Player Matchup

Ra
Ra
AMRlIT
Ra
Level 106
God Stats
2W - 0L
1,642 SR
Queue Stats
14W - 15L
1,366 Elo+
Party 2
Khepri
Khepri
KB-TO-GOOD-FOR-U
Khepri
Level 29
God Stats
3W - 3L
1,638 SR
Queue Stats
8W - 5L
1,256 Elo+
Party 2
Skadi
Skadi
guyverpro77
Skadi
Level 59
God Stats
18W - 29L
1,457 SR
Queue Stats
259W - 425L
1,398 Elo+
Solo
Team Averages
Level 65
1,579 SR
1,340 Elo+

VS

Team Averages
Level 68
1,634 SR
1,371 Elo+
Nox
Nox
DUKEKINGMAN
Nox
Level 129
God Stats
4W - 1L
1,854 SR
Queue Stats
20W - 21L
1,471 Elo+
Party 1
Hachiman
Hachiman
KnightOfSyrinx
Hachiman
Level 48
God Stats
3W - 2L
1,549 SR
Queue Stats
8W - 16L
1,296 Elo+
Solo
Sobek
Sobek
YoloMagicTurtle
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
13 / 1 / 5
12,842
803
20,833
10,439
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 15
11,630
727
4,270
13,809
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 6
10,575
661
7,825
6,991
2,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,378
586
9,385
12,173
4,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
1 / 6 / 4
8,859
554
9,439
13,564
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 6 / 1
9,752
610
3,768
17,685
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
5
5
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
13
1
5
15.5
L
2
6
3
0.58
W
1
1
15
8.5
L
Hachiman
1
6
4
0.5
L
2
6
1
0.42
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
22,592
31,239
Taken
43,422
27,246
Mitigated
25,411
13,548
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
20,833
3,817
2,428
7,388
10,439
5,854
492
3,821
6,618
83,206
0
L
9,385
843
0
3,422
12,173
4,140
0
6,240
5,675
48,037
0
W
4,270
868
0
2,326
13,809
18,420
346
5,675
8,134
11,309
0
L
Hachiman
9,439
5,291
598
2,603
13,564
4,130
0
9,150
4,062
0
25,967
L
3,768
392
323
3,199
17,685
17,141
0
8,955
8,296
13,986
0
W
7,825
2,609
341
1,065
6,991
2,972
1,680
4,279
2,712
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
27,989
191
Minions Killed
149
8
Camps Cleared
5
897,479
Distance Traveled
754,092
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,842
803
136
9
3
286,957
3
L
Nox
9,378
586
89
6
2
271,012
1
W
Khepri
11,630
727
17
1
0
300,182
0
L
Hachiman
8,859
554
40
3
3
251,208
4
L
Sobek
9,752
610
20
1
0
231,872
1
W
Skadi
10,575
661
38
2
5
310,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role