Player Matchup

Neith
Neith
HorusVengeance
Neith
Level 18
God Stats
4W - 2L
1,577 SR
Queue Stats
29W - 27L
1,429 Elo+
Party 1
Zeus
Zeus
Hydorfire593
Zeus
Level 19
God Stats
2W - 0L
1,630 SR
Queue Stats
27W - 27L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Kyato264
Amaterasu
Level 6
God Stats
1W - 8L
1,037 SR
Queue Stats
2W - 12L
998 Elo+
Solo
Ares
Ares
Ricebal1
Ares
Level 21
God Stats
1W - 0L
1,823 SR
Queue Stats
29W - 27L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
oliveraxe1
Ao Kuang
Level 21
God Stats
6W - 1L
1,607 SR
Queue Stats
25W - 23L
1,415 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,340 Elo+

VS

Team Averages
Level 22
1,433 SR
1,425 Elo+
Medusa
Medusa
BlackPowerRangrr
Medusa
Level 15
God Stats
3W - 7L
1,369 SR
Queue Stats
48W - 53L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
DemiFae22
Sylvanus
Level 29
God Stats
11W - 21L
1,435 SR
Queue Stats
117W - 126L
1,472 Elo+
Solo
Scylla
Scylla
Dentalpolecat
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,485 Elo+
Solo
Bakasura
Bakasura
imdood1
Bakasura
Level 27
God Stats
7W - 10L
1,453 SR
Queue Stats
60W - 69L
1,431 Elo+
Solo
Bellona
Bellona
pmoney69
Bellona
Level 14
God Stats
43W - 37L
1,407 SR
Queue Stats
56W - 56L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 10
9,849
518
11,953
12,000
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 3 / 11
10,739
565
16,701
11,797
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kyato264
Amaterasu
14
1 / 9 / 0
8,464
445
6,469
16,587
12,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
4 / 3 / 19
9,790
515
13,177
17,058
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
oliveraxe1
Ao Kuang
17
10 / 0 / 6
10,678
562
8,380
11,676
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,548
450
8,954
15,039
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DemiFae22
Sylvanus
12
4 / 9 / 4
8,385
441
11,522
18,701
16,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 8 / 0
7,639
402
5,429
12,078
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
imdood1
Bakasura
15
2 / 5 / 5
9,281
488
9,310
15,696
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
pmoney69
Bellona
18
9 / 3 / 0
11,077
583
12,553
13,916
14,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
32
Kills
18
18
Deaths
32
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Sylvanus
DemiFae22
Sylvanus
4
9
4
0.67
L
0
8
0
0
W
7
3
10
4
W
10
3
11
5.17
W
Amaterasu
Kyato264
Amaterasu
1
9
0
0.11
W
Ares
4
3
19
4.5
L
Bakasura
imdood1
Bakasura
2
5
5
0.9
W
Ao Kuang
oliveraxe1
Ao Kuang
10
0
6
13
L
Bellona
pmoney69
Bellona
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
47,768
69,118
Taken
75,430
41,907
Mitigated
49,178
21,321
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,954
3,659
0
839
15,039
6,139
395
9,631
5,408
0
42,974
L
Sylvanus
DemiFae22
Sylvanus
11,522
2,520
1,669
3,853
18,701
16,567
633
9,269
9,432
30,289
7,610
L
5,429
184
0
1,529
12,078
4,251
685
8,041
4,037
33,992
0
W
11,953
3,008
0
2,616
12,000
3,995
914
4,210
7,610
0
46,605
W
16,701
1,635
79
4,462
11,797
4,372
1,226
5,144
6,546
66,981
0
W
Amaterasu
Kyato264
Amaterasu
6,469
2,958
0
3,103
16,587
12,818
2,177
1,734
14,243
0
44,509
W
Ares
13,177
1,055
0
4,756
17,058
15,411
254
4,067
12,620
29,420
0
L
Bakasura
imdood1
Bakasura
9,310
6,728
0
5,522
15,696
7,465
0
7,410
8,286
0
46,423
W
Ao Kuang
oliveraxe1
Ao Kuang
8,380
2,500
0
6,305
11,676
5,311
0
3,342
8,194
53,308
11,821
L
Bellona
pmoney69
Bellona
12,553
4,470
0
5,155
13,916
14,756
447
3,322
10,594
14,614
51,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,520
Gold Earned
44,930
429
Minions Killed
415
0
Camps Cleared
0
1,874,075
Distance Traveled
1,721,462
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,548
450
71
4
0
341,489
0
L
Sylvanus
8,385
441
53
3
0
306,037
2
L
Scylla
7,639
402
61
3
0
285,870
4
W
Neith
9,849
518
90
5
0
373,418
1
W
Zeus
10,739
565
113
6
0
339,394
2
W
Amaterasu
8,464
445
87
5
0
342,374
1
W
Ares
9,790
515
38
2
0
397,457
3
L
Bakasura
9,281
488
106
6
0
413,487
4
W
Ao Kuang
10,678
562
101
5
0
421,432
0
L
Bellona
11,077
583
124
7
0
374,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role