Player Matchup

Thoth
Thoth
Giotto
Thoth
Level 160
God Stats
35W - 14L
1,670 SR
Queue Stats
556W - 207L
1,753 Elo+
Party 1
Artemis
Artemis
MikPablo
Artemis
Level 160
God Stats
47W - 13L
1,830 SR
Queue Stats
265W - 104L
1,786 Elo+
Party 1
Cabrakan
Cabrakan
RedLabel8
Cabrakan
Level 160
God Stats
63W - 12L
1,756 SR
Queue Stats
342W - 137L
1,682 Elo+
Party 1
Team Averages
Level 160
1,752 SR
1,741 Elo+

VS

Team Averages
Level 55
1,500 SR
1,398 Elo+
Neith
Neith
Maricornio19
Neith
Level 3
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Bacchus
Bacchus
ViniLaw
Bacchus
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Poseidon
Poseidon
linux87
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Giotto
Thoth
16
17 / 2 / 6
11,790
842
22,953
8,483
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MikPablo
Artemis
14
6 / 0 / 15
10,661
762
9,557
4,590
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
RedLabel8
Cabrakan
13
4 / 1 / 15
10,738
767
9,899
13,007
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,593
542
1,963
11,165
3,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ViniLaw
Bacchus
13
2 / 4 / 1
8,880
634
8,464
23,395
33,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
linux87
Poseidon
9
1 / 15 / 1
7,887
563
1,752
12,945
4,395
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
27
Kills
3
3
Deaths
27
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Giotto
Thoth
17
2
6
10
L
0
8
2
0.13
W
Artemis
MikPablo
Artemis
6
0
15
13.5
W
Cabrakan
RedLabel8
Cabrakan
4
1
15
11.5
L
Bacchus
ViniLaw
Bacchus
2
4
1
0.63
L
Poseidon
linux87
Poseidon
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
12,179
26,080
Taken
47,505
19,648
Mitigated
41,284
9,247
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Giotto
Thoth
22,953
281
302
2,921
8,483
3,282
38
4,541
3,942
55,091
0
L
1,963
1,077
180
82
11,165
3,402
0
9,119
1,652
0
8,418
W
Artemis
MikPablo
Artemis
9,557
4,514
0
1,353
4,590
1,934
621
3,242
1,348
0
35,335
W
Cabrakan
RedLabel8
Cabrakan
9,899
808
0
4,671
13,007
14,432
67
3,138
9,869
28,486
0
L
Bacchus
ViniLaw
Bacchus
8,464
829
30
687
23,395
33,487
0
12,172
10,610
22,470
0
L
Poseidon
linux87
Poseidon
1,752
557
150
182
12,945
4,395
0
10,358
2,391
9,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
24,360
163
Minions Killed
54
11
Camps Cleared
1
649,939
Distance Traveled
582,573
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,790
842
81
6
4
241,281
2
L
Neith
7,593
542
14
1
1
147,907
3
W
Artemis
10,661
762
43
3
5
199,968
2
W
Cabrakan
10,738
767
39
3
2
208,690
4
L
Bacchus
8,880
634
27
2
0
269,150
1
L
Poseidon
7,887
563
13
1
0
165,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role