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Mizu_Xine99
Chang'e
10
6 / 1 / 5
6,455
646
7,983
6,899
2,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 7
6,209
621
5,296
5,255
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
18
18
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
1
0.83
L
Odin
 
Odin
1
5
2
0.4
W
Tiamat
 
Tiamat
5
2
3
3.25
L
Awilix
Bogododos
Awilix
1
1
2
2
W
Cliodhna
1
3
3
0.83
W
Ares
JimP920
Ares
1
0
9
5.5
W
Chang'e
Mizu_Xine99
Chang'e
6
1
5
8.5
L
Neith
bboydx974
Neith
1
2
1
0.75
W
5
0
7
8.5
L
Ao Kuang
nikita0809618
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
26,027
36,407
Taken
28,459
12,573
Mitigated
11,075
8,320
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,997
690
0
2,177
7,609
4,303
96
3,272
4,337
17,762
0
L
Odin
 
Odin
2,494
397
0
2,163
9,102
3,074
0
4,791
4,225
0
15,458
W
Tiamat
 
Tiamat
6,356
313
0
1,273
4,227
2,226
591
173
4,054
26,311
0
L
Awilix
Bogododos
Awilix
3,477
1,473
0
921
6,655
1,699
0
799
5,840
0
23,716
W
Cliodhna
3,421
366
0
2,720
7,544
2,350
0
1,920
5,624
0
31,596
W
Ares
JimP920
Ares
2,971
85
34
654
4,534
2,697
341
1,099
3,435
12,422
0
W
Chang'e
Mizu_Xine99
Chang'e
7,983
456
851
4,295
6,899
2,196
272
1,210
5,689
31,901
0
L
Neith
bboydx974
Neith
2,257
937
0
1,502
5,328
1,551
593
3,615
1,435
0
16,047
W
5,296
2,019
124
2,113
5,255
1,606
597
2,139
3,116
0
21,800
L
Ao Kuang
nikita0809618
Ao Kuang
2,544
799
95
1,462
7,713
1,946
0
4,235
3,260
14,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
29,320
170
Minions Killed
231
0
Camps Cleared
0
993,821
Distance Traveled
1,017,767
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,481
548
22
2
0
185,311
1
L
Odin
4,928
493
29
3
0
188,807
2
W
Tiamat
5,771
577
54
5
0
198,646
3
L
Awilix
5,303
530
52
5
0
246,645
0
W
Cliodhna
5,658
566
69
7
0
222,023
1
W
Ares
5,227
523
23
2
0
198,396
1
W
Chang'e
6,455
646
47
5
0
205,676
3
L
Neith
4,586
459
42
4
0
178,720
0
W
Cupid
6,209
621
38
4
0
193,026
1
L
Ao Kuang
4,429
443
25
3
0
194,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role