Player Matchup

Izanami
Izanami
BigKabra2002
Izanami
Level 52
God Stats
13W - 9L
1,569 SR
Queue Stats
29W - 26L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
JNK21
Ne Zha
Level 82
God Stats
1W - 0L
1,276 SR
Queue Stats
74W - 60L
1,644 Elo+
Party 2
Eset
Eset
OneHandPwnage
Eset
Level 105
God Stats
73W - 62L
1,669 SR
Queue Stats
86W - 76L
1,630 Elo+
Party 3
Hercules
Hercules
Soulthrasher
Hercules
Level 66
God Stats
34W - 26L
1,596 SR
Queue Stats
95W - 79L
1,613 Elo+
Party 3
Ymir
Ymir
WillHusky
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,574 Elo+
Party 3
Team Averages
Level 75
1,522 SR
1,597 Elo+

VS

Team Averages
Level 116
1,472 SR
1,503 Elo+
He Bo
He Bo
BeanStew
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
Durtyrice2
The Morrigan
Level 158
God Stats
0W - 1L
1,448 SR
Queue Stats
92W - 99L
1,493 Elo+
Party 1
Cerberus
Cerberus
LonSolo
Cerberus
Level 149
God Stats
4W - 10L
1,446 SR
Queue Stats
154W - 144L
1,553 Elo+
Solo
Tiamat
Tiamat
PandaDed56
Tiamat
Level 28
God Stats
5W - 6L
1,546 SR
Queue Stats
11W - 9L
1,479 Elo+
Party 4
Danzaburou
Danzaburou
jaybabyz00
Danzaburou
Level 89
God Stats
3W - 7L
1,422 SR
Queue Stats
22W - 20L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigKabra2002
Izanami
20
5 / 7 / 28
14,554
1,040
21,311
15,245
4,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
JNK21
Ne Zha
20
14 / 7 / 21
16,601
1,186
25,887
19,237
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 6 / 26
14,697
1,050
19,157
13,811
4,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Soulthrasher
Hercules
20
14 / 4 / 22
16,024
1,145
20,228
30,528
32,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
20
4 / 4 / 28
13,946
996
11,018
17,006
21,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeanStew
He Bo
20
9 / 16 / 12
15,199
1,086
22,563
27,694
11,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Durtyrice2
The Morrigan
20
7 / 9 / 8
14,423
1,030
20,702
17,812
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LonSolo
Cerberus
20
1 / 5 / 14
13,001
929
8,959
21,753
18,411
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
PandaDed56
Tiamat
20
7 / 5 / 13
15,076
1,077
19,478
19,074
14,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
jaybabyz00
Danzaburou
20
4 / 9 / 14
13,748
982
18,044
20,125
8,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
89
43
Kills
28
28
Deaths
44
125
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
BeanStew
He Bo
9
16
12
0.94
W
Izanami
BigKabra2002
Izanami
5
7
28
2.71
L
The Morrigan
Durtyrice2
The Morrigan
7
9
8
1.22
W
Ne Zha
JNK21
Ne Zha
14
7
21
3.5
L
Cerberus
LonSolo
Cerberus
1
5
14
1.6
W
6
6
26
3.17
L
Tiamat
PandaDed56
Tiamat
7
5
13
2.7
W
Hercules
Soulthrasher
Hercules
14
4
22
6.25
W
Ymir
4
4
28
4.5
L
Danzaburou
jaybabyz00
Danzaburou
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,601
Damage
89,746
95,827
Taken
106,458
69,409
Mitigated
62,031
15,207
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BeanStew
He Bo
22,563
914
0
2,571
27,694
11,044
0
7,013
20,433
42,408
0
W
Izanami
BigKabra2002
Izanami
21,311
13,096
0
90
15,245
4,674
0
11,956
3,212
0
63,133
L
The Morrigan
Durtyrice2
The Morrigan
20,702
1,663
0
388
17,812
9,222
0
2,727
14,951
41,159
366
W
Ne Zha
JNK21
Ne Zha
25,887
7,632
0
2,800
19,237
5,912
0
14,854
4,291
0
63,597
L
Cerberus
LonSolo
Cerberus
8,959
555
0
4,390
21,753
18,411
0
8,128
13,261
37,893
0
W
19,157
223
762
636
13,811
4,116
0
10,226
3,357
46,607
0
L
Tiamat
PandaDed56
Tiamat
19,478
1,216
456
3,627
19,074
14,890
0
5,486
13,451
37,491
0
W
Hercules
Soulthrasher
Hercules
20,228
4,533
0
10,919
30,528
32,948
0
22,574
7,451
0
33,874
W
Ymir
11,018
763
0
0
17,006
21,759
0
10,657
6,180
19,788
0
L
Danzaburou
jaybabyz00
Danzaburou
18,044
4,553
0
1,744
20,125
8,464
0
6,821
12,981
0
41,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,822
Gold Earned
71,447
257
Minions Killed
269
8
Camps Cleared
8
1,353,652
Distance Traveled
1,362,264
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
15,199
1,086
45
3
1
249,386
1
W
Izanami
14,554
1,040
89
6
5
231,359
2
L
The Morrigan
14,423
1,030
44
3
2
260,628
0
W
Ne Zha
16,601
1,186
70
5
0
291,171
3
L
Cerberus
13,001
929
82
6
2
291,822
2
W
Eset
14,697
1,050
48
3
1
261,083
0
L
Tiamat
15,076
1,077
50
4
1
306,165
0
W
Hercules
16,024
1,145
29
2
2
304,743
1
W
Ymir
13,946
996
21
2
0
265,296
0
L
Danzaburou
13,748
982
48
3
2
254,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role