Player Matchup

Xing Tian
Xing Tian
CherokeeChug
Xing Tian
Level 48
God Stats
29W - 7L
1,823 SR
Queue Stats
246W - 69L
1,786 Elo+
Party 3
Hades
Hades
DoomCraft
Hades
Level 142
God Stats
36W - 9L
1,831 SR
Queue Stats
267W - 102L
1,781 Elo+
Party 3
Erlang Shen
Erlang Shen
GothEBoy
Erlang Shen
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 147L
1,514 Elo+
Party 2
Fenrir
Fenrir
Helvetian
Fenrir
Level 120
God Stats
22W - 5L
1,802 SR
Queue Stats
243W - 62L
1,781 Elo+
Party 3
Da Ji
Da Ji
WindWalker16
Da Ji
Level 41
God Stats
3W - 2L
1,668 SR
Queue Stats
54W - 59L
1,487 Elo+
Party 2
Team Averages
Level 82
1,725 SR
1,670 Elo+

VS

Team Averages
Level 64
1,533 SR
1,400 Elo+
Eset
Eset
Brunmastaflash
Eset
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,287 Elo+
Party 1
Ares
Ares
DankHamLord
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,357 Elo+
Party 1
Bakasura
Bakasura
Konahkrik
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
Napoleon02
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,388 Elo+
Party 1
Skadi
Skadi
Vivyria
Skadi
Level 117
God Stats
0W - 1L
1,664 SR
Queue Stats
75W - 58L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CherokeeChug
Xing Tian
20
8 / 1 / 34
13,442
1,120
21,519
17,146
20,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
DoomCraft
Hades
19
7 / 3 / 26
12,886
1,074
19,140
14,819
8,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
GothEBoy
Erlang Shen
20
8 / 1 / 26
12,584
1,049
16,063
10,281
9,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Helvetian
Fenrir
19
7 / 2 / 27
12,364
1,030
15,880
17,683
14,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
15 / 5 / 24
14,133
1,178
23,203
14,060
5,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 4
11,107
926
9,079
19,842
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 5 / 9
11,675
973
13,734
24,161
34,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Konahkrik
Bakasura
17
1 / 10 / 7
10,881
907
10,886
18,914
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Napoleon02
Jormungandr
17
2 / 6 / 6
11,096
925
10,042
17,479
25,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Vivyria
Skadi
17
4 / 12 / 6
11,729
977
22,266
19,784
9,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
44
45
Kills
12
12
Deaths
45
137
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Xing Tian
CherokeeChug
Xing Tian
8
1
34
25
L
3
5
9
1.5
W
Hades
DoomCraft
Hades
7
3
26
6.67
W
Erlang Shen
GothEBoy
Erlang Shen
8
1
26
21
W
Fenrir
Helvetian
Fenrir
7
2
27
10.25
L
Bakasura
Konahkrik
Bakasura
1
10
7
0.45
L
Jormungandr
Napoleon02
Jormungandr
2
6
6
0.83
L
Skadi
Vivyria
Skadi
4
12
6
0.58
W
15
5
24
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,805
Damage
66,007
73,989
Taken
100,180
58,776
Mitigated
92,869
11,464
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,079
803
887
1,513
19,842
11,112
0
9,028
10,814
37,164
0
W
Xing Tian
CherokeeChug
Xing Tian
21,519
1,645
0
569
17,146
20,059
0
8,010
8,282
45,099
0
L
13,734
1,175
0
4,106
24,161
34,719
0
10,824
13,337
21,496
0
W
Hades
DoomCraft
Hades
19,140
2,647
2,297
4,840
14,819
8,761
0
7,163
7,516
66,930
0
W
Erlang Shen
GothEBoy
Erlang Shen
16,063
7,575
0
2,039
10,281
9,560
0
5,357
4,513
0
23,871
W
Fenrir
Helvetian
Fenrir
15,880
5,478
0
1,156
17,683
14,647
0
7,448
9,930
0
21,562
L
Bakasura
Konahkrik
Bakasura
10,886
5,960
0
1,350
18,914
11,765
0
6,845
12,069
0
19,745
L
Jormungandr
Napoleon02
Jormungandr
10,042
2,274
0
0
17,479
25,976
0
6,580
10,899
26,025
0
L
Skadi
Vivyria
Skadi
22,266
8,744
0
30
19,784
9,297
0
7,382
12,402
0
50,638
W
23,203
7,325
0
563
14,060
5,749
0
4,877
8,693
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,409
Gold Earned
56,488
210
Minions Killed
194
5
Camps Cleared
8
1,168,693
Distance Traveled
1,042,797
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,107
926
72
6
0
174,016
0
W
Xing Tian
13,442
1,120
31
3
1
254,276
3
L
Ares
11,675
973
7
1
0
223,746
1
W
Hades
12,886
1,074
131
11
0
232,775
3
W
Erlang Shen
12,584
1,049
16
1
2
218,129
1
W
Fenrir
12,364
1,030
17
1
1
257,758
0
L
Bakasura
10,881
907
20
2
6
241,315
0
L
Jormungandr
11,096
925
25
2
0
198,077
0
L
Skadi
11,729
977
70
6
2
205,643
0
W
Da Ji
14,133
1,178
15
1
1
205,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role