Player Matchup

Gilgamesh
Gilgamesh
Abdiel1995
Gilgamesh
Level 29
God Stats
5W - 3L
1,408 SR
Queue Stats
234W - 232L
1,547 Elo+
Solo
Tiamat
Tiamat
KALIFAKUSHHH
Tiamat
Level 28
God Stats
2W - 2L
1,675 SR
Queue Stats
130W - 107L
1,679 Elo+
Solo
Ymir
Ymir
MadBomb15
Ymir
Level 28
God Stats
6W - 7L
1,258 SR
Queue Stats
146W - 135L
1,534 Elo+
Solo
Mulan
Mulan
NumbersComplex
Mulan
Level 29
God Stats
4W - 3L
1,739 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo
Chiron
Chiron
Yodas2001Civic
Chiron
Level 28
God Stats
9W - 5L
1,793 SR
Queue Stats
124W - 103L
1,656 Elo+
Solo
Team Averages
Level 28
1,575 SR
1,582 Elo+

VS

Team Averages
Level 24
1,558 SR
1,538 Elo+
Nu Wa
Nu Wa
KitchenWhippin
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,589 Elo+
Party 1
Mercury
Mercury
MikeKroegerNB
Mercury
Level 27
God Stats
6W - 11L
1,538 SR
Queue Stats
202W - 221L
1,538 Elo+
Party 1
Izanami
Izanami
MulanMain69
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,558 Elo+
Party 1
Ymir
Ymir
N1vedd
Ymir
Level 17
God Stats
106W - 115L
1,544 SR
Queue Stats
128W - 136L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
Purenano
Amaterasu
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
97W - 104L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abdiel1995
Gilgamesh
18
7 / 2 / 8
11,609
580
10,266
16,947
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Tiamat
17
3 / 3 / 5
11,270
564
12,620
14,441
8,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
6 / 1 / 10
10,671
534
8,120
13,771
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 0 / 6
12,051
603
10,489
17,279
19,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 0 / 7
12,518
626
17,322
10,000
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,025
451
9,968
13,169
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
15
2 / 7 / 2
9,187
459
6,732
17,108
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
MulanMain69
Izanami
12
0 / 6 / 0
7,273
364
5,843
12,763
2,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
N1vedd
Ymir
12
0 / 9 / 1
7,316
366
4,698
20,539
14,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Purenano
Amaterasu
15
0 / 2 / 2
8,645
432
4,582
13,678
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
31
Kills
5
6
Deaths
31
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abdiel1995
Gilgamesh
7
2
8
5.5
W
Tiamat
3
3
5
1.83
L
3
7
1
0.5
W
Ymir
6
1
10
11
L
Mercury
2
7
2
0.43
L
Izanami
MulanMain69
Izanami
0
6
0
0
L
Ymir
N1vedd
Ymir
0
9
1
0.06
W
5
0
6
8
L
Amaterasu
Purenano
Amaterasu
0
2
2
0.5
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,817
Damage
31,823
72,438
Taken
77,257
55,937
Mitigated
35,450
33,976
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abdiel1995
Gilgamesh
10,266
2,132
0
8,646
16,947
7,698
815
2,877
14,070
0
83,794
W
Tiamat
12,620
731
0
6,000
14,441
8,699
500
4,121
10,320
77,232
0
L
9,968
1,618
0
1,218
13,169
3,872
766
2,824
9,949
52,962
0
W
Ymir
8,120
2,331
0
3,365
13,771
16,370
136
2,299
11,472
20,095
0
L
Mercury
6,732
3,693
0
4,232
17,108
5,312
0
4,291
12,455
0
56,048
L
Izanami
MulanMain69
Izanami
5,843
3,517
0
1,565
12,763
2,945
0
2,172
10,524
0
48,332
L
Ymir
N1vedd
Ymir
4,698
585
0
750
20,539
14,637
0
7,899
12,361
26,981
0
W
10,489
1,335
184
9,125
17,279
19,130
0
4,374
12,905
0
80,141
L
Amaterasu
Purenano
Amaterasu
4,582
411
0
2,083
13,678
8,684
902
4,539
8,588
0
42,863
W
17,322
6,187
1,638
5,018
10,000
4,040
2,943
3,935
6,065
0
120,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,119
Gold Earned
41,446
641
Minions Killed
445
0
Camps Cleared
0
1,892,606
Distance Traveled
1,743,133
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,609
580
118
6
0
427,769
1
W
Tiamat
11,270
564
150
8
0
373,343
5
L
Nu Wa
9,025
451
111
6
0
310,167
4
W
Ymir
10,671
534
23
1
0
356,917
2
L
Mercury
9,187
459
106
5
0
402,948
0
L
Izanami
7,273
364
87
4
0
336,475
6
L
Ymir
7,316
366
47
2
0
315,083
5
W
Mulan
12,051
603
154
8
0
350,845
6
L
Amaterasu
8,645
432
94
5
0
378,460
5
W
Chiron
12,518
626
196
10
0
383,732
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role