Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
On My Motherrr
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 3
Artio
Artio
TheStorm123456
Artio
Level 47
God Stats
18W - 12L
1,885 SR
Queue Stats
120W - 94L
1,595 Elo+
Party 3
Hercules
Hercules
XmasGuy925
Hercules
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,270 Elo+
Solo
Hades
Hades
in-ya-mouff21
Hades
Level 74
God Stats
7W - 10L
1,434 SR
Queue Stats
130W - 168L
1,299 Elo+
Solo
Team Averages
Level 58
1,564 SR
1,391 Elo+

VS

Team Averages
Level 48
1,499 SR
1,330 Elo+
Set
Set
Crispy_Slays
Set
Level 46
God Stats
17W - 19L
1,453 SR
Queue Stats
118W - 121L
1,368 Elo+
Party 2
Osiris
Osiris
Fukditup
Osiris
Level 70
God Stats
14W - 19L
1,378 SR
Queue Stats
201W - 260L
1,288 Elo+
Party 1
Zeus
Zeus
ItzYoYo
Zeus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,421 Elo+
Solo
Nu Wa
Nu Wa
MXUSTXUKA
Nu Wa
Level 19
God Stats
5W - 3L
1,719 SR
Queue Stats
47W - 95L
1,188 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Starkiller_56565
Ah Muzen Cab
Level 27
God Stats
11W - 12L
1,444 SR
Queue Stats
60W - 65L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 5 / 0
5,342
382
3,068
6,958
1,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
5,409
386
1,293
7,189
2,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,785
413
2,173
11,613
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
XmasGuy925
Hercules
12
2 / 3 / 0
6,391
457
2,374
11,076
5,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 6 / 0
6,440
460
5,778
12,395
7,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,132
509
4,679
7,555
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
Fukditup
Osiris
12
3 / 1 / 3
7,173
512
6,157
5,676
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ItzYoYo
Zeus
14
9 / 3 / 3
8,585
613
14,325
7,756
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
MXUSTXUKA
Nu Wa
11
2 / 2 / 5
6,412
458
4,688
3,847
1,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Starkiller_56565
Ah Muzen Cab
11
3 / 0 / 4
6,665
476
5,144
3,384
1,588
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
20
20
Deaths
6
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
0
0
W
3
0
5
5.5
W
Osiris
Fukditup
Osiris
3
1
3
4.5
W
Zeus
ItzYoYo
Zeus
9
3
3
3.5
W
Nu Wa
MXUSTXUKA
Nu Wa
2
2
5
2.25
L
0
4
0
0
W
Ah Muzen Cab
Starkiller_56565
Ah Muzen Cab
3
0
4
5
L
0
2
1
0.25
L
Hercules
XmasGuy925
Hercules
2
3
0
0.67
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
34,993
49,231
Taken
28,218
22,281
Mitigated
12,214
12,439
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,068
1,262
131
488
6,958
1,718
100
996
5,962
0
25,613
W
4,679
1,848
0
2,536
7,555
2,898
278
1,165
6,390
0
43,740
W
Osiris
Fukditup
Osiris
6,157
2,867
0
781
5,676
3,633
977
933
4,743
0
32,552
W
Zeus
ItzYoYo
Zeus
14,325
4,339
0
3,736
7,756
2,948
1,130
4,538
3,218
47,595
3,552
W
Nu Wa
MXUSTXUKA
Nu Wa
4,688
1,051
438
330
3,847
1,147
168
696
3,151
20,652
0
L
1,293
130
0
356
7,189
2,084
0
1,802
5,387
0
19,257
W
Ah Muzen Cab
Starkiller_56565
Ah Muzen Cab
5,144
3,413
0
1,996
3,384
1,588
434
619
2,765
0
24,672
L
2,173
275
0
4,452
11,613
5,465
208
3,135
8,478
13,637
0
L
Hercules
XmasGuy925
Hercules
2,374
161
0
2,479
11,076
5,749
423
3,870
7,206
0
29,694
L
5,778
94
31
4,502
12,395
7,265
0
8,430
3,965
28,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
35,967
208
Minions Killed
307
0
Camps Cleared
0
1,208,440
Distance Traveled
1,299,742
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,342
382
46
3
0
215,088
5
W
Set
7,132
509
70
5
0
280,061
1
W
Osiris
7,173
512
65
5
0
283,702
2
W
Zeus
8,585
613
100
7
0
245,268
4
W
Nu Wa
6,412
458
21
2
0
224,094
0
L
Fenrir
5,409
386
34
2
0
275,401
1
W
Ah Muzen Cab
6,665
476
51
4
0
266,617
1
L
Artio
5,785
413
19
1
0
280,340
3
L
Hercules
6,391
457
59
4
0
242,607
4
L
Hades
6,440
460
50
4
0
195,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role