Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
RedScorpionRuss
Ah Puch
Level 27
God Stats
2W - 3L
1,506 SR
Queue Stats
94W - 104L
1,521 Elo+
Solo
Izanami
Izanami
Tappajaomena
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,553 Elo+
Solo
Ymir
Ymir
WALT002
Ymir
Level 19
God Stats
37W - 28L
1,574 SR
Queue Stats
82W - 74L
1,436 Elo+
Solo
Arachne
Arachne
herponn
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,577 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,517 Elo+

VS

Team Averages
Level 15
1,459 SR
1,495 Elo+
Awilix
Awilix
Dazmir
Awilix
Level 14
God Stats
1W - 3L
1,272 SR
Queue Stats
94W - 101L
1,553 Elo+
Solo
Artemis
Artemis
Likxun
Artemis
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
19W - 10L
1,635 Elo+
Solo
Amaterasu
Amaterasu
Onidom
Amaterasu
Level 8
God Stats
5W - 5L
1,292 SR
Queue Stats
18W - 10L
1,599 Elo+
Solo
Nu Wa
Nu Wa
RobertDJS
Nu Wa
Level 29
God Stats
46W - 44L
1,574 SR
Queue Stats
93W - 96L
1,481 Elo+
Solo
Ra
Ra
timorf666
Ra
Level 6
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 3 / 5
9,143
571
10,189
12,987
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 1 / 5
9,343
584
8,237
11,470
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tappajaomena
Izanami
11
0 / 7 / 7
6,983
436
3,404
9,566
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
WALT002
Ymir
13
6 / 3 / 6
8,502
531
3,608
11,751
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
herponn
Arachne
16
9 / 3 / 1
9,864
617
11,473
11,572
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dazmir
Awilix
12
5 / 7 / 1
8,180
511
8,240
15,601
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Likxun
Artemis
14
6 / 4 / 4
8,870
554
10,205
10,126
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Onidom
Amaterasu
11
1 / 8 / 0
7,002
438
4,059
11,180
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
RobertDJS
Nu Wa
14
4 / 5 / 8
8,751
547
12,939
9,456
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
6,104
382
2,453
5,828
1,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
27
Kills
17
17
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
5
3.5
L
Awilix
Dazmir
Awilix
5
7
1
0.79
L
Artemis
Likxun
Artemis
6
4
4
2
L
Amaterasu
Onidom
Amaterasu
1
8
0
0.13
W
4
1
5
6.5
L
Nu Wa
RobertDJS
Nu Wa
4
5
8
1.6
W
Izanami
Tappajaomena
Izanami
0
7
7
0.5
W
Ymir
WALT002
Ymir
6
3
6
3
W
Arachne
herponn
Arachne
9
3
1
3.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
37,896
57,346
Taken
52,191
29,375
Mitigated
19,451
19,049
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,189
1,288
0
3,455
12,987
4,028
252
1,841
10,984
0
58,713
L
Awilix
Dazmir
Awilix
8,240
3,036
0
3,250
15,601
4,514
0
4,800
10,801
0
36,759
L
Artemis
Likxun
Artemis
10,205
2,190
0
2,973
10,126
2,908
0
1,196
8,930
0
53,468
L
Amaterasu
Onidom
Amaterasu
4,059
1,598
0
1,260
11,180
8,032
0
329
10,851
0
32,373
W
8,237
263
0
6,445
11,470
4,598
612
4,277
7,009
62,687
0
L
Nu Wa
RobertDJS
Nu Wa
12,939
3,192
0
2,615
9,456
2,260
207
2,048
7,408
46,406
0
W
Izanami
Tappajaomena
Izanami
3,404
2,806
0
375
9,566
2,571
944
3,297
6,021
0
34,699
W
Ymir
WALT002
Ymir
3,608
498
0
2,747
11,751
9,754
0
3,394
7,932
27,350
0
W
Arachne
herponn
Arachne
11,473
7,300
0
6,027
11,572
8,424
314
1,470
10,008
0
59,698
L
2,453
207
0
619
5,828
1,737
111
3,639
2,189
20,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
38,907
420
Minions Killed
374
0
Camps Cleared
0
1,527,886
Distance Traveled
1,253,078
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,143
571
101
6
0
371,876
5
L
Awilix
8,180
511
70
4
0
303,137
3
L
Artemis
8,870
554
103
6
0
271,302
0
L
Amaterasu
7,002
438
67
4
0
226,761
2
W
Ah Puch
9,343
584
98
6
0
310,074
2
L
Nu Wa
8,751
547
79
5
0
269,609
1
W
Izanami
6,983
436
68
4
0
263,888
1
W
Ymir
8,502
531
46
3
0
295,540
3
W
Arachne
9,864
617
107
7
0
286,508
1
L
Ra
6,104
382
55
3
0
182,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role