Player Matchup

Janus
Janus
DivadEb
Janus
Level 119
God Stats
4W - 3L
1,726 SR
Queue Stats
118W - 100L
1,563 Elo+
Party 2
Apollo
Apollo
Ev0Phoenis
Apollo
Level 127
God Stats
0W - 1L
1,302 SR
Queue Stats
87W - 76L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EvolveRenegade
Tsukuyomi
Level 128
God Stats
16W - 7L
1,571 SR
Queue Stats
118W - 100L
1,506 Elo+
Party 2
Cerberus
Cerberus
JCPanek
Cerberus
Level 32
God Stats
14W - 10L
1,633 SR
Queue Stats
40W - 33L
1,609 Elo+
Party 2
Bellona
Bellona
uglythick
Bellona
Level 28
God Stats
20W - 12L
1,712 SR
Queue Stats
49W - 44L
1,553 Elo+
Party 2
Team Averages
Level 87
1,589 SR
1,561 Elo+

VS

Team Averages
Level 86
1,608 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Haukmeister
Baron Samedi
Level 116
God Stats
6W - 9L
1,660 SR
Queue Stats
57W - 57L
1,514 Elo+
Party 1
Sol
Sol
Purtie
Sol
Level 108
God Stats
8W - 3L
1,848 SR
Queue Stats
78W - 69L
1,522 Elo+
Party 1
Tyr
Tyr
TP0ST
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,485 Elo+
Party 1
Fenrir
Fenrir
TheMoonKing8304
Fenrir
Level 129
God Stats
7W - 10L
1,481 SR
Queue Stats
284W - 263L
1,536 Elo+
Party 1
Nemesis
Nemesis
Yudolph
Nemesis
Level 55
God Stats
4W - 3L
1,551 SR
Queue Stats
44W - 38L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DivadEb
Janus
6
0 / 2 / 0
4,028
504
1,676
3,376
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ev0Phoenis
Apollo
8
3 / 2 / 2
4,894
612
2,505
3,800
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
EvolveRenegade
Tsukuyomi
7
0 / 3 / 1
4,170
521
2,778
4,095
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
JCPanek
Cerberus
7
2 / 2 / 2
4,752
594
1,605
4,169
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
uglythick
Bellona
8
1 / 1 / 0
4,960
620
1,995
3,556
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Haukmeister
Baron Samedi
9
4 / 0 / 3
5,159
645
3,187
2,328
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
Purtie
Sol
8
3 / 2 / 2
4,811
601
2,690
3,799
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
TP0ST
Tyr
8
0 / 1 / 1
4,276
535
796
3,715
1,499
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 6
4,794
599
2,509
4,638
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Yudolph
Nemesis
8
2 / 1 / 5
4,732
592
2,327
5,045
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
10
10
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
DivadEb
Janus
0
2
0
0
L
Apollo
Ev0Phoenis
Apollo
3
2
2
2
L
Tsukuyomi
EvolveRenegade
Tsukuyomi
0
3
1
0.17
W
Baron Samedi
Haukmeister
Baron Samedi
4
0
3
5.5
L
Cerberus
JCPanek
Cerberus
2
2
2
1.5
W
Sol
Purtie
Sol
3
2
2
2
W
Tyr
TP0ST
Tyr
0
1
1
0.5
W
1
2
6
2
W
Nemesis
Yudolph
Nemesis
2
1
5
4.5
L
Bellona
uglythick
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
11,509
18,996
Taken
19,525
6,951
Mitigated
6,574
4,858
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DivadEb
Janus
1,676
152
0
1,340
3,376
637
0
859
2,441
14,033
0
L
Apollo
Ev0Phoenis
Apollo
2,505
1,787
0
500
3,800
794
660
1,675
2,078
0
20,611
L
Tsukuyomi
EvolveRenegade
Tsukuyomi
2,778
673
0
531
4,095
1,287
0
756
3,237
0
16,766
W
Baron Samedi
Haukmeister
Baron Samedi
3,187
212
324
693
2,328
755
908
552
1,686
23,163
0
L
Cerberus
JCPanek
Cerberus
1,605
151
179
1,428
4,169
2,016
179
1,104
3,065
10,335
0
W
Sol
Purtie
Sol
2,690
1,243
0
1,006
3,799
1,153
0
763
3,028
20,685
3,315
W
Tyr
TP0ST
Tyr
796
19
0
1,035
3,715
1,499
224
0
3,715
0
10,129
W
2,509
576
0
1,547
4,638
1,819
0
1,007
3,579
0
8,610
W
Nemesis
Yudolph
Nemesis
2,327
1,287
0
544
5,045
1,348
266
733
4,236
0
20,269
L
Bellona
uglythick
Bellona
1,995
712
0
880
3,556
2,217
32
744
2,728
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
23,772
203
Minions Killed
192
0
Camps Cleared
0
687,404
Distance Traveled
805,453
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,028
504
40
5
0
103,622
1
L
Apollo
4,894
612
42
5
0
151,417
1
L
Tsukuyomi
4,170
521
36
5
0
129,148
0
W
Baron Samedi
5,159
645
58
7
0
146,767
1
L
Cerberus
4,752
594
29
4
0
134,949
1
W
Sol
4,811
601
51
6
0
143,673
1
W
Tyr
4,276
535
28
4
0
171,542
0
W
Fenrir
4,794
599
18
2
0
164,549
2
W
Nemesis
4,732
592
37
5
0
178,922
3
L
Bellona
4,960
620
56
7
0
168,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role