Player Matchup

Ra
Ra
ISKKANDER
Ra
Level 43
God Stats
1W - 0L
1,224 SR
Queue Stats
13W - 23L
1,291 Elo+
Party 1
Tyr
Tyr
Scuny
Tyr
Level 93
God Stats
43W - 53L
1,457 SR
Queue Stats
468W - 570L
1,386 Elo+
Solo
Chiron
Chiron
sebinchoO_o2398
Chiron
Level 118
God Stats
3W - 5L
1,567 SR
Queue Stats
63W - 105L
1,327 Elo+
Party 1
Team Averages
Level 85
1,416 SR
1,335 Elo+

VS

Team Averages
Level 34
1,349 SR
1,399 Elo+
Jing Wei
Jing Wei
DhillieDaily
Jing Wei
Level 34
God Stats
8W - 8L
1,108 SR
Queue Stats
28W - 34L
1,381 Elo+
Solo
He Bo
He Bo
Gurhaak
He Bo
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 105L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
xkair0sx
Cthulhu
Level 24
God Stats
18W - 26L
1,438 SR
Queue Stats
36W - 45L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 14
9,040
753
8,089
9,734
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
Scuny
Tyr
12
6 / 2 / 8
9,629
802
7,467
11,694
10,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
13 / 3 / 6
10,507
876
17,681
11,702
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DhillieDaily
Jing Wei
10
1 / 8 / 2
7,269
606
3,155
11,373
3,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Gurhaak
He Bo
13
5 / 9 / 2
9,451
788
9,136
11,298
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xkair0sx
Cthulhu
12
1 / 4 / 5
7,881
657
7,675
16,051
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
7
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DhillieDaily
Jing Wei
1
8
2
0.25
L
He Bo
Gurhaak
He Bo
5
9
2
0.67
W
2
4
14
2.25
W
Tyr
Scuny
Tyr
6
2
8
5
W
13
3
6
5.33
L
Cthulhu
xkair0sx
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,237
Damage
19,966
33,130
Taken
38,722
17,288
Mitigated
17,186
11,345
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DhillieDaily
Jing Wei
3,155
2,230
0
1,756
11,373
3,408
0
3,649
7,724
0
17,823
L
He Bo
Gurhaak
He Bo
9,136
88
0
111
11,298
3,111
0
2,247
9,051
24,165
0
W
8,089
1,302
1,062
2,047
9,734
2,853
492
5,907
3,416
25,025
0
W
Tyr
Scuny
Tyr
7,467
427
581
3,334
11,694
10,345
195
2,409
8,881
4,015
12,534
W
17,681
8,757
1,137
3,184
11,702
4,090
1,741
6,857
3,948
0
48,421
L
Cthulhu
xkair0sx
Cthulhu
7,675
651
59
3,274
16,051
10,667
0
3,580
12,471
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
24,601
132
Minions Killed
102
3
Camps Cleared
3
636,476
Distance Traveled
611,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,269
606
32
3
1
200,247
1
L
He Bo
9,451
788
37
3
2
197,329
3
W
Ra
9,040
753
52
4
0
186,554
0
W
Tyr
9,629
802
21
2
0
237,898
0
W
Chiron
10,507
876
59
5
3
212,024
1
L
Cthulhu
7,881
657
33
3
0
213,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role