Player Matchup

Bastet
Bastet
FattyDumpTruck
Bastet
Level 58
God Stats
2W - 2L
1,821 SR
Queue Stats
418W - 105L
1,804 Elo+
Party 3
Ganesha
Ganesha
Pikabae
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,783 Elo+
Party 3
Ullr
Ullr
Sheeeeeeeesh973
Ullr
Level 13
God Stats
6W - 7L
1,513 SR
Queue Stats
19W - 30L
1,224 Elo+
Party 1
Arachne
Arachne
TmrwNvrCame
Arachne
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
214W - 15L
1,833 Elo+
Party 3
Merlin
Merlin
ilike_Turtles02
Merlin
Level 13
God Stats
3W - 2L
1,700 SR
Queue Stats
13W - 21L
1,237 Elo+
Party 1
Team Averages
Level 24
1,607 SR
1,576 Elo+

VS

Team Averages
Level 17
1,568 SR
1,388 Elo+
Arachne
Arachne
Adamboiiii7765
Arachne
Level 25
God Stats
10W - 6L
1,370 SR
Queue Stats
27W - 46L
1,258 Elo+
Party 2
Bakasura
Bakasura
Jasonboiii4447
Bakasura
Level 28
God Stats
9W - 10L
1,566 SR
Queue Stats
39W - 55L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
Joscka00
Xbalanque
Level 24
God Stats
1W - 1L
1,771 SR
Queue Stats
33W - 28L
1,421 Elo+
Solo
Nemesis
Nemesis
Thp_Scorpion
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Bellona
Bellona
jesusincleats22
Bellona
Level 5
God Stats
1W - 3L
1,632 SR
Queue Stats
6W - 10L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 14
12,657
666
17,870
12,416
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Pikabae
Ganesha
19
8 / 1 / 12
12,745
671
13,994
10,558
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 8 / 9
9,478
499
6,261
13,433
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TmrwNvrCame
Arachne
19
28 / 2 / 7
13,074
688
25,264
20,212
11,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 10 / 7
8,944
471
5,904
10,503
2,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 17 / 1
8,446
445
10,506
20,409
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
13
6 / 10 / 4
9,116
480
10,311
18,310
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Joscka00
Xbalanque
12
1 / 11 / 2
7,877
415
4,408
12,901
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Thp_Scorpion
Nemesis
10
1 / 14 / 5
7,476
393
2,539
13,438
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
7 / 12 / 1
9,034
475
11,223
20,966
12,598
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
62
Kills
22
22
Deaths
64
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
17
1
0.44
W
19
1
14
26
L
Bakasura
6
10
4
0.8
L
Xbalanque
Joscka00
Xbalanque
1
11
2
0.18
W
Ganesha
Pikabae
Ganesha
8
1
12
14
W
4
8
9
1.06
L
Nemesis
Thp_Scorpion
Nemesis
1
14
5
0.25
W
Arachne
TmrwNvrCame
Arachne
28
2
7
15.75
W
3
10
7
0.65
L
7
12
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,293
Damage
38,987
67,122
Taken
86,024
32,234
Mitigated
32,600
24,274
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,506
6,182
0
2,613
20,409
7,721
635
3,072
17,170
0
32,863
W
17,870
5,868
0
7,270
12,416
7,636
227
175
12,064
0
92,186
L
Bakasura
10,311
7,014
0
3,815
18,310
5,021
837
3,055
15,185
0
31,480
L
Xbalanque
Joscka00
Xbalanque
4,408
2,273
0
782
12,901
2,788
1,189
3,906
8,858
0
39,542
W
Ganesha
Pikabae
Ganesha
13,994
1,106
0
2,614
10,558
5,969
3,746
0
10,448
80,553
0
W
6,261
2,199
0
2,118
13,433
3,921
523
179
12,804
0
38,187
L
Nemesis
Thp_Scorpion
Nemesis
2,539
1,384
0
357
13,438
4,472
82
653
12,751
0
11,218
W
Arachne
TmrwNvrCame
Arachne
25,264
17,372
418
11,854
20,212
11,912
633
0
19,330
0
93,699
W
5,904
825
0
0
10,503
2,796
511
0
10,194
28,158
0
L
11,223
5,655
0
824
20,966
12,598
674
8,716
11,983
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
41,949
547
Minions Killed
275
0
Camps Cleared
0
1,845,324
Distance Traveled
1,713,439
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,446
445
59
3
0
336,809
2
W
Bastet
12,657
666
144
8
0
417,826
2
L
Bakasura
9,116
480
81
4
0
369,909
0
L
Xbalanque
7,877
415
80
4
0
326,551
0
W
Ganesha
12,745
671
129
7
0
372,868
3
W
Ullr
9,478
499
76
4
0
342,698
0
L
Nemesis
7,476
393
24
1
0
329,695
0
W
Arachne
13,074
688
142
7
0
420,359
2
W
Merlin
8,944
471
56
3
0
291,573
0
L
Bellona
9,034
475
31
2
0
350,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role