Player Matchup

Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Lanochadorada
Cu Chulainn
Gold II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,788 MMR
Solo
Geb
Geb
Platinum V
U_Rok_CancelDat
Geb
Platinum V
Level 107
God Stats
17W - 13L
1,578 SR
Queue Stats
721W - 714L
1,794 MMR
Solo
Horus
Horus
Platinum V
babyshaq915
Horus
Platinum V
Level 123
God Stats
8W - 8L
1,676 SR
Queue Stats
665W - 683L
1,736 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
stevethepoor
Xbalanque
Platinum IV
Level 143
God Stats
4W - 2L
2,052 SR
Queue Stats
229W - 213L
1,727 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,661 SR
1,709 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,570 SR
1,781 MMR
Arachne
Arachne
Platinum I
BossKevin131207
Arachne
Platinum I
Level 106
God Stats
19W - 15L
1,718 SR
Queue Stats
326W - 327L
1,988 MMR
Party 1
Cerberus
Cerberus
Platinum II
CladeronKing29
Cerberus
Platinum II
Level 102
God Stats
4W - 7L
1,392 SR
Queue Stats
155W - 158L
1,861 MMR
Solo
Sylvanus
Sylvanus
Diamond V
XBlackProdigyX2
Sylvanus
Diamond V
Level 160
God Stats
4W - 2L
1,731 SR
Queue Stats
165W - 153L
1,715 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Zemor11
Heimdallr
Platinum IV
Level 149
God Stats
17W - 17L
1,512 SR
Queue Stats
112W - 102L
1,801 MMR
Solo
Scylla
Scylla
Gold III
Zius VicTA
Scylla
Gold III
Level 125
God Stats
4W - 6L
1,497 SR
Queue Stats
722W - 727L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 4 / 0
4,479
498
840
3,608
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Lanochadorada
Cu Chulainn
9
0 / 2 / 0
4,997
555
3,663
7,601
3,484
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,267
474
1,171
4,148
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 4 / 0
4,128
459
2,493
6,231
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
stevethepoor
Xbalanque
5
0 / 3 / 0
3,930
437
2,731
4,288
430
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ArtioHadesUllrMorgan Le FayLoki

VS

Bans
AthenaGilgameshNikeOdinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,282
698
4,194
4,586
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
7
0 / 1 / 6
4,483
498
2,615
6,476
2,302
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
11
0 / 0 / 2
5,907
656
3,634
4,748
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
Zemor11
Heimdallr
11
5 / 0 / 0
6,305
701
3,782
4,564
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Zius VicTA
Scylla
9
3 / 0 / 2
5,524
614
2,821
3,026
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
6
0
3
7.5
W
Cerberus
0
1
6
3
L
Cu Chulainn
Lanochadorada
Cu Chulainn
0
2
0
0
L
0
1
0
0
W
Sylvanus
0
0
2
1
W
Heimdallr
Zemor11
Heimdallr
5
0
0
5
W
Scylla
Zius VicTA
Scylla
3
0
2
4
L
1
4
0
0.25
L
Xbalanque
stevethepoor
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,898
Damage
17,046
25,876
Taken
23,400
9,098
Mitigated
10,897
6,885
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
840
37
0
364
3,608
1,038
0
633
2,879
17,640
0
W
4,194
3,197
0
1,856
4,586
1,888
0
522
4,064
0
27,993
W
Cerberus
2,615
266
0
1,670
6,476
2,302
0
216
6,260
13,491
0
L
Cu Chulainn
Lanochadorada
Cu Chulainn
3,663
0
0
2,269
7,601
3,484
0
3,416
4,181
0
28,064
L
1,171
239
0
1,767
4,148
1,290
0
442
3,698
15,738
0
W
Sylvanus
3,634
1,443
502
2,805
4,748
4,360
304
0
4,748
27,942
8,735
W
Heimdallr
Zemor11
Heimdallr
3,782
2,251
0
2,608
4,564
1,510
966
0
4,564
0
40,354
W
Scylla
Zius VicTA
Scylla
2,821
143
0
611
3,026
837
51
1,489
1,459
23,580
0
L
2,493
930
84
1,301
6,231
2,856
0
2,974
3,129
1,325
11,110
L
Xbalanque
stevethepoor
Xbalanque
2,731
967
0
1,100
4,288
430
0
655
3,630
0
13,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
28,501
201
Minions Killed
308
0
Camps Cleared
0
762,276
Distance Traveled
886,133
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,479
498
41
5
0
115,542
1
W
Arachne
6,282
698
62
7
0
223,130
2
W
Cerberus
4,483
498
37
4
0
172,533
2
L
Cu Chulainn
4,997
555
72
8
0
182,185
3
L
Geb
4,267
474
41
5
0
154,172
1
W
Sylvanus
5,907
656
75
8
0
153,972
2
W
Heimdallr
6,305
701
83
9
0
161,186
2
W
Scylla
5,524
614
51
6
0
175,312
2
L
Horus
4,128
459
21
2
0
173,729
3
L
Xbalanque
3,930
437
26
3
0
136,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role