Player Matchup

Artemis
Artemis
A Pow3r Ranger
Artemis
Level 147
God Stats
12W - 8L
1,832 SR
Queue Stats
43W - 34L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
MadMidichlorian
Danzaburou
Level 156
God Stats
3W - 3L
1,491 SR
Queue Stats
168W - 188L
1,512 Elo+
Party 2
Neith
Neith
MikillNíðhöggr
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 3
Izanami
Izanami
PooseUnPoose
Izanami
Level 62
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 3
Team Averages
Level 107
1,629 SR
1,677 Elo+

VS

Team Averages
Level 116
1,547 SR
1,497 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LinK Cascade
Chaac
Level 146
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
Oliver214
Scylla
Level 49
God Stats
1W - 0L
1,508 SR
Queue Stats
9W - 11L
1,487 Elo+
Solo
Mulan
Mulan
PsyonicRift
Mulan
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,680
768
7,349
6,599
2,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
MadMidichlorian
Danzaburou
13
3 / 4 / 0
7,806
781
4,606
6,766
2,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 2
6,885
689
3,466
8,716
2,603
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
PooseUnPoose
Izanami
12
0 / 7 / 0
7,186
719
3,610
10,230
3,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 2 / 3
10,113
1,011
9,046
9,962
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 8
9,358
936
7,699
5,610
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Oliver214
Scylla
15
3 / 0 / 8
9,149
915
4,784
4,793
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 10
8,907
891
6,458
10,392
13,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
22
22
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
2
3
6.25
L
0
4
2
0.25
W
6
0
8
10
L
Danzaburou
MadMidichlorian
Danzaburou
3
4
0
0.75
L
0
7
2
0.14
W
Scylla
Oliver214
Scylla
3
0
8
7
L
Izanami
PooseUnPoose
Izanami
0
7
0
0
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
27,987
32,311
Taken
30,757
11,480
Mitigated
25,635
2,688
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,046
530
2,094
5,968
9,962
3,746
1,127
441
9,521
40,718
0
L
7,349
2,058
0
484
6,599
2,565
1,022
2,418
3,862
0
37,204
W
7,699
1,182
0
2,636
5,610
7,035
1,711
158
5,452
0
23,112
L
Danzaburou
MadMidichlorian
Danzaburou
4,606
1,882
0
833
6,766
2,616
0
3,435
3,008
0
24,155
L
3,466
1,795
0
751
8,716
2,603
0
2,948
5,082
0
10,412
W
Scylla
Oliver214
Scylla
4,784
676
0
1,192
4,793
1,573
2,409
0
4,793
36,404
0
L
Izanami
PooseUnPoose
Izanami
3,610
2,305
0
620
10,230
3,696
0
4,793
4,782
0
22,928
W
6,458
1,021
0
3,337
10,392
13,281
95
204
10,188
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
37,527
167
Minions Killed
222
7
Camps Cleared
13
568,805
Distance Traveled
806,157
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,113
1,011
71
7
7
200,908
1
L
Artemis
7,680
768
69
7
2
168,443
3
W
Chaac
9,358
936
52
5
2
212,048
0
L
Danzaburou
7,806
781
29
3
4
114,392
1
L
Neith
6,885
689
21
2
0
136,854
0
W
Scylla
9,149
915
69
7
2
187,646
3
L
Izanami
7,186
719
48
5
1
149,116
2
W
Mulan
8,907
891
30
3
2
205,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role