Player Matchup

He Bo
He Bo
DaCrunchyRamen
He Bo
Level 126
God Stats
1W - 2L
1,748 SR
Queue Stats
49W - 58L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
KSITheSun
Cabrakan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,484 Elo+
Party 2
Anhur
Anhur
illLogiic
Anhur
Level 100
God Stats
1W - 1L
1,376 SR
Queue Stats
109W - 102L
1,603 Elo+
Party 2
Team Averages
Level 123
1,541 SR
1,504 Elo+

VS

Team Averages
Level 105
1,511 SR
1,536 Elo+
Ah Puch
Ah Puch
Albus1904
Ah Puch
Level 158
God Stats
4W - 2L
1,664 SR
Queue Stats
48W - 52L
1,633 Elo+
Solo
Hou Yi
Hou Yi
Thr3E
Hou Yi
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
55W - 49L
1,513 Elo+
Party 1
Bacchus
Bacchus
teamramrod1223
Bacchus
Level 29
God Stats
18W - 11L
1,576 SR
Queue Stats
41W - 32L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 8
8,977
561
6,899
11,689
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
KSITheSun
Cabrakan
13
3 / 7 / 5
10,126
633
6,213
19,088
19,752
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
illLogiic
Anhur
15
7 / 3 / 3
10,697
669
10,984
14,637
5,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Albus1904
Ah Puch
16
4 / 2 / 8
11,538
721
18,345
11,285
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Thr3E
Hou Yi
16
10 / 2 / 4
11,968
748
16,008
7,889
2,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 9
10,543
659
5,397
15,449
19,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
16
16
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Albus1904
Ah Puch
4
2
8
4
L
0
6
8
0.67
L
Cabrakan
KSITheSun
Cabrakan
3
7
5
0.79
W
Hou Yi
Thr3E
Hou Yi
10
2
4
6
L
Anhur
illLogiic
Anhur
7
3
3
2.83
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
39,750
45,414
Taken
34,623
28,979
Mitigated
25,584
4,989
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Albus1904
Ah Puch
18,345
785
0
4,598
11,285
3,916
1,024
4,472
6,653
60,596
0
L
6,899
250
0
712
11,689
3,628
0
5,262
6,427
27,463
0
L
Cabrakan
KSITheSun
Cabrakan
6,213
610
481
1,406
19,088
19,752
0
9,490
9,598
9,789
0
W
Hou Yi
Thr3E
Hou Yi
16,008
5,617
0
1,094
7,889
2,404
1,848
2,440
5,281
0
52,593
L
Anhur
illLogiic
Anhur
10,984
4,843
0
2,390
14,637
5,599
430
9,179
5,458
0
41,218
W
5,397
344
434
949
15,449
19,264
167
6,209
8,956
10,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
34,049
144
Minions Killed
184
5
Camps Cleared
8
807,513
Distance Traveled
857,843
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,538
721
91
6
4
291,035
6
L
He Bo
8,977
561
55
3
2
260,763
2
L
Cabrakan
10,126
633
11
1
0
272,821
0
W
Hou Yi
11,968
748
85
5
4
296,134
1
L
Anhur
10,697
669
78
5
3
273,929
0
W
Bacchus
10,543
659
8
1
0
270,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role