Player Matchup

Serqet
Serqet
Chungobug
Serqet
Level 12
God Stats
1W - 1L
1,708 SR
Queue Stats
13W - 19L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
CoLoR-_PuRpL3
Hou Yi
Level 28
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Ymir
Ymir
HOFCOutlaw
Ymir
Level 23
God Stats
11W - 13L
1,507 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
SB_360z
Baron Samedi
Level 11
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
iLLuMiNaTesJr
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 15L
1,573 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,530 Elo+

VS

Team Averages
Level 24
1,600 SR
1,471 Elo+
Ra
Ra
LDragonNo1
Ra
Level 29
God Stats
4W - 2L
1,805 SR
Queue Stats
60W - 45L
1,508 Elo+
Solo
Chang'e
Chang'e
NunOfUrBusiness
Chang'e
Level 21
God Stats
5W - 7L
1,432 SR
Queue Stats
9W - 10L
1,432 Elo+
Solo
Odin
Odin
OverlyeXplicit
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shadowedkat
Tsukuyomi
Level 27
God Stats
8W - 8L
1,516 SR
Queue Stats
140W - 144L
1,533 Elo+
Party 2
Olorun
Olorun
igniteNS
Olorun
Level 16
God Stats
2W - 0L
1,749 SR
Queue Stats
24W - 32L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chungobug
Serqet
16
2 / 9 / 1
9,211
837
5,772
15,479
11,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 6
10,308
937
12,741
19,695
7,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 6
10,572
961
6,204
18,096
23,556
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SB_360z
Baron Samedi
16
1 / 4 / 4
9,667
879
7,441
10,811
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 6 / 6
10,857
987
18,912
16,751
6,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

72

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 11
12,344
1,122
14,923
10,891
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 3 / 23
11,873
1,079
15,458
13,570
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 0 / 18
12,515
1,138
16,451
7,405
6,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Shadowedkat
Tsukuyomi
18
2 / 1 / 24
10,642
967
14,758
10,899
4,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
igniteNS
Olorun
18
4 / 5 / 16
11,088
1,008
11,342
11,934
5,338
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
12
Kills
31
31
Deaths
12
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Serqet
Chungobug
Serqet
2
9
1
0.28
L
3
7
6
0.86
L
2
5
6
1
W
11
3
11
5.5
W
4
3
23
5.17
W
10
0
18
19
L
Baron Samedi
SB_360z
Baron Samedi
1
4
4
0.75
W
Tsukuyomi
Shadowedkat
Tsukuyomi
2
1
24
14
L
4
6
6
1.17
W
Olorun
igniteNS
Olorun
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
72,932
80,832
Taken
54,699
54,260
Mitigated
28,501
5,098
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Chungobug
Serqet
5,772
1,337
0
0
15,479
11,491
0
7,097
8,382
855
8,985
L
12,741
4,828
585
1,433
19,695
7,921
0
9,146
10,549
0
21,622
L
6,204
903
0
0
18,096
23,556
0
8,294
9,802
28,932
0
W
14,923
1,993
2,662
2,586
10,891
5,519
0
2,035
8,568
44,397
0
W
15,458
2,058
4,676
5,781
13,570
6,716
0
4,510
8,815
29,983
0
W
16,451
3,485
0
407
7,405
6,106
0
1,926
5,234
0
26,342
L
Baron Samedi
SB_360z
Baron Samedi
7,441
486
1,063
860
10,811
4,843
0
6,226
4,585
20,376
0
W
Tsukuyomi
Shadowedkat
Tsukuyomi
14,758
5,711
0
208
10,899
4,822
0
2,390
8,199
0
25,636
L
18,912
11,369
0
1,157
16,751
6,449
0
10,960
5,791
0
50,198
W
Olorun
igniteNS
Olorun
11,342
6,146
456
2,238
11,934
5,338
0
3,143
8,671
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
58,462
166
Minions Killed
204
5
Camps Cleared
7
835,893
Distance Traveled
1,013,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,211
837
8
1
0
159,768
0
L
Hou Yi
10,308
937
13
1
0
177,306
2
L
Ymir
10,572
961
59
5
2
172,720
0
W
Ra
12,344
1,122
64
6
2
207,823
0
W
Chang'e
11,873
1,079
34
3
0
171,721
1
W
Odin
12,515
1,138
37
3
2
226,992
0
L
Baron Samedi
9,667
879
26
2
0
130,658
0
W
Tsukuyomi
10,642
967
27
2
1
245,150
0
L
Rama
10,857
987
60
5
3
195,441
1
W
Olorun
11,088
1,008
42
4
2
161,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role