Player Matchup

Neith
Neith
Bonjjjj
Neith
Level 66
God Stats
13W - 4L
1,764 SR
Queue Stats
158W - 154L
1,489 Elo+
Party 2
Hades
Hades
FLY0 Fate
Hades
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,288 Elo+
Solo
Baron Samedi
Baron Samedi
Frólan
Baron Samedi
Level 28
God Stats
11W - 8L
1,668 SR
Queue Stats
114W - 93L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
SilkAnt6191
Gilgamesh
Level 27
God Stats
12W - 8L
1,623 SR
Queue Stats
189W - 231L
1,340 Elo+
Solo
King Arthur
King Arthur
Timrek2k
King Arthur
Level 8
God Stats
5W - 2L
1,686 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 2
Team Averages
Level 28
1,648 SR
1,426 Elo+

VS

Team Averages
Level 21
1,572 SR
1,460 Elo+
Sun Wukong
Sun Wukong
DarrylTNB
Sun Wukong
Level 29
God Stats
56W - 45L
1,557 SR
Queue Stats
261W - 290L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Gemini_Birdy
Cthulhu
Level 16
God Stats
5W - 5L
1,531 SR
Queue Stats
73W - 111L
1,406 Elo+
Party 1
Merlin
Merlin
MrZbags1
Merlin
Level 25
God Stats
0W - 2L
1,711 SR
Queue Stats
109W - 150L
1,406 Elo+
Party 1
Yemoja
Yemoja
TheRealODST
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,554 Elo+
Solo
Odin
Odin
Ur_BabyMammas_Ex
Odin
Level 30
God Stats
15W - 13L
1,562 SR
Queue Stats
151W - 140L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bonjjjj
Neith
20
8 / 4 / 13
17,677
505
31,623
33,697
17,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
FLY0 Fate
Hades
20
0 / 8 / 9
15,772
451
8,594
21,790
10,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
Frólan
Baron Samedi
20
11 / 8 / 13
18,353
524
28,657
32,476
16,344
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
SilkAnt6191
Gilgamesh
20
8 / 2 / 7
17,635
504
14,030
41,195
56,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Timrek2k
King Arthur
20
8 / 7 / 9
17,151
490
33,512
47,630
36,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarrylTNB
Sun Wukong
20
10 / 5 / 2
16,632
475
27,989
43,663
23,768
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Gemini_Birdy
Cthulhu
20
5 / 12 / 8
14,002
400
23,972
41,432
39,727
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
MrZbags1
Merlin
20
5 / 12 / 0
16,562
473
23,235
21,187
8,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yemoja
9
2 / 1 / 1
10,542
301
4,081
7,089
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 7 / 12
15,116
432
26,649
36,808
45,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
35
Kills
27
29
Deaths
37
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Bonjjjj
Neith
8
4
13
3.63
L
Sun Wukong
DarrylTNB
Sun Wukong
10
5
2
2.2
W
Hades
FLY0 Fate
Hades
0
8
9
0.56
W
Baron Samedi
Frólan
Baron Samedi
11
8
13
2.19
L
Cthulhu
Gemini_Birdy
Cthulhu
5
12
8
0.75
L
Merlin
MrZbags1
Merlin
5
12
0
0.42
W
Gilgamesh
SilkAnt6191
Gilgamesh
8
2
7
5.75
L
Yemoja
2
1
1
2.5
W
King Arthur
Timrek2k
King Arthur
8
7
9
1.79
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,416
Damage
105,926
176,788
Taken
150,179
137,570
Mitigated
120,500
73,187
Healing
37,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bonjjjj
Neith
31,623
14,576
623
17,889
33,697
17,973
3,574
16,715
16,898
0
142,461
L
Sun Wukong
DarrylTNB
Sun Wukong
27,989
8,003
0
19,970
43,663
23,768
0
12,091
31,356
0
133,311
W
Hades
FLY0 Fate
Hades
8,594
2,777
134
7,199
21,790
10,542
4,623
6,427
15,363
75,314
0
W
Baron Samedi
Frólan
Baron Samedi
28,657
4,757
5,947
8,239
32,476
16,344
2,054
8,518
23,874
127,158
0
L
Cthulhu
Gemini_Birdy
Cthulhu
23,972
1,663
755
7,386
41,432
39,727
1,239
14,058
27,127
68,160
0
L
Merlin
MrZbags1
Merlin
23,235
1,098
0
2,157
21,187
8,895
4,382
2,349
18,740
117,017
0
W
Gilgamesh
SilkAnt6191
Gilgamesh
14,030
2,904
3,144
12,808
41,195
56,571
1,041
14,387
26,725
18,138
69,688
L
Yemoja
4,081
1,253
578
1,135
7,089
2,501
0
323
6,682
14,699
0
W
King Arthur
Timrek2k
King Arthur
33,512
6,183
875
16,329
47,630
36,140
152
14,036
33,513
0
150,485
L
26,649
5,167
0
5,671
36,808
45,609
0
11,468
24,757
0
83,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,588
Gold Earned
72,854
720
Minions Killed
587
0
Camps Cleared
0
2,854,099
Distance Traveled
2,597,390
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,677
505
176
5
0
611,521
2
L
Sun Wukong
16,632
475
188
5
0
598,276
1
W
Hades
15,772
451
141
4
0
452,536
1
W
Baron Samedi
18,353
524
162
5
0
575,706
1
L
Cthulhu
14,002
400
76
2
0
572,838
0
L
Merlin
16,562
473
191
5
0
558,088
4
W
Gilgamesh
17,635
504
97
3
0
577,708
5
L
Yemoja
10,542
301
30
1
0
207,904
2
W
King Arthur
17,151
490
144
4
0
636,628
1
L
Odin
15,116
432
102
3
0
660,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role