Player Matchup

Yemoja
Yemoja
Anggie119
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Cypher222
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MercifulRat2712
Cthulhu
Level 3
God Stats
0W - 2L
1,234 SR
Queue Stats
34W - 46L
1,500 Elo+
Party 1
Ra
Ra
dooken
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 106L
1,228 Elo+
Party 1
Fenrir
Fenrir
wilsy96
Fenrir
Level 107
God Stats
0W - 3L
1,285 SR
Queue Stats
5W - 17L
1,228 Elo+
Party 1
Team Averages
Level 44
1,404 SR
1,391 Elo+

VS

Team Averages
Level 22
1,421 SR
1,365 Elo+
Yemoja
Yemoja
AlguAncestrale
Yemoja
Level 26
God Stats
4W - 5L
1,502 SR
Queue Stats
28W - 29L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ceplus24
Morgan Le Fay
Level 21
God Stats
3W - 5L
1,270 SR
Queue Stats
5W - 8L
1,141 Elo+
Solo
Thor
Thor
XxFRIKSxX
Thor
Level 29
God Stats
1W - 3L
1,203 SR
Queue Stats
22W - 29L
1,336 Elo+
Solo
Bellona
Bellona
ZENpacifist
Bellona
Level 21
God Stats
4W - 3L
1,347 SR
Queue Stats
73W - 94L
1,337 Elo+
Solo
Rama
Rama
wampasqrt2
Rama
Level 14
God Stats
4W - 1L
1,780 SR
Queue Stats
79W - 71L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anggie119
Yemoja
17
0 / 12 / 2
11,154
930
7,221
24,764
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ymir
17
0 / 10 / 2
10,003
834
5,463
22,822
26,184
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 9 / 1
10,421
868
10,769
24,598
24,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
16
1 / 5 / 1
10,423
869
12,552
11,377
3,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
wilsy96
Fenrir
16
2 / 8 / 1
10,415
868
13,987
19,103
14,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 30
13,398
1,117
4,909
10,436
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Ceplus24
Morgan Le Fay
20
9 / 1 / 26
12,895
1,075
27,470
13,310
6,421
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
19
6 / 1 / 19
12,020
1,002
12,499
11,075
5,040
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZENpacifist
Bellona
18
10 / 0 / 17
12,634
1,053
11,528
8,240
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
16 / 2 / 16
13,397
1,116
39,245
13,499
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
152
4
Kills
44
44
Deaths
4
7
Assists
108
Player
Kills
Deaths
Assists
KDA
W
3
0
30
18
L
Yemoja
Anggie119
Yemoja
0
12
2
0.08
W
Morgan Le Fay
Ceplus24
Morgan Le Fay
9
1
26
22
L
Ymir
0
10
2
0.1
L
1
9
1
0.17
W
Thor
6
1
19
15.5
W
Bellona
ZENpacifist
Bellona
10
0
17
18.5
L
Ra
1
5
1
0.3
W
16
2
16
12
L
Fenrir
wilsy96
Fenrir
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,992
Damage
95,651
102,664
Taken
56,560
85,757
Mitigated
37,409
11,916
Healing
25,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,909
2,616
11,746
4,633
10,436
10,504
0
7,881
2,555
9,488
0
L
Yemoja
Anggie119
Yemoja
7,221
1,777
2,377
1,494
24,764
16,497
0
7,555
16,906
23,327
0
W
Morgan Le Fay
Ceplus24
Morgan Le Fay
27,470
2,814
105
5,077
13,310
6,421
0
8,854
4,456
49,473
0
L
Ymir
5,463
1,015
0
0
22,822
26,184
0
5,929
16,611
11,910
0
L
10,769
508
959
0
24,598
24,946
0
7,651
16,648
36,952
0
W
Thor
12,499
4,147
0
250
11,075
5,040
0
6,394
4,681
0
25,221
W
Bellona
ZENpacifist
Bellona
11,528
3,329
0
1,287
8,240
8,979
0
5,393
2,847
5,077
17,624
L
Ra
12,552
985
4,025
758
11,377
3,768
0
6,417
4,960
48,847
0
W
39,245
23,468
0
2,339
13,499
6,465
0
7,483
6,016
0
73,898
L
Fenrir
wilsy96
Fenrir
13,987
5,173
0
2,303
19,103
14,362
0
6,225
12,741
0
25,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
64,344
204
Minions Killed
211
6
Camps Cleared
7
1,030,613
Distance Traveled
1,005,083
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,398
1,117
15
1
1
189,878
0
L
Yemoja
11,154
930
27
2
1
183,947
3
W
Morgan Le Fay
12,895
1,075
49
4
3
231,571
0
L
Ymir
10,003
834
10
1
1
191,858
0
L
Cthulhu
10,421
868
57
5
0
228,017
0
W
Thor
12,020
1,002
34
3
0
233,811
1
W
Bellona
12,634
1,053
24
2
1
165,910
0
L
Ra
10,423
869
82
7
0
197,400
0
W
Rama
13,397
1,116
89
7
2
183,913
1
L
Fenrir
10,415
868
28
2
4
229,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role