Player Matchup

Scylla
Scylla
Chillilili
Scylla
Level 87
God Stats
17W - 10L
1,668 SR
Queue Stats
120W - 80L
1,637 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RimakiShadow
Morgan Le Fay
Level 129
God Stats
6W - 2L
1,793 SR
Queue Stats
29W - 26L
1,572 Elo+
Party 2
Tyr
Tyr
UNHUMANTUROK
Tyr
Level 104
God Stats
0W - 4L
1,377 SR
Queue Stats
107W - 78L
1,658 Elo+
Party 2
Team Averages
Level 107
1,613 SR
1,622 Elo+

VS

Team Averages
Level 109
1,514 SR
1,501 Elo+
Bakasura
Bakasura
Adeepdeath
Bakasura
Level 85
God Stats
1W - 1L
1,363 SR
Queue Stats
89W - 47L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
GODOFWARR91
Sun Wukong
Level 106
God Stats
7W - 8L
1,566 SR
Queue Stats
505W - 681L
1,461 Elo+
Party 1
Zeus
Zeus
xNZx xRoBbYx
Zeus
Level 137
God Stats
24W - 15L
1,612 SR
Queue Stats
205W - 268L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chillilili
Scylla
16
13 / 5 / 5
12,539
784
14,108
10,733
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
RimakiShadow
Morgan Le Fay
14
3 / 6 / 9
10,265
642
11,183
10,600
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 12
9,957
622
11,204
24,218
11,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adeepdeath
Bakasura
15
4 / 7 / 9
11,134
696
11,386
17,796
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
GODOFWARR91
Sun Wukong
17
7 / 4 / 6
12,584
787
9,432
16,568
10,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 7 / 4
11,663
729
14,525
11,955
3,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
18
Kills
17
17
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adeepdeath
Bakasura
4
7
9
1.21
L
Scylla
Chillilili
Scylla
13
5
5
3.1
W
Sun Wukong
GODOFWARR91
Sun Wukong
7
4
6
2.5
L
Morgan Le Fay
RimakiShadow
Morgan Le Fay
3
6
9
1.25
L
2
6
12
1.33
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,495
Damage
35,343
45,551
Taken
46,319
17,998
Mitigated
21,236
7,195
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adeepdeath
Bakasura
11,386
6,480
371
6,255
17,796
6,997
1,695
9,505
7,895
0
42,820
L
Scylla
Chillilili
Scylla
14,108
2,185
0
1,349
10,733
3,330
192
4,192
6,481
46,435
0
W
Sun Wukong
GODOFWARR91
Sun Wukong
9,432
3,742
0
5,071
16,568
10,425
411
10,014
6,168
0
34,128
L
Morgan Le Fay
RimakiShadow
Morgan Le Fay
11,183
1,401
0
1,005
10,600
3,314
663
1,866
8,252
32,597
0
L
11,204
1,997
0
4,841
24,218
11,354
258
9,357
14,448
0
18,963
W
14,525
639
99
1,054
11,955
3,814
468
6,064
5,784
39,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
35,381
149
Minions Killed
175
3
Camps Cleared
11
790,480
Distance Traveled
816,241
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,134
696
92
6
5
274,913
5
L
Scylla
12,539
784
75
5
3
236,843
2
W
Sun Wukong
12,584
787
41
3
4
295,572
3
L
Morgan Le Fay
10,265
642
65
4
0
254,606
3
L
Tyr
9,957
622
9
1
0
299,031
1
W
Zeus
11,663
729
42
3
2
245,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role