Player Matchup

Cabrakan
Cabrakan
Expaitive
Cabrakan
Level 59
God Stats
2W - 2L
1,239 SR
Queue Stats
23W - 26L
1,451 Elo+
Party 1
Ra
Ra
Magershner
Ra
Level 124
God Stats
4W - 1L
1,312 SR
Queue Stats
83W - 49L
1,719 Elo+
Party 1
Xbalanque
Xbalanque
zBenzoo
Xbalanque
Level 45
God Stats
2W - 2L
1,715 SR
Queue Stats
23W - 26L
1,388 Elo+
Party 1
Team Averages
Level 76
1,422 SR
1,519 Elo+

VS

Team Averages
Level 9
1,455 SR
1,443 Elo+
Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Shadoew98
Cthulhu
Level 5
God Stats
1W - 2L
1,692 SR
Queue Stats
3W - 5L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
mario3man3
Kukulkan
Level 7
God Stats
0W - 2L
1,174 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Expaitive
Cabrakan
13
7 / 1 / 11
10,007
910
6,031
9,532
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 0 / 12
9,199
836
14,518
6,215
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
zBenzoo
Xbalanque
13
5 / 1 / 9
8,601
782
7,677
6,399
2,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 7 / 0
6,553
596
3,185
11,540
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
Shadoew98
Cthulhu
11
0 / 3 / 2
6,954
632
5,443
11,272
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
mario3man3
Kukulkan
9
0 / 9 / 0
6,345
577
5,267
9,103
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
0
0.14
W
Cabrakan
Expaitive
Cabrakan
7
1
11
12.5
W
7
0
12
13
L
Cthulhu
Shadoew98
Cthulhu
0
3
2
0.33
L
Kukulkan
mario3man3
Kukulkan
0
9
0
0
W
Xbalanque
zBenzoo
Xbalanque
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
13,895
22,146
Taken
31,915
16,643
Mitigated
18,928
8,480
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,185
630
0
250
11,540
4,963
0
8,083
3,119
0
9,553
W
Cabrakan
Expaitive
Cabrakan
6,031
531
0
4,022
9,532
11,619
375
5,005
3,969
9,739
0
W
14,518
1,351
1,133
2,305
6,215
2,464
849
2,499
3,521
45,116
0
L
Cthulhu
Shadoew98
Cthulhu
5,443
653
299
2,105
11,272
10,662
0
5,134
5,823
19,560
0
L
Kukulkan
mario3man3
Kukulkan
5,267
626
62
172
9,103
3,303
0
6,818
1,980
20,417
0
W
Xbalanque
zBenzoo
Xbalanque
7,677
3,998
0
1,020
6,399
2,560
1,167
2,574
3,617
0
25,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
19,852
128
Minions Killed
91
7
Camps Cleared
3
610,700
Distance Traveled
571,585
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,553
596
12
1
2
179,778
4
W
Cabrakan
10,007
910
9
1
1
194,876
2
W
Ra
9,199
836
77
7
3
222,417
3
L
Cthulhu
6,954
632
32
3
1
217,900
1
L
Kukulkan
6,345
577
47
4
0
173,907
2
W
Xbalanque
8,601
782
42
4
3
193,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role