Player Matchup

Neith
Neith
Maricornio19
Neith
Level 4
God Stats
0W - 8L
1,307 SR
Queue Stats
0W - 10L
1,335 Elo+
Party 1
Bacchus
Bacchus
ViniLaw
Bacchus
Level 156
God Stats
0W - 4L
1,307 SR
Queue Stats
0W - 8L
1,335 Elo+
Party 1
Discordia
Discordia
linux87
Discordia
Level 6
God Stats
0W - 4L
1,338 SR
Queue Stats
0W - 13L
1,169 Elo+
Party 1
Team Averages
Level 55
1,318 SR
1,280 Elo+

VS

Team Averages
Level 77
1,481 SR
1,470 Elo+
Achilles
Achilles
Hykuo
Achilles
Level 160
God Stats
784W - 211L
1,858 SR
Queue Stats
2,387W - 738L
1,819 Elo+
Party 2
Sun Wukong
Sun Wukong
Legendary Fury9
Sun Wukong
Level 54
God Stats
2W - 3L
1,143 SR
Queue Stats
8W - 24L
1,294 Elo+
Solo
Cliodhna
Cliodhna
Lupin1420
Cliodhna
Level 18
God Stats
29W - 31L
1,441 SR
Queue Stats
67W - 131L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,204
631
3,332
14,880
5,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ViniLaw
Bacchus
13
4 / 4 / 3
9,190
707
8,187
18,067
18,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
linux87
Discordia
11
1 / 3 / 4
7,982
614
1,488
4,647
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hykuo
Achilles
15
9 / 0 / 5
10,704
823
18,914
11,999
5,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Legendary Fury9
Sun Wukong
13
2 / 3 / 10
9,593
738
4,864
12,979
7,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Lupin1420
Cliodhna
13
4 / 4 / 7
9,431
725
8,186
7,513
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
6
Kills
15
15
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hykuo
Achilles
9
0
5
11.5
W
Sun Wukong
Legendary Fury9
Sun Wukong
2
3
10
2.33
W
Cliodhna
Lupin1420
Cliodhna
4
4
7
1.88
L
1
8
5
0.44
L
Bacchus
ViniLaw
Bacchus
4
4
3
1.38
L
Discordia
linux87
Discordia
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
31,964
37,594
Taken
32,491
25,508
Mitigated
15,691
1,838
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hykuo
Achilles
18,914
5,278
0
4,604
11,999
5,091
238
3,893
8,106
0
43,722
W
Sun Wukong
Legendary Fury9
Sun Wukong
4,864
834
32
4,607
12,979
7,729
785
4,985
7,542
0
35,675
W
Cliodhna
Lupin1420
Cliodhna
8,186
402
0
1,122
7,513
2,871
194
1,698
5,815
0
31,618
L
3,332
1,785
0
824
14,880
5,183
0
160
14,720
0
16,369
L
Bacchus
ViniLaw
Bacchus
8,187
1,187
160
550
18,067
18,985
0
14
18,053
22,415
0
L
Discordia
linux87
Discordia
1,488
376
304
0
4,647
1,340
0
0
4,647
13,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
29,728
70
Minions Killed
149
2
Camps Cleared
10
634,575
Distance Traveled
804,045
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,704
823
53
4
4
297,941
1
W
Sun Wukong
9,593
738
48
4
1
238,937
0
W
Cliodhna
9,431
725
48
4
5
267,167
3
L
Neith
8,204
631
34
3
1
161,844
3
L
Bacchus
9,190
707
17
1
1
262,591
3
L
Discordia
7,982
614
19
1
0
210,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role