Player Matchup

Neith
Neith
Bronze III
CheeseWell
Neith
Bronze III
Level 69
God Stats
1W - 2L
1,860 SR
Queue Stats
1W - 3L
1,546 MMR
Party 2
Ra
Ra
Bronze III
JumpZuuu
Ra
Bronze III
Level 89
God Stats
0W - 2L
1,860 SR
Queue Stats
2W - 4L
1,546 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
XtrATufF
Sun Wukong
Bronze III
Level 129
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 4L
1,546 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,785 SR
1,546 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,511 SR
1,357 MMR
Janus
Janus
Silver I
DragonsRKool
Janus
Silver I
Level 122
God Stats
1W - 1L
1,549 SR
Queue Stats
18W - 23L
1,526 MMR
Party 1
Chiron
Chiron
Silver V
Lorahtis
Chiron
Silver V
Level 86
God Stats
2W - 0L
1,616 SR
Queue Stats
11W - 20L
1,162 MMR
Party 1
Hades
Hades
Silver II
ScorchedPug
Hades
Silver II
Level 109
God Stats
3W - 0L
1,367 SR
Queue Stats
19W - 21L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 9 / 5
12,325
560
12,514
19,211
6,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 9 / 5
14,060
639
12,716
25,846
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
XtrATufF
Sun Wukong
16
3 / 9 / 5
13,249
602
20,057
30,942
26,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiSylvanusNoxGebAh Puch

VS

Bans
Morgan Le FayCerberusArtioAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 14
14,728
669
16,380
14,921
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Lorahtis
Chiron
18
11 / 4 / 11
14,753
671
30,913
19,028
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 2 / 15
15,336
697
22,298
22,908
27,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
27
27
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
2
9
5
0.5
W
7
6
14
2.33
L
6
9
5
0.94
W
Chiron
Lorahtis
Chiron
11
4
11
4.13
W
9
2
15
8.25
L
Sun Wukong
XtrATufF
Sun Wukong
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,287
Damage
69,591
75,999
Taken
56,857
39,767
Mitigated
39,659
23,541
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,514
5,051
0
2,806
19,211
6,099
0
12,252
6,959
0
43,860
W
16,380
1,157
0
1,561
14,921
4,851
375
3,168
11,138
56,875
0
L
12,716
1,061
1,144
7,573
25,846
7,584
0
13,830
12,016
50,586
0
W
Chiron
Lorahtis
Chiron
30,913
9,522
1,226
5,675
19,028
7,181
1,602
4,662
13,302
0
69,096
W
22,298
1,168
1,133
10,630
22,908
27,627
269
5,293
16,487
65,866
0
L
Sun Wukong
XtrATufF
Sun Wukong
20,057
2,868
0
12,018
30,942
26,084
0
12,855
18,087
0
36,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
44,817
195
Minions Killed
246
6
Camps Cleared
13
1,121,156
Distance Traveled
1,150,263
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,325
560
83
4
0
330,895
0
W
Janus
14,728
669
82
4
4
362,543
5
L
Ra
14,060
639
71
3
5
402,427
7
W
Chiron
14,753
671
72
3
4
397,870
6
W
Hades
15,336
697
92
4
5
389,850
3
L
Sun Wukong
13,249
602
41
2
1
387,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role