Player Matchup

Ares
Ares
NotSoGoodAtSmite
Ares
Level 15
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
ThatGuyRoach
Danzaburou
Level 18
God Stats
1W - 1L
1,627 SR
Queue Stats
6W - 16L
1,240 Elo+
Party 2
Zeus
Zeus
memgon
Zeus
Level 5
God Stats
1W - 2L
1,813 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Team Averages
Level 13
1,656 SR
1,557 Elo+

VS

Team Averages
Level 16
1,267 SR
1,227 Elo+
Arachne
Arachne
BitahSamurai
Arachne
Level 18
God Stats
3W - 3L
1,346 SR
Queue Stats
304W - 328L
1,471 Elo+
Solo
Nike
Nike
SirHorace1
Nike
Level 16
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 12L
1,094 Elo+
Party 1
Ra
Ra
UrichHunt
Ra
Level 15
God Stats
1W - 5L
1,194 SR
Queue Stats
7W - 17L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 15
13,396
744
11,574
17,975
27,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ThatGuyRoach
Danzaburou
17
11 / 7 / 15
13,897
772
18,960
21,108
12,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
memgon
Zeus
17
7 / 7 / 17
13,084
727
17,202
15,196
6,878
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BitahSamurai
Arachne
18
8 / 10 / 6
13,525
751
21,961
21,035
8,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 9 / 12
13,011
723
9,839
23,290
24,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 9 / 8
14,245
791
15,275
14,936
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
28
Kills
17
17
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
BitahSamurai
Arachne
8
10
6
1.1
L
10
3
15
5.83
W
3
9
12
1
L
Danzaburou
ThatGuyRoach
Danzaburou
11
7
15
2.64
W
6
9
8
1.11
L
Zeus
memgon
Zeus
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,736
Damage
47,075
54,279
Taken
59,261
46,168
Mitigated
39,316
8,225
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BitahSamurai
Arachne
21,961
14,474
0
6,169
21,035
8,341
750
9,458
11,577
0
58,626
L
11,574
1,084
0
109
17,975
27,092
358
4,671
13,304
27,341
0
W
9,839
1,678
0
500
23,290
24,608
245
11,537
11,753
0
31,209
L
Danzaburou
ThatGuyRoach
Danzaburou
18,960
8,278
747
4,392
21,108
12,198
360
5,822
15,286
0
52,629
W
15,275
811
1,176
2,087
14,936
6,367
967
8,540
6,396
63,552
0
L
Zeus
memgon
Zeus
17,202
2,722
346
2,631
15,196
6,878
312
5,051
10,145
47,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
40,781
201
Minions Killed
208
4
Camps Cleared
12
841,350
Distance Traveled
858,513
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,525
751
47
3
9
303,462
3
L
Ares
13,396
744
32
2
1
326,701
3
W
Nike
13,011
723
36
2
2
285,834
1
L
Danzaburou
13,897
772
85
5
2
245,027
4
W
Ra
14,245
791
125
7
1
269,217
1
L
Zeus
13,084
727
84
5
1
269,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role