Player Matchup

Chiron
Chiron
QueadlunnRau
Chiron
Level 149
God Stats
8W - 5L
1,656 SR
Queue Stats
74W - 63L
1,674 Elo+
Party 2
Cerberus
Cerberus
Sh0ck3d
Cerberus
Level 149
God Stats
8W - 6L
1,592 SR
Queue Stats
88W - 78L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
Xaioss
Baron Samedi
Level 128
God Stats
2W - 0L
1,896 SR
Queue Stats
97W - 71L
1,692 Elo+
Party 2
Team Averages
Level 142
1,714 SR
1,676 Elo+

VS

Team Averages
Level 89
1,610 SR
1,738 Elo+
Serqet
Serqet
WTWXZ
Serqet
Level 77
God Stats
5W - 2L
1,336 SR
Queue Stats
120W - 87L
1,704 Elo+
Party 1
Guan Yu
Guan Yu
Xalinea
Guan Yu
Level 149
God Stats
1W - 2L
1,944 SR
Queue Stats
78W - 57L
1,736 Elo+
Party 1
Ra
Ra
YagamiOmen
Ra
Level 40
God Stats
2W - 2L
1,551 SR
Queue Stats
44W - 28L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 6 / 9
13,515
676
17,174
23,671
7,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sh0ck3d
Cerberus
17
2 / 2 / 11
12,714
636
11,054
23,933
28,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Xaioss
Baron Samedi
18
9 / 2 / 5
13,510
676
17,109
15,794
7,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
WTWXZ
Serqet
10
1 / 3 / 1
10,051
503
3,270
6,866
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Xalinea
Guan Yu
16
1 / 11 / 8
12,489
624
15,963
25,954
25,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 2 / 2
13,560
678
19,288
16,718
14,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
9
10
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
6
9
1.58
W
Cerberus
Sh0ck3d
Cerberus
2
2
11
3.75
L
Serqet
WTWXZ
Serqet
1
3
1
0.5
W
Baron Samedi
Xaioss
Baron Samedi
9
2
5
5.75
L
Guan Yu
Xalinea
Guan Yu
1
11
8
0.45
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,337
Damage
38,521
63,398
Taken
49,538
43,125
Mitigated
41,914
30,022
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,174
6,614
2,532
11,228
23,671
7,617
1,483
7,521
14,600
0
65,052
W
Cerberus
Sh0ck3d
Cerberus
11,054
847
0
6,554
23,933
28,261
785
5,822
17,276
58,288
0
L
Serqet
WTWXZ
Serqet
3,270
658
0
467
6,866
1,885
0
4,629
2,237
0
8,055
W
Baron Samedi
Xaioss
Baron Samedi
17,109
2,242
2,702
7,006
15,794
7,247
1,038
5,078
10,288
65,742
0
L
Guan Yu
Xalinea
Guan Yu
15,963
2,567
549
2,142
25,954
25,157
0
13,982
11,972
0
38,063
L
19,288
1,674
670
5,913
16,718
14,872
0
9,951
6,767
66,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
36,100
310
Minions Killed
188
13
Camps Cleared
5
1,035,905
Distance Traveled
788,863
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,515
676
79
4
6
336,726
3
W
Cerberus
12,714
636
141
7
3
364,400
5
L
Serqet
10,051
503
11
1
1
138,954
2
W
Baron Samedi
13,510
676
90
5
4
334,779
2
L
Guan Yu
12,489
624
54
3
3
316,779
2
L
Ra
13,560
678
123
6
1
333,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role