Player Matchup

Kukulkan
Kukulkan
CRUgolpea2veces
Kukulkan
Level 129
God Stats
1W - 1L
1,653 SR
Queue Stats
125W - 124L
1,496 Elo+
Solo
Horus
Horus
CapoDIIO
Horus
Level 87
God Stats
24W - 14L
1,591 SR
Queue Stats
477W - 474L
1,490 Elo+
Solo
Bacchus
Bacchus
DRU7H
Bacchus
Level 125
God Stats
2W - 1L
1,288 SR
Queue Stats
42W - 52L
1,346 Elo+
Party 2
Cliodhna
Cliodhna
JL Nexa
Cliodhna
Level 76
God Stats
5W - 2L
1,690 SR
Queue Stats
108W - 139L
1,326 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
saadZ1
Morgan Le Fay
Level 105
God Stats
14W - 14L
1,513 SR
Queue Stats
380W - 412L
1,492 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,430 Elo+

VS

Team Averages
Level 118
1,392 SR
1,458 Elo+
Cerberus
Cerberus
Maksimka-Doter
Cerberus
Level 104
God Stats
9W - 11L
1,421 SR
Queue Stats
237W - 254L
1,418 Elo+
Party 3
Kuzenbo
Kuzenbo
MattyG1655
Kuzenbo
Level 106
God Stats
0W - 3L
1,123 SR
Queue Stats
399W - 507L
1,451 Elo+
Party 1
Zeus
Zeus
Nikariors
Zeus
Level 107
God Stats
20W - 26L
1,410 SR
Queue Stats
294W - 308L
1,416 Elo+
Party 3
Skadi
Skadi
White_Nekos
Skadi
Level 111
God Stats
5W - 3L
1,542 SR
Queue Stats
213W - 309L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
xWinterQueen
Cliodhna
Level 160
God Stats
6W - 12L
1,465 SR
Queue Stats
373W - 345L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 4 / 9
12,035
523
12,972
13,260
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
CapoDIIO
Horus
19
7 / 2 / 8
12,802
557
15,863
21,580
27,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
DRU7H
Bacchus
16
6 / 2 / 8
11,526
501
10,525
23,287
33,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
JL Nexa
Cliodhna
19
10 / 6 / 8
12,994
565
15,164
20,560
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
saadZ1
Morgan Le Fay
17
2 / 5 / 3
11,138
484
11,004
14,486
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 6 / 2
9,886
430
8,800
19,094
25,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
MattyG1655
Kuzenbo
14
1 / 6 / 7
8,603
374
8,914
25,080
29,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
14
3 / 9 / 5
10,158
442
13,625
15,605
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 3
9,903
431
8,293
14,325
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
xWinterQueen
Cliodhna
20
11 / 4 / 4
12,654
550
19,455
17,560
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
31
Kills
19
19
Deaths
31
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
4
9
2.63
W
Horus
CapoDIIO
Horus
7
2
8
5.5
W
Bacchus
DRU7H
Bacchus
6
2
8
5
W
Cliodhna
JL Nexa
Cliodhna
10
6
8
2.33
L
Cerberus
2
6
2
0.5
L
Kuzenbo
MattyG1655
Kuzenbo
1
6
7
0.75
L
Zeus
3
9
5
0.61
L
2
6
3
0.58
W
Morgan Le Fay
saadZ1
Morgan Le Fay
2
5
3
0.7
L
Cliodhna
xWinterQueen
Cliodhna
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,528
Damage
59,087
93,173
Taken
91,664
80,751
Mitigated
72,595
31,637
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,972
896
0
1,937
13,260
4,917
1,485
5,872
7,388
77,958
0
W
Horus
CapoDIIO
Horus
15,863
5,498
3,613
11,044
21,580
27,088
40
11,142
10,438
6,861
59,786
W
Bacchus
DRU7H
Bacchus
10,525
954
622
3,975
23,287
33,656
674
8,269
15,018
27,741
0
W
Cliodhna
JL Nexa
Cliodhna
15,164
1,339
0
7,482
20,560
9,172
1,639
5,569
14,991
0
95,641
L
Cerberus
8,800
742
0
6,010
19,094
25,109
0
6,446
12,502
50,947
0
L
Kuzenbo
MattyG1655
Kuzenbo
8,914
2,937
0
960
25,080
29,323
14
12,198
12,688
35,080
0
L
Zeus
13,625
1,175
0
2,108
15,605
5,297
520
6,565
8,920
52,375
0
L
8,293
3,971
0
2,589
14,325
5,570
36
8,448
5,825
0
55,297
W
Morgan Le Fay
saadZ1
Morgan Le Fay
11,004
1,620
356
2,608
14,486
5,918
480
4,626
9,860
80,075
0
L
Cliodhna
xWinterQueen
Cliodhna
19,455
2,681
0
5,820
17,560
7,296
0
6,519
10,901
0
107,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,495
Gold Earned
51,204
490
Minions Killed
507
0
Camps Cleared
0
2,148,891
Distance Traveled
2,050,357
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,035
523
132
6
0
477,641
1
W
Horus
12,802
557
107
5
0
443,762
10
W
Bacchus
11,526
501
23
1
0
412,933
1
W
Cliodhna
12,994
565
117
5
0
434,406
0
L
Cerberus
9,886
430
133
6
0
345,714
0
L
Kuzenbo
8,603
374
41
2
0
436,007
6
L
Zeus
10,158
442
80
3
0
389,096
1
L
Skadi
9,903
431
96
4
0
395,089
2
W
Morgan Le Fay
11,138
484
111
5
0
380,149
1
L
Cliodhna
12,654
550
157
7
0
484,451
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role