Player Matchup

Bellona
Bellona
Crvehs
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 53L
1,626 Elo+
Solo
Scylla
Scylla
MyeCohk6014
Scylla
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 8L
1,461 Elo+
Solo
Cerberus
Cerberus
SilverCarcass66
Cerberus
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,644 Elo+
Solo
Xbalanque
Xbalanque
aephal
Xbalanque
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 59L
1,602 Elo+
Solo
Fenrir
Fenrir
casprings4
Fenrir
Level 28
God Stats
48W - 31L
1,620 SR
Queue Stats
272W - 227L
1,562 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,579 Elo+

VS

Team Averages
Level 7
1,486 SR
1,465 Elo+
Ymir
Ymir
Alexnnnnnnnnn
Ymir
Level 14
God Stats
1W - 3L
1,733 SR
Queue Stats
127W - 124L
1,643 Elo+
Solo
Thanatos
Thanatos
Happyness231
Thanatos
Level 6
God Stats
0W - 5L
992 SR
Queue Stats
0W - 7L
860 Elo+
Solo
Yemoja
Yemoja
Jazzberryjam92
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,633 Elo+
Party 1
Fenrir
Fenrir
Mystic6Mamba
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Party 1
Thor
Thor
Mystic6Sloth
Thor
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 15L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crvehs
Bellona
12
1 / 1 / 2
6,618
602
3,711
5,860
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
13 / 1 / 7
7,645
695
9,461
5,438
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
5 / 2 / 3
5,915
538
2,736
7,384
6,065
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
aephal
Xbalanque
12
1 / 0 / 0
6,533
594
1,005
5,350
1,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
casprings4
Fenrir
11
11 / 1 / 6
7,294
663
7,558
6,622
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,302
664
4,747
5,870
5,155
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Happyness231
Thanatos
4
0 / 6 / 0
3,856
351
730
5,212
1,413
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 8 / 1
4,410
401
1,781
9,229
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
4
0 / 7 / 0
4,038
367
1,380
5,771
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 10 / 1
5,268
479
3,252
7,827
2,174
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
31
Kills
4
5
Deaths
32
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
Bellona
Crvehs
Bellona
1
1
2
2
L
Thanatos
Happyness231
Thanatos
0
6
0
0
L
0
8
1
0.06
W
Scylla
13
1
7
16.5
L
Fenrir
0
7
0
0
L
1
10
1
0.15
W
Cerberus
5
2
3
3.25
W
Xbalanque
aephal
Xbalanque
1
0
0
1
W
Fenrir
casprings4
Fenrir
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,471
Damage
11,890
30,654
Taken
33,909
16,007
Mitigated
15,203
9,439
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,747
1,222
0
1,809
5,870
5,155
0
110
5,760
43,320
0
W
Bellona
Crvehs
Bellona
3,711
1,340
0
1,089
5,860
4,576
0
2,245
3,615
0
37,966
L
Thanatos
Happyness231
Thanatos
730
375
0
1,522
5,212
1,413
0
2,685
2,305
0
3,787
L
1,781
703
157
214
9,229
4,614
0
4,005
5,026
7,814
0
W
Scylla
9,461
1,995
0
2,358
5,438
1,628
468
1,313
4,125
46,155
0
L
Fenrir
1,380
572
0
266
5,771
1,847
0
1,824
3,895
0
8,160
L
3,252
1,232
0
0
7,827
2,174
0
2,931
4,726
0
12,257
W
Cerberus
2,736
546
0
800
7,384
6,065
47
1,690
5,694
15,133
0
W
Xbalanque
aephal
Xbalanque
1,005
685
0
1,825
5,350
1,509
1,805
116
5,234
0
42,690
W
Fenrir
casprings4
Fenrir
7,558
2,368
0
3,367
6,622
2,229
0
1,164
5,458
0
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
24,874
345
Minions Killed
146
0
Camps Cleared
0
965,034
Distance Traveled
768,447
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,302
664
103
9
0
196,256
2
W
Bellona
6,618
602
102
9
0
197,745
4
L
Thanatos
3,856
351
7
1
0
144,680
1
L
Yemoja
4,410
401
9
1
0
146,207
0
W
Scylla
7,645
695
74
7
0
188,959
0
L
Fenrir
4,038
367
12
1
0
127,873
0
L
Thor
5,268
479
15
1
0
153,431
1
W
Cerberus
5,915
538
30
3
0
177,192
1
W
Xbalanque
6,533
594
92
8
0
196,381
0
W
Fenrir
7,294
663
47
4
0
204,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role