Player Matchup

Da Ji
Da Ji
Dazmir
Da Ji
Level 15
God Stats
2W - 3L
1,296 SR
Queue Stats
94W - 101L
1,535 Elo+
Solo
Cthulhu
Cthulhu
DisastrousFox
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,491 Elo+
Solo
Izanami
Izanami
MarcoisMarco
Izanami
Level 14
God Stats
1W - 1L
1,755 SR
Queue Stats
43W - 26L
1,665 Elo+
Solo
Kukulkan
Kukulkan
Oakabiel
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,403 Elo+
Solo
Bakasura
Bakasura
SrKingArthur
Bakasura
Level 7
God Stats
3W - 2L
1,691 SR
Queue Stats
8W - 3L
1,778 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,575 Elo+

VS

Team Averages
Level 25
1,632 SR
1,523 Elo+
Zhong Kui
Zhong Kui
RedScorpionRuss
Zhong Kui
Level 27
God Stats
6W - 9L
1,327 SR
Queue Stats
94W - 104L
1,520 Elo+
Solo
Anhur
Anhur
herponn
Anhur
Level 25
God Stats
2W - 0L
1,822 SR
Queue Stats
54W - 43L
1,593 Elo+
Solo
Awilix
Awilix
kaeeihx
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 190L
1,365 Elo+
Solo
Sobek
Sobek
zain257
Sobek
Level 25
God Stats
4W - 4L
1,601 SR
Queue Stats
68W - 75L
1,413 Elo+
Solo
Thanatos
Thanatos
ω1vs9ω
Thanatos
Level 18
God Stats
4W - 1L
1,908 SR
Queue Stats
67W - 31L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dazmir
Da Ji
20
9 / 10 / 3
15,662
475
15,373
28,512
18,144
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
17
0 / 13 / 8
12,015
364
9,174
33,816
30,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MarcoisMarco
Izanami
20
2 / 14 / 5
16,120
488
19,348
24,759
5,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Oakabiel
Kukulkan
11
0 / 7 / 3
10,652
323
5,317
8,654
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SrKingArthur
Bakasura
20
10 / 13 / 3
18,257
553
32,109
32,337
17,831
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RedScorpionRuss
Zhong Kui
20
5 / 2 / 16
18,275
554
23,531
26,870
19,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
herponn
Anhur
20
11 / 4 / 9
21,279
645
20,208
33,378
14,417
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
kaeeihx
Awilix
9
1 / 3 / 0
11,534
350
1,511
4,565
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sobek
zain257
Sobek
20
4 / 6 / 10
17,573
533
17,359
32,663
44,212
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
ω1vs9ω
Thanatos
20
36 / 8 / 5
23,448
711
42,744
35,965
33,247
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
21
Kills
57
57
Deaths
23
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Dazmir
Da Ji
9
10
3
1.05
L
Cthulhu
0
13
8
0.31
L
Izanami
MarcoisMarco
Izanami
2
14
5
0.32
L
Kukulkan
Oakabiel
Kukulkan
0
7
3
0.21
W
Zhong Kui
RedScorpionRuss
Zhong Kui
5
2
16
6.5
L
Bakasura
SrKingArthur
Bakasura
10
13
3
0.88
W
Anhur
herponn
Anhur
11
4
9
3.88
W
Awilix
kaeeihx
Awilix
1
3
0
0.33
W
Sobek
zain257
Sobek
4
6
10
1.5
W
Thanatos
ω1vs9ω
Thanatos
36
8
5
4.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,321
Damage
105,353
128,078
Taken
133,441
73,942
Mitigated
112,462
14,500
Healing
81,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Dazmir
Da Ji
15,373
3,735
0
4,048
28,512
18,144
0
9,076
19,105
0
87,992
L
Cthulhu
9,174
1,086
0
2,176
33,816
30,774
0
11,742
21,465
41,522
0
L
Izanami
MarcoisMarco
Izanami
19,348
16,152
0
2,550
24,759
5,280
0
1,546
23,071
0
165,692
L
Kukulkan
Oakabiel
Kukulkan
5,317
484
0
118
8,654
1,913
674
2,752
5,902
34,493
0
W
Zhong Kui
RedScorpionRuss
Zhong Kui
23,531
3,803
171
17,157
26,870
19,529
262
4,777
20,887
140,249
0
L
Bakasura
SrKingArthur
Bakasura
32,109
22,130
0
5,608
32,337
17,831
3,279
13,456
17,645
0
115,191
W
Anhur
herponn
Anhur
20,208
13,045
0
18,160
33,378
14,417
12,109
3,876
28,876
0
241,494
W
Awilix
kaeeihx
Awilix
1,511
516
0
1,114
4,565
1,057
0
96
4,079
0
14,388
W
Sobek
zain257
Sobek
17,359
1,231
0
11,122
32,663
44,212
471
3,032
26,557
105,075
0
W
Thanatos
ω1vs9ω
Thanatos
42,744
17,205
0
33,627
35,965
33,247
2,648
3,681
30,843
0
189,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,706
Gold Earned
92,109
704
Minions Killed
882
0
Camps Cleared
0
2,368,030
Distance Traveled
2,548,330
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,662
475
119
4
0
510,797
7
L
Cthulhu
12,015
364
48
1
0
524,365
5
L
Izanami
16,120
488
250
8
0
528,416
5
L
Kukulkan
10,652
323
58
2
0
232,721
0
W
Zhong Kui
18,275
554
178
5
0
597,877
8
L
Bakasura
18,257
553
229
7
0
571,731
3
W
Anhur
21,279
645
286
9
0
512,707
0
W
Awilix
11,534
350
38
1
0
166,663
0
W
Sobek
17,573
533
146
4
0
614,644
2
W
Thanatos
23,448
711
234
7
0
656,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role