Player Matchup

Zhong Kui
Zhong Kui
A Peeweee
Zhong Kui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 261L
1,517 Elo+
Party 1
Vulcan
Vulcan
A Small Task
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 118L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SilentYomo
Cthulhu
Level 120
God Stats
4W - 1L
1,646 SR
Queue Stats
245W - 201L
1,561 Elo+
Party 1
Team Averages
Level 130
1,549 SR
1,526 Elo+

VS

Team Averages
Level 51
1,475 SR
1,393 Elo+
Rama
Rama
LuisSofye
Rama
Level 41
God Stats
2W - 2L
1,688 SR
Queue Stats
490W - 423L
1,482 Elo+
Solo
Chaac
Chaac
TactikewlWolf
Chaac
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 121L
1,299 Elo+
Solo
Zeus
Zeus
momfer69
Zeus
Level 67
God Stats
0W - 2L
1,237 SR
Queue Stats
11W - 24L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A Peeweee
Zhong Kui
13
5 / 1 / 6
8,462
769
7,837
8,432
5,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
13
4 / 0 / 7
8,149
741
10,919
3,471
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SilentYomo
Cthulhu
12
3 / 1 / 9
7,889
717
6,878
8,908
9,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 4 / 1
7,446
677
4,110
9,922
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
6,523
593
3,868
12,442
15,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
11
1 / 3 / 1
7,338
667
8,229
7,190
2,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A Peeweee
Zhong Kui
5
1
6
8
W
Vulcan
4
0
7
7.5
L
Rama
1
4
1
0.38
W
Cthulhu
SilentYomo
Cthulhu
3
1
9
7.5
L
0
5
1
0.1
L
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,634
Damage
16,207
20,811
Taken
29,554
16,504
Mitigated
21,604
9,754
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A Peeweee
Zhong Kui
7,837
1,208
35
4,764
8,432
5,977
914
3,159
5,273
32,210
0
W
Vulcan
10,919
4,798
433
896
3,471
1,321
195
1,529
1,942
32,481
0
L
Rama
4,110
2,109
0
2,350
9,922
4,040
0
8,573
1,139
0
28,170
W
Cthulhu
SilentYomo
Cthulhu
6,878
639
325
3,301
8,908
9,206
0
3,753
5,155
11,347
0
L
3,868
768
229
2,881
12,442
15,130
0
10,247
1,945
0
11,254
L
Zeus
8,229
1,149
0
2,154
7,190
2,434
0
6,556
499
30,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
21,307
132
Minions Killed
135
6
Camps Cleared
3
637,442
Distance Traveled
584,223
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,462
769
55
5
1
188,031
1
W
Vulcan
8,149
741
58
5
4
228,395
2
L
Rama
7,446
677
51
5
2
193,054
5
W
Cthulhu
7,889
717
19
2
1
221,016
3
L
Chaac
6,523
593
25
2
0
198,375
0
L
Zeus
7,338
667
59
5
1
192,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role