Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
Hilezkor
Kali
Gold III
Level 160
God Stats
11W - 16L
1,479 SR
Queue Stats
1,110W - 1,104L
1,362 MMR
Solo
Loki
Loki
Bronze III
Macjem1707
Loki
Bronze III
Level 96
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chronos
Chronos
Gold III
OzCaliph
Chronos
Gold III
Level 126
God Stats
70W - 55L
1,565 SR
Queue Stats
396W - 404L
1,464 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
serew
Sun Wukong
Gold III
Level 157
God Stats
4W - 8L
1,444 SR
Queue Stats
377W - 398L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,498 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,594 SR
1,456 MMR
Discordia
Discordia
Gold II
Asitia
Discordia
Gold II
Level 138
God Stats
2W - 0L
1,898 SR
Queue Stats
75W - 79L
1,507 MMR
Party 1
Nike
Nike
Gold V
QunLee
Nike
Gold V
Level 155
God Stats
3W - 3L
1,436 SR
Queue Stats
37W - 36L
1,351 MMR
Solo
Freya
Freya
Gold IV
Ricqrdo
Freya
Gold IV
Level 148
God Stats
27W - 29L
1,628 SR
Queue Stats
210W - 207L
1,431 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Workk
Ratatoskr
Gold II
Level 103
God Stats
1W - 1L
1,292 SR
Queue Stats
76W - 78L
1,530 MMR
Party 1
Terra
Terra
Bronze III
ttvNotSilent
Terra
Bronze III
Level 97
God Stats
1W - 3L
1,715 SR
Queue Stats
63W - 62L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 8 / 2
9,179
459
5,699
13,595
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
14
2 / 7 / 0
8,912
446
6,336
17,387
9,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 2
9,889
494
7,952
12,858
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
OzCaliph
Chronos
17
2 / 6 / 0
10,321
516
9,727
18,494
12,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
serew
Sun Wukong
12
1 / 7 / 3
8,139
407
5,654
24,370
12,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SkadiTiamatHadesMorgan Le FayArachne

VS

Bans
AthenaOdinGebAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asitia
Discordia
17
6 / 1 / 6
10,791
540
11,991
5,986
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
QunLee
Nike
17
4 / 2 / 4
10,797
540
8,650
19,945
18,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Ricqrdo
Freya
18
11 / 0 / 6
12,067
603
22,387
20,093
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Workk
Ratatoskr
18
6 / 5 / 6
11,428
571
12,224
15,878
6,826
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 15
10,459
523
6,362
10,640
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
31
31
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
8
2
0.25
W
Discordia
Asitia
Discordia
6
1
6
9
L
Kali
2
7
0
0.29
L
3
3
2
1.33
L
Chronos
OzCaliph
Chronos
2
6
0
0.33
W
Nike
QunLee
Nike
4
2
4
3
W
Freya
Ricqrdo
Freya
11
0
6
14
W
Ratatoskr
Workk
Ratatoskr
6
5
6
1.8
L
Sun Wukong
serew
Sun Wukong
1
7
3
0.36
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
61,614
86,704
Taken
72,542
42,683
Mitigated
50,063
18,482
Healing
34,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,699
102
67
1,889
13,595
4,944
0
6,201
6,814
53,013
0
W
Discordia
Asitia
Discordia
11,991
992
230
2,255
5,986
2,527
279
1,834
4,152
53,509
0
L
Kali
6,336
2,462
0
5,333
17,387
9,120
542
9,542
7,712
0
44,968
L
7,952
2,174
0
3,820
12,858
4,189
0
6,172
6,516
0
62,758
L
Chronos
OzCaliph
Chronos
9,727
3,073
0
2,095
18,494
12,114
809
3,117
14,271
75,424
0
W
Nike
QunLee
Nike
8,650
1,162
0
7,543
19,945
18,474
896
6,739
13,206
143
62,546
W
Freya
Ricqrdo
Freya
22,387
7,404
0
16,031
20,093
10,846
2,164
2,611
17,482
96,488
14,093
W
Ratatoskr
Workk
Ratatoskr
12,224
3,062
0
4,126
15,878
6,826
726
5,580
10,298
0
82,419
L
Sun Wukong
serew
Sun Wukong
5,654
467
0
5,278
24,370
12,316
251
12,722
11,415
0
36,179
W
6,362
1,058
1,071
3,712
10,640
11,390
58
2,754
7,886
27,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
55,542
487
Minions Killed
511
0
Camps Cleared
0
1,810,808
Distance Traveled
2,003,412
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,179
459
101
5
0
358,723
4
W
Discordia
10,791
540
90
5
0
393,402
7
L
Kali
8,912
446
94
5
0
363,378
6
L
Loki
9,889
494
103
5
0
389,047
2
L
Chronos
10,321
516
130
7
0
348,441
3
W
Nike
10,797
540
117
6
0
373,133
1
W
Freya
12,067
603
129
6
0
392,408
3
W
Ratatoskr
11,428
571
138
7
0
442,158
3
L
Sun Wukong
8,139
407
59
3
0
351,219
3
W
Terra
10,459
523
37
2
0
402,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role