Player Matchup

Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
ArmedPython
Ullr
Level 39
God Stats
6W - 6L
1,292 SR
Queue Stats
98W - 113L
1,496 Elo+
Solo
Olorun
Olorun
Saijosu
Olorun
Level 42
God Stats
7W - 4L
1,705 SR
Queue Stats
43W - 50L
1,496 Elo+
Solo
Awilix
Awilix
Sephi802
Awilix
Level 126
God Stats
2W - 1L
1,563 SR
Queue Stats
291W - 328L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
ShiroG15-
Amaterasu
Level 49
God Stats
24W - 36L
1,894 SR
Queue Stats
162W - 225L
1,410 Elo+
Party 2
Team Averages
Level 76
1,591 SR
1,469 Elo+

VS

Team Averages
Level 47
1,481 SR
1,345 Elo+
Sylvanus
Sylvanus
B63x
Sylvanus
Level 30
God Stats
32W - 41L
1,443 SR
Queue Stats
62W - 90L
1,341 Elo+
Party 1
Tiamat
Tiamat
PoggerHogger
Tiamat
Level 43
God Stats
0W - 2L
1,323 SR
Queue Stats
121W - 128L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Rouge124
Cliodhna
Level 48
God Stats
3W - 1L
1,720 SR
Queue Stats
53W - 73L
1,328 Elo+
Party 3
Artemis
Artemis
akagetmoney
Artemis
Level 98
God Stats
0W - 3L
1,420 SR
Queue Stats
228W - 281L
1,352 Elo+
Party 1
Olorun
Olorun
awesomekyle4321
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 48L
1,193 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
7 / 2 / 16
11,252
563
10,707
18,974
26,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
9 / 2 / 7
11,509
575
9,387
11,079
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Saijosu
Olorun
17
5 / 2 / 10
11,309
565
16,974
18,021
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Sephi802
Awilix
19
20 / 3 / 7
12,772
639
21,443
14,495
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
ShiroG15-
Amaterasu
17
3 / 0 / 9
10,599
530
7,521
23,459
15,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B63x
Sylvanus
13
1 / 7 / 2
8,689
434
8,886
20,869
22,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
15
0 / 6 / 0
8,941
447
12,741
13,086
9,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Rouge124
Cliodhna
16
8 / 10 / 1
11,075
554
17,224
19,259
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
akagetmoney
Artemis
13
0 / 12 / 1
7,766
388
7,508
16,064
3,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 3
8,135
407
7,125
16,515
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
44
Kills
9
9
Deaths
44
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
2
16
7.5
W
9
2
7
6.25
L
Sylvanus
B63x
Sylvanus
1
7
2
0.29
L
Tiamat
0
6
0
0
L
Cliodhna
Rouge124
Cliodhna
8
10
1
0.85
W
Olorun
Saijosu
Olorun
5
2
10
5
W
Awilix
Sephi802
Awilix
20
3
7
7.83
W
Amaterasu
ShiroG15-
Amaterasu
3
0
9
7.5
L
Artemis
akagetmoney
Artemis
0
12
1
0.04
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,032
Damage
53,484
86,028
Taken
85,793
61,207
Mitigated
48,210
33,736
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,707
1,575
2,539
4,217
18,974
26,728
305
4,996
13,978
26,426
0
W
9,387
3,988
0
250
11,079
4,218
3,237
2,229
8,850
0
80,573
L
Sylvanus
B63x
Sylvanus
8,886
2,574
675
2,834
20,869
22,106
0
9,005
11,864
34,975
8,544
L
Tiamat
12,741
2,218
0
1,885
13,086
9,144
322
905
12,181
56,149
0
L
Cliodhna
Rouge124
Cliodhna
17,224
2,222
0
4,072
19,259
6,540
0
3,769
15,490
0
63,586
W
Olorun
Saijosu
Olorun
16,974
8,935
1,244
11,821
18,021
6,812
4,134
5,865
12,156
74,647
0
W
Awilix
Sephi802
Awilix
21,443
10,925
0
2,099
14,495
7,654
0
1,632
12,827
0
99,105
W
Amaterasu
ShiroG15-
Amaterasu
7,521
2,455
0
11,566
23,459
15,795
756
11,937
10,935
0
51,462
L
Artemis
akagetmoney
Artemis
7,508
4,170
0
973
16,064
3,689
0
5,788
10,276
0
39,710
L
7,125
2,817
0
5,596
16,515
6,731
74
8,392
8,123
38,614
6,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
44,606
511
Minions Killed
429
0
Camps Cleared
0
1,902,858
Distance Traveled
1,670,122
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,252
563
31
2
0
405,970
8
W
Ullr
11,509
575
148
7
0
358,763
0
L
Sylvanus
8,689
434
68
3
0
338,199
5
L
Tiamat
8,941
447
123
6
0
348,796
1
L
Cliodhna
11,075
554
99
5
0
364,307
2
W
Olorun
11,309
565
123
6
0
345,119
3
W
Awilix
12,772
639
122
6
0
452,004
0
W
Amaterasu
10,599
530
87
4
0
341,002
3
L
Artemis
7,766
388
65
3
0
328,578
0
L
Olorun
8,135
407
74
4
0
290,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role