Player Matchup

Odin
Odin
BOGAMUSIS
Odin
Level 16
God Stats
4W - 4L
1,408 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Discordia
Discordia
Greg Tha Dreg
Discordia
Level 25
God Stats
6W - 6L
1,270 SR
Queue Stats
47W - 41L
1,404 Elo+
Party 2
Hercules
Hercules
eliasdestroyer8
Hercules
Level 97
God Stats
5W - 3L
1,718 SR
Queue Stats
102W - 67L
1,552 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,453 Elo+

VS

Team Averages
Level 47
1,574 SR
1,534 Elo+
Ymir
Ymir
Macedonkiller
Ymir
Level 103
God Stats
11W - 7L
1,643 SR
Queue Stats
65W - 65L
1,523 Elo+
Party 1
Neith
Neith
Samuraigav
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
senorelsmurf
Merlin
Level 29
God Stats
23W - 20L
1,578 SR
Queue Stats
124W - 96L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
6 / 3 / 7
8,359
836
4,338
9,113
4,646
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Greg Tha Dreg
Discordia
13
4 / 2 / 12
8,504
850
9,063
4,590
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
9 / 3 / 6
8,800
880
9,923
10,119
5,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
8,016
802
4,695
10,833
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
9
0 / 8 / 5
6,759
676
3,705
7,842
2,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
10
4 / 8 / 2
7,283
728
5,971
7,800
2,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
8
8
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
6
3
7
3.17
W
Discordia
Greg Tha Dreg
Discordia
4
2
12
5
L
4
4
3
1.38
L
Neith
0
8
5
0.31
W
Hercules
9
3
6
4
L
Merlin
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,324
Damage
14,371
23,822
Taken
26,475
11,036
Mitigated
15,403
4,081
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,338
2,485
0
440
9,113
4,646
394
3,001
6,043
0
16,246
W
Discordia
Greg Tha Dreg
Discordia
9,063
1,106
45
1,054
4,590
1,311
565
2,589
1,838
23,981
0
L
4,695
1,389
0
538
10,833
11,135
0
4,962
5,871
10,717
0
L
Neith
3,705
2,288
66
615
7,842
2,226
0
2,738
5,104
0
9,634
W
Hercules
9,923
3,782
0
2,542
10,119
5,079
339
5,676
4,150
2,339
21,712
L
Merlin
5,971
373
0
141
7,800
2,042
0
2,553
5,247
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
22,058
87
Minions Killed
51
4
Camps Cleared
1
536,853
Distance Traveled
417,143
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,359
836
21
2
1
184,900
2
W
Discordia
8,504
850
23
2
1
185,735
1
L
Ymir
8,016
802
17
2
0
150,994
1
L
Neith
6,759
676
19
2
0
140,353
2
W
Hercules
8,800
880
43
4
2
166,218
0
L
Merlin
7,283
728
15
2
1
125,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role