Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Deathshark
Tyr
Level 99
God Stats
2W - 4L
1,483 SR
Queue Stats
72W - 69L
1,489 Elo+
Party 1
Ymir
Ymir
Fourware
Ymir
Level 45
God Stats
5W - 3L
1,719 SR
Queue Stats
17W - 19L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
JackBlaze
Nu Wa
Level 92
God Stats
1W - 1L
1,686 SR
Queue Stats
62W - 53L
1,522 Elo+
Party 1
Neith
Neith
nikiwill100
Neith
Level 17
God Stats
12W - 13L
1,479 SR
Queue Stats
20W - 26L
1,461 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,490 Elo+

VS

Team Averages
Level 123
1,550 SR
1,553 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
N3towar
Fafnir
Level 158
God Stats
15W - 21L
1,497 SR
Queue Stats
878W - 954L
1,627 Elo+
Party 2
Neith
Neith
Xev1aN
Neith
Level 160
God Stats
159W - 161L
1,571 SR
Queue Stats
310W - 298L
1,557 Elo+
Solo
Sol
Sol
meloscojo3
Sol
Level 58
God Stats
4W - 2L
1,651 SR
Queue Stats
27W - 16L
1,545 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zPraQNoMe
Cu Chulainn
Level 109
God Stats
31W - 37L
1,532 SR
Queue Stats
473W - 451L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 3 / 2
5,367
537
3,664
6,964
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,532
553
2,484
4,423
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
6
1 / 3 / 1
4,747
475
2,158
6,837
2,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
JackBlaze
Nu Wa
9
1 / 3 / 0
5,566
557
3,234
4,643
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 2
4,434
443
1,928
4,272
860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
4 / 1 / 5
6,159
616
4,052
4,301
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
N3towar
Fafnir
9
1 / 0 / 7
6,122
612
2,771
6,007
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xev1aN
Neith
10
4 / 2 / 0
5,837
584
4,564
5,289
1,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,219
622
4,476
4,961
1,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
zPraQNoMe
Cu Chulainn
11
1 / 0 / 0
5,854
585
2,501
5,259
3,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
13
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Horus
 
Horus
4
1
5
6.5
L
0
1
0
0
L
Ymir
1
3
1
0.5
L
Nu Wa
JackBlaze
Nu Wa
1
3
0
0.33
W
Fafnir
N3towar
Fafnir
1
0
7
4.5
W
Neith
Xev1aN
Neith
4
2
0
2
W
3
0
3
4.5
L
0
3
2
0.33
W
Cu Chulainn
zPraQNoMe
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
18,364
27,139
Taken
25,817
8,779
Mitigated
13,488
6,203
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,664
723
0
865
6,964
2,280
0
1,280
5,684
0
28,087
W
Horus
 
Horus
4,052
1,692
507
2,193
4,301
1,837
0
996
3,305
0
25,732
L
2,484
280
0
2,158
4,423
2,348
0
161
4,262
0
28,159
L
Ymir
2,158
430
635
1,170
6,837
2,230
0
3,107
3,730
9,277
0
L
Nu Wa
JackBlaze
Nu Wa
3,234
689
0
941
4,643
1,061
0
2,639
2,004
28,017
0
W
Fafnir
N3towar
Fafnir
2,771
734
0
2,071
6,007
5,472
0
2,354
3,653
14,645
0
W
Neith
Xev1aN
Neith
4,564
2,005
0
1,656
5,289
1,359
0
392
4,897
0
35,116
W
4,476
1,493
0
3,087
4,961
1,643
26
1,468
3,493
45,435
0
L
1,928
1,051
0
434
4,272
860
0
221
4,051
0
17,196
W
Cu Chulainn
zPraQNoMe
Cu Chulainn
2,501
552
0
2,379
5,259
3,177
0
182
4,719
2,403
31,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
30,191
249
Minions Killed
323
0
Camps Cleared
0
853,981
Distance Traveled
953,878
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,367
537
53
5
0
195,058
6
W
Horus
6,159
616
51
5
0
233,413
4
L
Tyr
5,532
553
77
8
0
192,631
4
L
Ymir
4,747
475
22
2
0
169,529
4
L
Nu Wa
5,566
557
64
6
0
160,178
3
W
Fafnir
6,122
612
21
2
0
162,138
1
W
Neith
5,837
584
68
7
0
161,151
4
W
Sol
6,219
622
96
10
0
196,191
2
L
Neith
4,434
443
33
3
0
136,585
0
W
Cu Chulainn
5,854
585
87
9
0
200,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role