Player Matchup

Olorun
Olorun
Buttah2x-YT
Olorun
Level 124
God Stats
5W - 3L
1,633 SR
Queue Stats
487W - 528L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Xatlas77
Amaterasu
Level 156
God Stats
24W - 21L
1,617 SR
Queue Stats
215W - 186L
1,648 Elo+
Solo
The Morrigan
The Morrigan
imthranduil
The Morrigan
Level 88
God Stats
2W - 0L
1,943 SR
Queue Stats
15W - 12L
1,620 Elo+
Solo
Heimdallr
Heimdallr
josetheninja
Heimdallr
Level 160
God Stats
14W - 15L
1,572 SR
Queue Stats
129W - 126L
1,613 Elo+
Solo
Arachne
Arachne
sSHADOW3_-
Arachne
Level 101
God Stats
6W - 1L
1,892 SR
Queue Stats
208W - 163L
1,627 Elo+
Solo
Team Averages
Level 126
1,731 SR
1,609 Elo+

VS

Team Averages
Level 146
1,579 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Bend Destiny
Charybdis
Level 159
God Stats
15W - 15L
1,581 SR
Queue Stats
216W - 208L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
MrStabo
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 176L
1,574 Elo+
Solo
Loki
Loki
decliningmule
Loki
Level 160
God Stats
260W - 166L
1,692 SR
Queue Stats
748W - 675L
1,531 Elo+
Party 1
Osiris
Osiris
lR DubZ
Osiris
Level 127
God Stats
10W - 12L
1,623 SR
Queue Stats
749W - 737L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 1 / 5
8,085
622
2,331
5,838
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Xatlas77
Amaterasu
12
3 / 1 / 4
6,447
496
2,900
8,746
6,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
imthranduil
The Morrigan
13
2 / 1 / 5
7,392
569
4,769
4,813
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
josetheninja
Heimdallr
12
0 / 2 / 3
6,875
529
5,438
8,436
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
sSHADOW3_-
Arachne
13
11 / 0 / 2
8,631
664
9,261
9,763
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 5 / 1
6,822
525
2,744
7,178
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Bend Destiny
Charybdis
12
2 / 4 / 0
7,029
541
6,787
10,268
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MrStabo
Baron Samedi
8
1 / 2 / 0
5,648
434
2,335
5,036
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 2 / 0
6,983
537
2,557
6,022
3,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
lR DubZ
Osiris
13
0 / 3 / 2
6,815
524
2,121
9,042
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
1
0.3
L
Charybdis
Bend Destiny
Charybdis
2
4
0
0.5
W
Olorun
0
1
5
2.5
L
Baron Samedi
MrStabo
Baron Samedi
1
2
0
0.5
W
Amaterasu
Xatlas77
Amaterasu
3
1
4
5
L
1
2
0
0.5
W
The Morrigan
imthranduil
The Morrigan
2
1
5
4.5
W
Heimdallr
josetheninja
Heimdallr
0
2
3
0.75
L
Osiris
lR DubZ
Osiris
0
3
2
0.33
W
Arachne
sSHADOW3_-
Arachne
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
16,544
37,596
Taken
37,546
15,770
Mitigated
17,967
18,156
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,744
151
10
2,224
7,178
2,526
0
3,899
3,279
41,941
0
L
Charybdis
Bend Destiny
Charybdis
6,787
2,464
0
3,864
10,268
3,301
0
246
10,022
0
49,674
W
Olorun
2,331
1,129
226
3,985
5,838
2,020
159
0
5,838
51,772
0
L
Baron Samedi
MrStabo
Baron Samedi
2,335
423
626
946
5,036
2,606
0
125
4,911
17,709
0
W
Amaterasu
Xatlas77
Amaterasu
2,900
643
0
3,486
8,746
6,072
8
1,148
7,598
0
25,502
L
2,557
430
0
1,614
6,022
3,935
0
2,179
3,843
0
43,940
W
The Morrigan
imthranduil
The Morrigan
4,769
1,081
0
742
4,813
1,551
952
1,364
3,449
45,428
2,493
W
Heimdallr
josetheninja
Heimdallr
5,438
2,731
0
3,502
8,436
2,141
40
400
8,036
0
42,917
L
Osiris
lR DubZ
Osiris
2,121
660
0
3,198
9,042
5,599
0
490
8,552
0
55,904
W
Arachne
sSHADOW3_-
Arachne
9,261
5,916
0
6,215
9,763
3,986
153
2,167
7,596
0
48,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
33,297
427
Minions Killed
446
0
Camps Cleared
0
1,305,006
Distance Traveled
1,191,337
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,822
525
109
8
0
235,470
7
L
Charybdis
7,029
541
108
8
0
214,857
2
W
Olorun
8,085
622
131
10
0
241,455
4
L
Baron Samedi
5,648
434
19
1
0
188,863
1
W
Amaterasu
6,447
496
40
3
0
275,038
4
L
Loki
6,983
537
101
8
0
271,947
8
W
The Morrigan
7,392
569
92
7
0
246,458
3
W
Heimdallr
6,875
529
85
7
0
239,810
7
L
Osiris
6,815
524
109
8
0
280,200
4
W
Arachne
8,631
664
79
6
0
302,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role