Player Matchup

Vulcan
Vulcan
AWildRick
Vulcan
Level 7
God Stats
1W - 0L
1,705 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cradenn
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Chaac
Chaac
SpamPing
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
TrippieESM
Nemesis
Level 22
God Stats
17W - 6L
1,759 SR
Queue Stats
118W - 96L
1,465 Elo+
Solo
Chernobog
Chernobog
anarchykai
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 2
Team Averages
Level 15
1,593 SR
1,401 Elo+

VS

Team Averages
Level 17
1,609 SR
1,487 Elo+
Agni
Agni
Cyend
Agni
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
15W - 9L
1,531 Elo+
Solo
Sobek
Sobek
MooseGoblin74
Sobek
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,423 Elo+
Solo
Danzaburou
Danzaburou
OHMISTER
Danzaburou
Level 29
God Stats
4W - 4L
1,859 SR
Queue Stats
99W - 88L
1,481 Elo+
Solo
Ymir
Ymir
opsocket
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
segfault6969
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AWildRick
Vulcan
13
7 / 1 / 8
8,306
639
9,498
6,577
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Cradenn
Cthulhu
9
2 / 5 / 2
5,811
447
2,669
8,577
6,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
SpamPing
Chaac
12
6 / 0 / 1
7,695
592
4,919
7,811
5,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TrippieESM
Nemesis
12
6 / 2 / 9
7,962
612
6,160
7,902
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
anarchykai
Chernobog
12
4 / 3 / 5
7,509
578
5,623
6,099
1,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cyend
Agni
10
1 / 6 / 0
6,316
486
3,599
6,840
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
5,850
450
4,050
10,724
9,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
OHMISTER
Danzaburou
13
7 / 2 / 1
8,015
617
8,909
9,150
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
5
1 / 8 / 2
5,099
392
1,941
10,101
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
segfault6969
Nemesis
9
1 / 5 / 3
5,863
451
2,303
7,752
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
10
11
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AWildRick
Vulcan
7
1
8
11
W
Cthulhu
Cradenn
Cthulhu
2
5
2
0.6
L
Agni
Cyend
Agni
1
6
0
0.17
L
0
4
0
0
L
Danzaburou
OHMISTER
Danzaburou
7
2
1
3.75
W
Chaac
SpamPing
Chaac
6
0
1
6.5
W
Nemesis
TrippieESM
Nemesis
6
2
9
5.25
W
Chernobog
anarchykai
Chernobog
4
3
5
2.17
L
Ymir
1
8
2
0.25
L
Nemesis
segfault6969
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,869
Damage
20,802
36,966
Taken
44,567
18,182
Mitigated
25,840
10,453
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AWildRick
Vulcan
9,498
2,355
0
2,004
6,577
2,136
1,013
3,054
3,137
48,910
0
W
Cthulhu
Cradenn
Cthulhu
2,669
359
56
1,426
8,577
6,101
278
717
7,860
18,204
0
L
Agni
Cyend
Agni
3,599
209
0
562
6,840
2,265
368
3,891
2,949
27,177
0
L
4,050
322
0
4,242
10,724
9,417
0
1,407
9,317
28,834
0
L
Danzaburou
OHMISTER
Danzaburou
8,909
4,502
0
4,486
9,150
2,931
690
2,685
6,465
0
54,151
W
Chaac
SpamPing
Chaac
4,919
1,085
0
2,099
7,811
5,209
306
2,582
5,189
5,002
28,845
W
Nemesis
TrippieESM
Nemesis
6,160
2,211
242
3,030
7,902
3,004
695
2,087
5,677
0
38,911
W
Chernobog
anarchykai
Chernobog
5,623
3,219
0
1,596
6,099
1,732
2,323
900
5,199
0
24,723
L
Ymir
1,941
851
0
914
10,101
8,072
381
3,595
6,506
6,042
0
L
Nemesis
segfault6969
Nemesis
2,303
1,139
0
1,040
7,752
3,155
0
1,827
5,925
0
30,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
31,143
302
Minions Killed
251
0
Camps Cleared
0
1,328,555
Distance Traveled
1,209,501
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,306
639
83
6
0
260,389
0
W
Cthulhu
5,811
447
23
2
0
227,169
0
L
Agni
6,316
486
60
5
0
246,901
5
L
Sobek
5,850
450
38
3
0
239,423
3
L
Danzaburou
8,015
617
97
7
0
228,789
8
W
Chaac
7,695
592
70
5
0
261,144
0
W
Nemesis
7,962
612
77
6
0
328,877
0
W
Chernobog
7,509
578
49
4
0
250,976
0
L
Ymir
5,099
392
8
1
0
236,367
0
L
Nemesis
5,863
451
48
4
0
258,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role