Player Matchup

Yemoja
Yemoja
B1G P0PP4 T
Yemoja
Level 18
God Stats
9W - 7L
1,327 SR
Queue Stats
55W - 70L
1,320 Elo+
Solo
Ymir
Ymir
Jdiggity9550
Ymir
Level 28
God Stats
32W - 37L
1,406 SR
Queue Stats
111W - 152L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rev0_proxx
Tsukuyomi
Level 17
God Stats
9W - 9L
1,384 SR
Queue Stats
10W - 18L
1,257 Elo+
Party 1
Athena
Athena
l-hashima-l
Athena
Level 22
God Stats
6W - 4L
1,556 SR
Queue Stats
73W - 70L
1,274 Elo+
Party 1
Thanatos
Thanatos
llhashi
Thanatos
Level 29
God Stats
9W - 4L
1,395 SR
Queue Stats
53W - 55L
1,313 Elo+
Party 1
Team Averages
Level 23
1,414 SR
1,286 Elo+

VS

Team Averages
Level 16
1,478 SR
1,320 Elo+
Zeus
Zeus
Eto7225
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
STHpush
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 190L
1,243 Elo+
Solo
Gilgamesh
Gilgamesh
SilkAnt6191
Gilgamesh
Level 27
God Stats
12W - 8L
1,763 SR
Queue Stats
189W - 231L
1,354 Elo+
Solo
Danzaburou
Danzaburou
fpa1981
Danzaburou
Level 18
God Stats
4W - 6L
1,304 SR
Queue Stats
68W - 105L
1,251 Elo+
Solo
Bakasura
Bakasura
mcwinskeyyy
Bakasura
Level 23
God Stats
5W - 4L
1,323 SR
Queue Stats
35W - 56L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 3 / 1
6,226
445
3,230
9,006
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 0
8,398
600
5,066
9,184
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Rev0_proxx
Tsukuyomi
11
6 / 6 / 2
7,457
533
6,527
10,715
3,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
10
3 / 3 / 8
7,434
531
5,023
11,985
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
llhashi
Thanatos
13
14 / 1 / 5
8,860
633
12,106
11,185
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eto7225
Zeus
6
0 / 13 / 1
4,783
342
2,012
7,775
1,590
Odin
STHpush
Odin
12
2 / 5 / 1
7,080
506
3,419
10,593
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
SilkAnt6191
Gilgamesh
10
6 / 1 / 3
7,177
513
9,169
10,334
5,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
fpa1981
Danzaburou
10
3 / 4 / 4
6,789
485
3,281
7,667
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mcwinskeyyy
Bakasura
9
0 / 7 / 0
5,601
400
2,408
9,826
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
30
Kills
11
14
Deaths
30
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
1
0.17
L
Zeus
Eto7225
Zeus
0
13
1
0.04
W
7
1
0
7
W
Tsukuyomi
Rev0_proxx
Tsukuyomi
6
6
2
1.17
L
Odin
STHpush
Odin
2
5
1
0.5
L
Gilgamesh
SilkAnt6191
Gilgamesh
6
1
3
7.5
L
Danzaburou
fpa1981
Danzaburou
3
4
4
1.25
W
Athena
3
3
8
2.33
W
Thanatos
llhashi
Thanatos
14
1
5
16.5
L
Bakasura
mcwinskeyyy
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
20,289
52,075
Taken
46,195
30,635
Mitigated
19,739
21,594
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,230
1,290
495
1,814
9,006
4,242
784
0
9,006
19,127
0
L
Zeus
Eto7225
Zeus
2,012
1,332
0
0
7,775
1,590
0
2,287
5,397
5,947
0
W
5,066
1,661
0
5,124
9,184
5,929
318
234
8,624
42,770
0
W
Tsukuyomi
Rev0_proxx
Tsukuyomi
6,527
1,945
0
1,689
10,715
3,233
1,163
505
10,210
0
32,581
L
Odin
STHpush
Odin
3,419
1,191
0
1,122
10,593
7,335
281
3,534
6,648
0
22,062
L
Gilgamesh
SilkAnt6191
Gilgamesh
9,169
4,176
585
1,294
10,334
5,662
0
3,698
6,636
0
25,693
L
Danzaburou
fpa1981
Danzaburou
3,281
1,145
0
839
7,667
2,495
196
1,614
6,053
0
19,082
W
Athena
5,023
1,581
0
969
11,985
13,160
1,018
739
11,075
21,467
0
W
Thanatos
llhashi
Thanatos
12,106
4,797
0
11,503
11,185
4,071
462
534
10,405
0
43,597
L
Bakasura
mcwinskeyyy
Bakasura
2,408
1,759
0
1,238
9,826
2,657
0
1,609
8,142
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
31,430
290
Minions Killed
194
0
Camps Cleared
0
1,296,650
Distance Traveled
1,213,614
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,226
445
31
2
0
217,605
0
L
Zeus
4,783
342
11
1
0
226,925
0
W
Ymir
8,398
600
97
7
0
251,292
1
W
Tsukuyomi
7,457
533
60
4
0
290,458
0
L
Odin
7,080
506
50
4
0
247,505
1
L
Gilgamesh
7,177
513
30
2
0
243,205
1
L
Danzaburou
6,789
485
43
3
0
257,400
4
W
Athena
7,434
531
39
3
0
255,770
3
W
Thanatos
8,860
633
63
5
0
281,525
0
L
Bakasura
5,601
400
60
4
0
238,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role