Player Matchup

Bellona
Bellona
HealthyOYT
Bellona
Level 106
God Stats
2W - 0L
1,666 SR
Queue Stats
69W - 91L
1,303 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RileyDogg420
Morgan Le Fay
Level 59
God Stats
3W - 7L
1,489 SR
Queue Stats
48W - 87L
1,241 Elo+
Party 2
Nike
Nike
Sunzizzle
Nike
Level 95
God Stats
23W - 21L
1,436 SR
Queue Stats
260W - 244L
1,379 Elo+
Solo
Izanami
Izanami
deathwill5678
Izanami
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 60L
1,253 Elo+
Party 2
Ao Kuang
Ao Kuang
xX Juke3 Xx
Ao Kuang
Level 157
God Stats
19W - 15L
1,586 SR
Queue Stats
563W - 618L
1,365 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,308 Elo+

VS

Team Averages
Level 83
1,392 SR
1,370 Elo+
Hou Yi
Hou Yi
BoyRomanticDuke
Hou Yi
Level 62
God Stats
12W - 24L
1,342 SR
Queue Stats
95W - 146L
1,367 Elo+
Party 1
Zeus
Zeus
Moshellshocker03
Zeus
Level 65
God Stats
4W - 11L
1,291 SR
Queue Stats
252W - 302L
1,322 Elo+
Solo
Osiris
Osiris
OrangeEmpire047
Osiris
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 341L
1,427 Elo+
Solo
Sol
Sol
lymphaticphlegm
Sol
Level 120
God Stats
14W - 15L
1,328 SR
Queue Stats
108W - 116L
1,339 Elo+
Solo
Cliodhna
Cliodhna
sexypope69
Cliodhna
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 219L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HealthyOYT
Bellona
10
1 / 1 / 7
5,915
493
4,120
6,294
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
RileyDogg420
Morgan Le Fay
10
2 / 1 / 7
6,642
554
3,012
6,424
2,151
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
13
1 / 1 / 1
7,204
600
3,628
5,663
2,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
10
0 / 3 / 3
6,359
530
2,302
5,237
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
xX Juke3 Xx
Ao Kuang
13
13 / 2 / 2
8,460
705
6,260
7,650
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,305
525
4,032
6,712
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 6 / 1
6,359
530
2,437
5,450
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 0
4,865
405
1,052
2,439
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,721
393
3,348
6,208
1,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
sexypope69
Cliodhna
10
3 / 5 / 2
6,690
558
5,093
7,720
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Bellona
HealthyOYT
Bellona
1
1
7
4.5
L
2
6
1
0.42
L
0
0
0
0
W
Morgan Le Fay
RileyDogg420
Morgan Le Fay
2
1
7
5.5
W
Nike
1
1
1
1.5
W
Izanami
0
3
3
0.5
L
0
3
0
0
L
Cliodhna
sexypope69
Cliodhna
3
5
2
0.8
W
Ao Kuang
xX Juke3 Xx
Ao Kuang
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
15,962
31,268
Taken
28,529
13,904
Mitigated
8,038
7,082
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
1,184
326
1,239
6,712
1,638
29
2,418
4,138
0
19,923
W
Bellona
HealthyOYT
Bellona
4,120
536
0
1,094
6,294
5,683
0
675
5,619
0
10,584
L
2,437
660
0
226
5,450
1,611
0
3,162
2,288
24,835
0
L
1,052
213
0
1,070
2,439
1,267
0
0
2,439
0
11,993
W
Morgan Le Fay
RileyDogg420
Morgan Le Fay
3,012
547
0
1,379
6,424
2,151
746
1,422
4,793
25,301
0
W
Nike
3,628
354
0
1,000
5,663
2,126
211
48
5,615
0
38,312
W
Izanami
2,302
1,712
0
1,395
5,237
1,408
3,930
1,670
3,567
0
40,232
L
3,348
52
34
1,625
6,208
1,157
43
1,241
4,734
20,286
0
L
Cliodhna
sexypope69
Cliodhna
5,093
275
162
2,384
7,720
2,365
0
2,451
5,129
0
25,269
W
Ao Kuang
xX Juke3 Xx
Ao Kuang
6,260
1,784
0
2,214
7,650
2,536
164
1,677
5,889
41,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,580
Gold Earned
28,940
293
Minions Killed
234
0
Camps Cleared
0
1,108,321
Distance Traveled
874,853
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,305
525
43
4
0
191,315
2
W
Bellona
5,915
493
14
1
0
239,974
3
L
Zeus
6,359
530
71
6
0
190,321
5
L
Osiris
4,865
405
34
3
0
109,564
2
W
Morgan Le Fay
6,642
554
40
3
0
212,635
5
W
Nike
7,204
600
97
8
0
240,667
2
W
Izanami
6,359
530
72
6
0
195,367
0
L
Sol
4,721
393
36
3
0
160,542
2
L
Cliodhna
6,690
558
50
4
0
223,111
2
W
Ao Kuang
8,460
705
70
6
0
219,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role