Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Blessed Bear754
Kuzenbo
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
762W - 710L
1,495 Elo+
Party 2
Loki
Loki
RedTick67
Loki
Level 160
God Stats
58W - 28L
1,726 SR
Queue Stats
184W - 148L
1,604 Elo+
Party 2
Geb
Geb
hkjoaozin202
Geb
Level 134
God Stats
8W - 5L
1,834 SR
Queue Stats
238W - 212L
1,523 Elo+
Party 2
Chronos
Chronos
jacksonboll
Chronos
Level 155
God Stats
3W - 1L
1,647 SR
Queue Stats
203W - 145L
1,620 Elo+
Party 2
Team Averages
Level 151
1,713 SR
1,548 Elo+

VS

Team Averages
Level 64
1,524 SR
1,481 Elo+
Cthulhu
Cthulhu
Deathshark
Cthulhu
Level 99
God Stats
9W - 8L
1,671 SR
Queue Stats
72W - 69L
1,480 Elo+
Party 1
Set
Set
Fourware
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,466 Elo+
Party 1
Nox
Nox
JackBlaze
Nox
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 53L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
ZeX-LauFra-L2R2
Hou Yi
Level 68
God Stats
6W - 6L
1,476 SR
Queue Stats
372W - 409L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
nikiwill100
Kuzenbo
Level 17
God Stats
4W - 11L
1,470 SR
Queue Stats
20W - 26L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 0 / 4
8,778
516
8,895
11,465
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
8,578
505
8,535
13,205
10,460
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Loki
15
9 / 1 / 2
9,401
553
9,262
10,498
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 4
8,066
474
6,181
13,143
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
jacksonboll
Chronos
16
5 / 1 / 8
9,683
570
11,510
9,725
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathshark
Cthulhu
14
4 / 2 / 1
9,097
535
13,287
14,473
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 1
6,952
409
4,005
12,809
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
8,207
483
4,712
10,929
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 0
7,313
430
6,971
12,348
3,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
nikiwill100
Kuzenbo
10
0 / 3 / 1
6,378
375
2,963
9,509
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
8
9
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
4
5
W
3
5
1
0.7
L
Cthulhu
Deathshark
Cthulhu
4
2
1
2.25
L
0
8
1
0.06
L
2
3
2
1
W
Loki
9
1
2
10
L
2
7
0
0.29
W
3
2
4
2.5
W
Chronos
jacksonboll
Chronos
5
1
8
9
L
Kuzenbo
nikiwill100
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
31,938
58,036
Taken
60,068
30,023
Mitigated
34,531
17,451
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,895
4,707
0
4,058
11,465
3,700
2,677
3,217
8,151
0
67,946
W
8,535
2,830
0
3,519
13,205
10,460
380
7,611
4,668
44,758
0
L
Cthulhu
Deathshark
Cthulhu
13,287
1,864
38
2,167
14,473
10,902
0
8,611
5,840
52,077
0
L
4,005
2,041
0
1,878
12,809
5,658
0
4,064
8,617
0
39,423
L
4,712
370
106
1,502
10,929
4,267
0
4,494
6,219
45,347
0
W
Loki
9,262
3,729
0
3,852
10,498
3,726
174
2,855
7,476
0
51,269
L
6,971
2,420
0
1,983
12,348
3,697
0
4,164
8,092
0
43,882
W
6,181
1,439
0
3,972
13,143
8,705
52
2,976
10,118
36,213
0
W
Chronos
jacksonboll
Chronos
11,510
2,509
0
2,050
9,725
3,432
1,148
2,969
6,661
70,937
0
L
Kuzenbo
nikiwill100
Kuzenbo
2,963
1,459
0
1,134
9,509
10,007
0
4,290
5,074
11,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
37,947
487
Minions Killed
375
0
Camps Cleared
0
1,568,787
Distance Traveled
1,477,438
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,778
516
117
7
0
301,145
0
W
Kuzenbo
8,578
505
81
5
0
281,416
2
L
Cthulhu
9,097
535
108
6
0
319,816
4
L
Set
6,952
409
75
4
0
298,827
5
L
Nox
8,207
483
100
6
0
297,557
4
W
Loki
9,401
553
91
5
0
362,069
8
L
Hou Yi
7,313
430
73
4
0
267,694
3
W
Geb
8,066
474
62
4
0
310,005
4
W
Chronos
9,683
570
136
8
0
314,152
3
L
Kuzenbo
6,378
375
19
1
0
293,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role