Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Mindpierce
Ullr
Level 160
God Stats
9W - 3L
1,590 SR
Queue Stats
135W - 65L
1,753 Elo+
Party 1
Zeus
Zeus
xl Shenanigan
Zeus
Level 160
God Stats
1W - 0L
1,722 SR
Queue Stats
38W - 20L
1,703 Elo+
Party 1
Team Averages
Level 160
1,604 SR
1,652 Elo+

VS

Team Averages
Level 93
1,520 SR
1,568 Elo+
Thanatos
Thanatos
RampItUP6549
Thanatos
Level 109
God Stats
5W - 8L
1,229 SR
Queue Stats
123W - 125L
1,567 Elo+
Solo
Tiamat
Tiamat
Walleeeeeee
Tiamat
Level 42
God Stats
4W - 7L
1,590 SR
Queue Stats
58W - 49L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
shapoopytroopy
Gilgamesh
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
53W - 43L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 2 / 5
4,273
855
1,683
4,023
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
6 / 1 / 1
5,293
1,059
4,415
3,028
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 5
4,255
851
2,130
1,516
387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RampItUP6549
Thanatos
4
0 / 3 / 2
3,665
733
434
2,171
579
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
7
2 / 0 / 1
4,266
853
1,911
2,052
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
shapoopytroopy
Gilgamesh
6
1 / 4 / 2
4,483
897
1,308
4,699
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
3
3
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
5
1.75
W
6
1
1
6.5
L
Thanatos
RampItUP6549
Thanatos
0
3
2
0.33
L
Tiamat
2
0
1
2.5
L
Gilgamesh
shapoopytroopy
Gilgamesh
1
4
2
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,228
Damage
3,653
8,567
Taken
8,922
3,623
Mitigated
3,283
2,568
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,683
562
0
1,651
4,023
2,345
0
826
3,105
0
3,031
W
4,415
1,606
0
250
3,028
891
498
705
2,139
0
16,698
L
Thanatos
RampItUP6549
Thanatos
434
131
0
222
2,171
579
0
612
1,559
0
647
L
Tiamat
1,911
179
0
690
2,052
781
0
581
1,471
5,846
0
L
Gilgamesh
shapoopytroopy
Gilgamesh
1,308
290
0
365
4,699
1,923
0
973
3,726
0
3,602
W
2,130
410
0
667
1,516
387
225
476
994
9,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,821
Gold Earned
12,414
55
Minions Killed
17
3
Camps Cleared
1
261,112
Distance Traveled
176,114
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,273
855
3
1
1
83,928
0
W
Ullr
5,293
1,059
28
6
0
87,490
0
L
Thanatos
3,665
733
1
0
1
18,013
0
L
Tiamat
4,266
853
11
2
0
76,600
1
L
Gilgamesh
4,483
897
5
1
0
81,501
2
W
Zeus
4,255
851
24
5
2
89,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role