Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Shadoew98
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
mario3man3
Guan Yu
Level 7
God Stats
3W - 2L
1,585 SR
Queue Stats
3W - 9L
1,257 Elo+
Party 1
Team Averages
Level 9
1,528 SR
1,405 Elo+

VS

Team Averages
Level 44
1,433 SR
1,342 Elo+
Charybdis
Charybdis
Defiant_Demp76
Charybdis
Level 29
God Stats
2W - 2L
1,415 SR
Queue Stats
101W - 142L
1,303 Elo+
Party 2
Sylvanus
Sylvanus
Magnison
Sylvanus
Level 74
God Stats
0W - 2L
1,532 SR
Queue Stats
9W - 7L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
dominick255
Zhong Kui
Level 28
God Stats
18W - 17L
1,352 SR
Queue Stats
87W - 99L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
5 / 2 / 6
8,489
707
9,210
9,463
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Shadoew98
Cthulhu
13
6 / 2 / 6
8,892
741
13,390
11,737
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
mario3man3
Guan Yu
11
1 / 1 / 11
7,751
646
6,378
8,161
8,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Defiant_Demp76
Charybdis
11
1 / 5 / 2
7,311
609
10,140
8,945
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Magnison
Sylvanus
11
3 / 6 / 2
8,549
712
6,538
14,157
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
dominick255
Zhong Kui
11
1 / 1 / 4
7,529
627
4,426
9,866
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
5
5
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
2
6
4
L
Charybdis
Defiant_Demp76
Charybdis
1
5
2
0.4
L
Sylvanus
Magnison
Sylvanus
3
6
2
0.67
W
Cthulhu
Shadoew98
Cthulhu
6
2
6
4.5
L
Zhong Kui
dominick255
Zhong Kui
1
1
4
3
W
Guan Yu
mario3man3
Guan Yu
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
21,104
29,361
Taken
32,968
23,251
Mitigated
21,177
10,248
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,210
4,249
598
1,622
9,463
3,267
166
2,321
7,142
0
23,827
L
Charybdis
Defiant_Demp76
Charybdis
10,140
5,893
0
839
8,945
2,680
0
3,826
4,868
0
25,429
L
Sylvanus
Magnison
Sylvanus
6,538
2,310
2,455
4,693
14,157
12,185
0
4,837
8,796
13,530
0
W
Cthulhu
Shadoew98
Cthulhu
13,390
1,057
433
2,288
11,737
11,196
0
4,478
7,259
32,425
0
L
Zhong Kui
dominick255
Zhong Kui
4,426
1,014
805
2,820
9,866
6,312
0
4,115
5,355
19,133
0
W
Guan Yu
mario3man3
Guan Yu
6,378
839
2,108
3,199
8,161
8,788
0
4,519
3,642
0
10,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
23,389
110
Minions Killed
99
5
Camps Cleared
4
703,460
Distance Traveled
498,218
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,489
707
44
4
2
216,171
4
L
Charybdis
7,311
609
43
4
2
167,106
1
L
Sylvanus
8,549
712
16
1
1
146,826
0
W
Cthulhu
8,892
741
49
4
3
244,827
1
L
Zhong Kui
7,529
627
40
3
1
184,286
0
W
Guan Yu
7,751
646
17
1
0
242,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role